silver vs poly'd hero (trunk only)
<Someone> reported that thitu() was adding d20 damage for silver object hitting silver-hating hero even though all the callers were using dmgval() which also does that, resulting in doubled silver bonus/penalty. This fixes that (including for boomerangs thrown by player, which weren't using dmgval(), to handle a hyptothetical silver boomerang). While testing it, I noticed that there was no "the silver sears your flesh" message when a monster hit you with a wielded silver weapon, so this fixes that too. (How did we miss that? And how did <Someone>? :-)
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@@ -134,6 +134,8 @@ eating gold in front of the vault guard will make the guard angry
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calculate engulf time differently for non-digestion attacks than for digestion
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preform autopickup and/or report on objects at the spot when a failed #untrap
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attempt causes the hero to move onto a trap's location
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thrown silver weapon hitting silver-hating poly'd hero got double silver damage
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wielded silver weapon hitting silver-hating poly'd hero lacked silver message
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Platform- and/or Interface-Specific Fixes
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