Merge branch 'NetHack-3.6.0'
This commit is contained in:
@@ -312,6 +312,16 @@ when #tip's terse object drop format got interrupted by a regular message,
|
||||
seems hopeless; leaving it is better than always using verbose format)
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||||
for #tip inside shop, credit was incorrectly given for spilled gold if that
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||||
gold's stale location coordinates didn't happen to be inside the shop
|
||||
when confused scroll of light summoned lights, player would be asked what to
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call the scroll even if scroll of light was already identified
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||||
if a visible monster becomes invisible, mark its spot with the 'remembered,
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||||
unseen monster' glyph ('I' character or '?' tile)
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monsters can throw cockatrice eggs at hero, but there was no handling for eggs
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when the missile hit an intervening monster
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clarify that shape-shifted vampires revert to vampire form when petrified or
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digested; when back in 'V' form, they're vulnerable to such damage
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when poly'd into an engulfer which does digestion damage, a kill resulting in
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a level gain gave "welcome to level N+1" before "you digest <victim>"
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||||
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Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository
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@@ -245,7 +245,8 @@ boolean thrown_weapon; /* thrown weapons are less deadly */
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boolean plural = (reason[strlen(reason) - 1] == 's') ? 1 : 0;
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/* avoid "The" Orcus's sting was poisoned... */
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pline("%s%s %s poisoned!", isupper(*reason) ? "" : "The ", reason,
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pline("%s%s %s poisoned!",
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isupper((uchar) *reason) ? "" : "The ", reason,
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plural ? "were" : "was");
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}
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if (Poison_resistance) {
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@@ -443,6 +443,8 @@ int spellnum;
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pline("%s suddenly %s!", Monnam(mtmp),
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!See_invisible ? "disappears" : "becomes transparent");
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mon_set_minvis(mtmp);
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if (cansee(mtmp->mx, mtmp->my) && !canspotmon(mtmp))
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map_invisible(mtmp->mx, mtmp->my);
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dmg = 0;
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} else
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impossible("no reason for monster to cast disappear spell?");
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14
src/mhitm.c
14
src/mhitm.c
@@ -675,12 +675,26 @@ register struct attack *mattk;
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return MM_MISS;
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if (vis) {
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||||
/* [this two-part formatting dates back to when only one x_monnam
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result could be included in an expression because the next one
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would overwrite first's result -- that's no longer the case] */
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Sprintf(buf, "%s swallows", Monnam(magr));
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pline("%s %s.", buf, mon_nam(mdef));
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}
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for (obj = mdef->minvent; obj; obj = obj->nobj)
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(void) snuff_lit(obj);
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if (is_vampshifter(mdef)
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&& newcham(mdef, &mons[mdef->cham], FALSE, FALSE)) {
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if (vis) {
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/* 'it' -- previous form is no longer available and
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using that would be excessively verbose */
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pline("%s expels it.", Monnam(magr));
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pline("It turns into %s.", a_monnam(mdef));
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}
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return MM_HIT; /* bypass mdamagem() */
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}
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/*
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* All of this manipulation is needed to keep the display correct.
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* There is a flush at the next pline().
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12
src/mon.c
12
src/mon.c
@@ -2043,6 +2043,9 @@ struct monst *mdef;
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xchar x = mdef->mx, y = mdef->my;
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boolean wasinside = FALSE;
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if (!vamp_stone(mdef)) /* vampshifter reverts to vampire */
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return;
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/* we have to make the statue before calling mondead, to be able to
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* put inventory in it, and we have to check for lifesaving before
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* making the statue....
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@@ -2402,9 +2405,8 @@ struct monst *mtmp;
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/* construct a format string before transformation */
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Sprintf(buf, "The lapidifying %s %s %s",
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x_monnam(mtmp, ARTICLE_NONE, (char *) 0,
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SUPPRESS_SADDLE | SUPPRESS_HALLUCINATION
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| SUPPRESS_INVISIBLE | SUPPRESS_IT,
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FALSE),
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||||
(SUPPRESS_SADDLE | SUPPRESS_HALLUCINATION
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| SUPPRESS_INVISIBLE | SUPPRESS_IT), FALSE),
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amorphous(mtmp->data) ? "coalesces on the"
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||||
: is_flyer(mtmp->data) ? "drops to the"
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||||
: "writhes on the",
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@@ -2434,8 +2436,8 @@ struct monst *mtmp;
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else
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mtmp->cham = mndx;
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||||
if (canspotmon(mtmp)) {
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pline("%s rises from the %s with renewed agility!",
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Amonnam(mtmp), surface(mtmp->mx, mtmp->my));
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pline("%s rises from the %s with renewed agility!",
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||||
Amonnam(mtmp), surface(mtmp->mx, mtmp->my));
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||||
}
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||||
newsym(mtmp->mx, mtmp->my);
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||||
return FALSE; /* didn't petrify */
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||||
|
||||
@@ -338,10 +338,15 @@ boolean verbose; /* give message(s) even when you can't see what happened */
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if (ismimic)
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||||
seemimic(mtmp);
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||||
mtmp->msleeping = 0;
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||||
if (vis)
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||||
hit(distant_name(otmp, mshot_xname), mtmp, exclam(damage));
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else if (verbose && !target)
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||||
pline("%s is hit%s", Monnam(mtmp), exclam(damage));
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||||
if (vis) {
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||||
if (otmp->otyp == EGG)
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||||
pline("Splat! %s is hit with %s egg!", Monnam(mtmp),
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otmp->known ? an(mons[otmp->corpsenm].mname) : "an");
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else
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hit(distant_name(otmp, mshot_xname), mtmp, exclam(damage));
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} else if (verbose && !target)
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pline("%s%s is hit%s", (otmp->otyp == EGG) ? "Splat! " : "",
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||||
Monnam(mtmp), exclam(damage));
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||||
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||||
if (otmp->opoisoned && is_poisonable(otmp)) {
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||||
if (resists_poison(mtmp)) {
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||||
@@ -369,7 +374,6 @@ boolean verbose; /* give message(s) even when you can't see what happened */
|
||||
if (resists_acid(mtmp)) {
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||||
if (vis || (verbose && !target))
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||||
pline("%s is unaffected.", Monnam(mtmp));
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damage = 0;
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||||
} else {
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||||
if (vis)
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pline_The("%s burns %s!", hliquid("acid"), mon_nam(mtmp));
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@@ -377,24 +381,36 @@ boolean verbose; /* give message(s) even when you can't see what happened */
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||||
pline("It is burned!");
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||||
}
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||||
}
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||||
mtmp->mhp -= damage;
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||||
if (mtmp->mhp < 1) {
|
||||
if (vis || (verbose && !target))
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||||
pline("%s is %s!", Monnam(mtmp),
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(nonliving(mtmp->data) || is_vampshifter(mtmp)
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||||
|| !canspotmon(mtmp)) ? "destroyed" : "killed");
|
||||
/* don't blame hero for unknown rolling boulder trap */
|
||||
if (!context.mon_moving
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||||
&& (otmp->otyp != BOULDER || range >= 0 || otmp->otrapped))
|
||||
xkilled(mtmp, XKILL_NOMSG);
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||||
else
|
||||
mondied(mtmp);
|
||||
if (otmp->otyp == EGG && touch_petrifies(&mons[otmp->corpsenm])) {
|
||||
if (!munstone(mtmp, TRUE))
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||||
minstapetrify(mtmp, TRUE);
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||||
if (resists_ston(mtmp))
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||||
damage = 0;
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||||
}
|
||||
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||||
if (can_blnd((struct monst *) 0, mtmp,
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||||
(uchar) ((otmp->otyp == BLINDING_VENOM) ? AT_SPIT
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||||
: AT_WEAP),
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||||
otmp)) {
|
||||
if (mtmp->mhp > 0) { /* might already be dead (if petrified) */
|
||||
mtmp->mhp -= damage;
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||||
if (mtmp->mhp < 1) {
|
||||
if (vis || (verbose && !target))
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||||
pline("%s is %s!", Monnam(mtmp),
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||||
(nonliving(mtmp->data) || is_vampshifter(mtmp)
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||||
|| !canspotmon(mtmp)) ? "destroyed" : "killed");
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||||
/* don't blame hero for unknown rolling boulder trap */
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||||
if (!context.mon_moving && (otmp->otyp != BOULDER
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||||
|| range >= 0 || otmp->otrapped))
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||||
xkilled(mtmp, XKILL_NOMSG);
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||||
else
|
||||
mondied(mtmp);
|
||||
}
|
||||
}
|
||||
|
||||
/* blinding venom and cream pie do 0 damage, but verify
|
||||
that the target is still alive anyway */
|
||||
if (mtmp->mhp > 0
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||||
&& can_blnd((struct monst *) 0, mtmp,
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||||
(uchar) ((otmp->otyp == BLINDING_VENOM) ? AT_SPIT
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||||
: AT_WEAP),
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||||
otmp)) {
|
||||
if (vis && mtmp->mcansee)
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||||
pline("%s is blinded by %s.", Monnam(mtmp), the(xname(otmp)));
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||||
mtmp->mcansee = 0;
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||||
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||||
@@ -1207,8 +1207,8 @@ register struct monst *mtmp;
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||||
register struct obj *otmp;
|
||||
{
|
||||
int tmp;
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||||
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||||
boolean reveal_invis = FALSE;
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||||
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||||
if (mtmp != &youmonst) {
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mtmp->msleeping = 0;
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if (mtmp->m_ap_type)
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@@ -1819,12 +1819,15 @@ struct monst *mtmp;
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Strcpy(nambuf, mon_nam(mtmp));
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mon_set_minvis(mtmp);
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if (vismon && mtmp->minvis) { /* was seen, now invisible */
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||||
if (canspotmon(mtmp))
|
||||
if (canspotmon(mtmp)) {
|
||||
pline("%s body takes on a %s transparency.",
|
||||
upstart(s_suffix(nambuf)),
|
||||
Hallucination ? "normal" : "strange");
|
||||
else
|
||||
} else {
|
||||
pline("Suddenly you cannot see %s.", nambuf);
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||||
if (vis)
|
||||
map_invisible(mtmp->mx, mtmp->my);
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||||
}
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||||
if (oseen)
|
||||
makeknown(otmp->otyp);
|
||||
}
|
||||
|
||||
@@ -1379,10 +1379,15 @@ boolean your_fault;
|
||||
if (!resist(mon, POTION_CLASS, 0, NOTELL))
|
||||
mon->mconf = TRUE;
|
||||
break;
|
||||
case POT_INVISIBILITY:
|
||||
case POT_INVISIBILITY: {
|
||||
boolean sawit = canspotmon(mon);
|
||||
|
||||
angermon = FALSE;
|
||||
mon_set_minvis(mon);
|
||||
if (sawit && !canspotmon(mon) && cansee(mon->mx, mon->my))
|
||||
map_invisible(mon->mx, mon->my);
|
||||
break;
|
||||
}
|
||||
case POT_SLEEPING:
|
||||
/* wakeup() doesn't rouse victims of temporary sleep */
|
||||
if (sleep_monst(mon, rnd(12), POTION_CLASS)) {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 read.c $NHDT-Date: 1457660917 2016/03/11 01:48:37 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.136 $ */
|
||||
/* NetHack 3.6 read.c $NHDT-Date: 1467718299 2016/07/05 11:31:39 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.140 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
|
||||
@@ -1414,8 +1414,6 @@ struct obj *sobj; /* scroll, or fake spellbook object for scroll-like spell */
|
||||
(void) create_critters(1, !scursed ? &mons[PM_YELLOW_LIGHT]
|
||||
: &mons[PM_BLACK_LIGHT],
|
||||
TRUE);
|
||||
if (!objects[sobj->otyp].oc_uname)
|
||||
docall(sobj);
|
||||
}
|
||||
break;
|
||||
case SCR_TELEPORTATION:
|
||||
|
||||
@@ -956,11 +956,9 @@ struct monst *mtmp;
|
||||
*
|
||||
* Pulls a monster from its current position and places a monster at
|
||||
* a new x and y. If oldx is 0, then the monster was not in the
|
||||
* levels.monsters
|
||||
* array. However, if oldx is 0, oldy may still have a value because mtmp is
|
||||
* a
|
||||
* migrating_mon. Worm tails are always placed randomly around the head of
|
||||
* the worm.
|
||||
* levels.monsters array. However, if oldx is 0, oldy may still have
|
||||
* a value because mtmp is a migrating_mon. Worm tails are always
|
||||
* placed randomly around the head of the worm.
|
||||
*/
|
||||
void
|
||||
rloc_to(mtmp, x, y)
|
||||
@@ -974,15 +972,15 @@ register int x, y;
|
||||
return;
|
||||
|
||||
if (oldx) { /* "pick up" monster */
|
||||
if (mtmp->wormno)
|
||||
if (mtmp->wormno) {
|
||||
remove_worm(mtmp);
|
||||
else {
|
||||
} else {
|
||||
remove_monster(oldx, oldy);
|
||||
newsym(oldx, oldy); /* update old location */
|
||||
}
|
||||
}
|
||||
|
||||
memset(mtmp->mtrack, 0, sizeof(mtmp->mtrack));
|
||||
memset(mtmp->mtrack, 0, sizeof mtmp->mtrack);
|
||||
place_monster(mtmp, x, y); /* put monster down */
|
||||
update_monster_region(mtmp);
|
||||
|
||||
|
||||
20
src/uhitm.c
20
src/uhitm.c
@@ -1894,6 +1894,18 @@ register struct attack *mattk;
|
||||
for (otmp = mdef->minvent; otmp; otmp = otmp->nobj)
|
||||
(void) snuff_lit(otmp);
|
||||
|
||||
/* force vampire in bat, cloud, or wolf form to revert back to
|
||||
vampire form now instead of dealing with that when it dies */
|
||||
if (is_vampshifter(mdef)
|
||||
&& newcham(mdef, &mons[mdef->cham], FALSE, FALSE)) {
|
||||
You("engulf it, then expel it.");
|
||||
if (canspotmon(mdef))
|
||||
pline("It turns into %s.", a_monnam(mdef));
|
||||
else
|
||||
map_invisible(mdef->mx, mdef->my);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* engulfing a cockatrice or digesting a Rider or Medusa */
|
||||
fatal_gulp = (touch_petrifies(pd) && !Stone_resistance)
|
||||
|| (mattk->adtyp == AD_DGST
|
||||
@@ -1937,7 +1949,13 @@ register struct attack *mattk;
|
||||
m_useup(mdef, otmp);
|
||||
|
||||
newuhs(FALSE);
|
||||
xkilled(mdef, XKILL_NOMSG | XKILL_NOCORPSE);
|
||||
/* start_engulf() issues "you engulf <mdef>" above; this
|
||||
used to specify XKILL_NOMSG but we need "you kill <mdef>"
|
||||
in case we're also going to get "welcome to level N+1";
|
||||
"you totally digest <mdef>" will be coming soon (after
|
||||
several turns) but the level-gain message seems out of
|
||||
order if the kill message is left implicit */
|
||||
xkilled(mdef, XKILL_GIVEMSG | XKILL_NOCORPSE);
|
||||
if (mdef->mhp > 0) { /* monster lifesaved */
|
||||
You("hurriedly regurgitate the sizzling in your %s.",
|
||||
body_part(STOMACH));
|
||||
|
||||
@@ -280,6 +280,7 @@ struct obj *otmp;
|
||||
mon_set_minvis(mtmp);
|
||||
if (!oldinvis && knowninvisible(mtmp)) {
|
||||
pline("%s turns transparent!", nambuf);
|
||||
reveal_invis = TRUE;
|
||||
learn_it = TRUE;
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -299,7 +299,7 @@ int start;
|
||||
* whitespace, do not change the value of SAVEF.
|
||||
*/
|
||||
for (bp = buf; *bp; bp++)
|
||||
if (!isspace(*bp)) {
|
||||
if (!isspace((uchar) *bp)) {
|
||||
strncpy(SAVEF, bp, PATHLEN);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -153,7 +153,7 @@ int portdebug;
|
||||
if (vk == 0xBF)
|
||||
ch = M('?');
|
||||
else
|
||||
ch = M(tolower(keycode));
|
||||
ch = M(tolower((uchar) keycode));
|
||||
}
|
||||
if (ch == '\r')
|
||||
ch = '\n';
|
||||
|
||||
@@ -167,7 +167,7 @@ int portdebug;
|
||||
if (vk == 0xBF)
|
||||
ch = M('?');
|
||||
else
|
||||
ch = M(tolower(keycode));
|
||||
ch = M(tolower((uchar) keycode));
|
||||
}
|
||||
/* Attempt to work better with international keyboards. */
|
||||
else {
|
||||
|
||||
@@ -352,7 +352,7 @@ int portdebug;
|
||||
if (vk == 0xBF)
|
||||
ch = M('?');
|
||||
else
|
||||
ch = M(tolower(keycode));
|
||||
ch = M(tolower((uchar) keycode));
|
||||
} else if (ch < 32 && !isnumkeypad(scan)) {
|
||||
/* Control code; ReadConsole seems to filter some of these,
|
||||
* including ESC */
|
||||
|
||||
@@ -119,7 +119,7 @@ char *str;
|
||||
char *ptr;
|
||||
char drive;
|
||||
if ((ptr = index(str, ':')) != (char *) 0) {
|
||||
drive = toupper(*(ptr - 1));
|
||||
drive = toupper((uchar) *(ptr - 1));
|
||||
_chdrive((drive - 'A') + 1);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -666,7 +666,7 @@ const char *id;
|
||||
{
|
||||
struct grep_var *rv;
|
||||
|
||||
while (*id && isspace(*id))
|
||||
while (*id && isspace((uchar) *id))
|
||||
id++;
|
||||
if (!*id) {
|
||||
Fprintf(stderr, "missing identifier in line %d", grep_lineno);
|
||||
@@ -713,10 +713,10 @@ char *buf;
|
||||
int isif = 1;
|
||||
char *buf0 = buf;
|
||||
#if 1
|
||||
if (isspace(buf[0]))
|
||||
if (isspace((uchar) buf[0]))
|
||||
return &buf[-1]; /* XXX see docs above */
|
||||
#else
|
||||
while (buf[0] && isspace(buf[0]))
|
||||
while (buf[0] && isspace((uchar) buf[0]))
|
||||
buf++;
|
||||
#endif
|
||||
switch (buf[0]) {
|
||||
@@ -768,7 +768,7 @@ char *buf;
|
||||
default: {
|
||||
char str[10];
|
||||
|
||||
if (isprint(buf[0])) {
|
||||
if (isprint((uchar) buf[0])) {
|
||||
str[0] = buf[0];
|
||||
str[1] = '\0';
|
||||
} else {
|
||||
|
||||
@@ -181,7 +181,7 @@ pixel (*pixels)[TILE_X];
|
||||
/* DICE again... it doesn't seem to eat whitespace after the } like
|
||||
* it should, so we have to do so manually.
|
||||
*/
|
||||
while ((*c = fgetc(txtfile)) != EOF && isspace(*c))
|
||||
while ((*c = fgetc(txtfile)) != EOF && isspace((uchar) *c))
|
||||
;
|
||||
ungetc(*c, txtfile);
|
||||
#endif
|
||||
|
||||
@@ -1412,7 +1412,7 @@ onListChar(HWND hWnd, HWND hwndList, WORD ch)
|
||||
}
|
||||
}
|
||||
|
||||
if (isdigit(ch)) {
|
||||
if (isdigit((uchar) ch)) {
|
||||
int count;
|
||||
i = ListView_GetNextItem(hwndList, -1, LVNI_FOCUSED);
|
||||
if (i >= 0) {
|
||||
|
||||
@@ -310,7 +310,7 @@ onMSNHCommand(HWND hWnd, WPARAM wParam, LPARAM lParam)
|
||||
|
||||
/* check if the string is empty */
|
||||
for (p = data->window_text[MSG_LINES - 1].text;
|
||||
*p && isspace(*p); p++)
|
||||
*p && isspace((uchar) *p); p++)
|
||||
;
|
||||
|
||||
if (*p) {
|
||||
|
||||
@@ -1583,7 +1583,7 @@ mswin_yn_function(const char *question, const char *choices, CHAR_P def)
|
||||
(WPARAM) MSNH_MSG_CARET, (LPARAM) &createcaret);
|
||||
|
||||
/* display selection in the message window */
|
||||
if (isprint(ch) && ch != '#') {
|
||||
if (isprint((uchar) ch) && ch != '#') {
|
||||
res_ch[0] = ch;
|
||||
res_ch[1] = '\x0';
|
||||
mswin_putstr_ex(WIN_MESSAGE, ATR_BOLD, res_ch, 1);
|
||||
@@ -2019,7 +2019,7 @@ mswin_getmsghistory(BOOLEAN_P init)
|
||||
if (next_message)
|
||||
next_message++;
|
||||
if (p)
|
||||
while (p >= retval && isspace(*p))
|
||||
while (p >= retval && isspace((uchar) *p))
|
||||
*p-- = (char) 0; /* delete trailing whitespace */
|
||||
return retval;
|
||||
}
|
||||
@@ -2539,23 +2539,32 @@ mswin_color_from_string(char *colorstring, HBRUSH *brushptr,
|
||||
if (strlen(++colorstring) != 6)
|
||||
return;
|
||||
|
||||
red_value = (int) (index(hexadecimals, tolower(*colorstring++))
|
||||
red_value = (int) (index(hexadecimals, tolower((uchar) *colorstring))
|
||||
- hexadecimals);
|
||||
++colorstring;
|
||||
red_value *= 16;
|
||||
red_value += (int) (index(hexadecimals, tolower(*colorstring++))
|
||||
red_value += (int) (index(hexadecimals, tolower((uchar) *colorstring))
|
||||
- hexadecimals);
|
||||
++colorstring;
|
||||
|
||||
green_value = (int) (index(hexadecimals, tolower(*colorstring++))
|
||||
green_value = (int) (index(hexadecimals,
|
||||
tolower((uchar) *colorstring))
|
||||
- hexadecimals);
|
||||
++colorstring;
|
||||
green_value *= 16;
|
||||
green_value += (int) (index(hexadecimals, tolower(*colorstring++))
|
||||
green_value += (int) (index(hexadecimals,
|
||||
tolower((uchar) *colorstring))
|
||||
- hexadecimals);
|
||||
++colorstring;
|
||||
|
||||
blue_value = (int) (index(hexadecimals, tolower(*colorstring++))
|
||||
blue_value = (int) (index(hexadecimals, tolower((uchar) *colorstring))
|
||||
- hexadecimals);
|
||||
++colorstring;
|
||||
blue_value *= 16;
|
||||
blue_value += (int) (index(hexadecimals, tolower(*colorstring++))
|
||||
blue_value += (int) (index(hexadecimals,
|
||||
tolower((uchar) *colorstring))
|
||||
- hexadecimals);
|
||||
++colorstring;
|
||||
|
||||
*colorptr = RGB(red_value, green_value, blue_value);
|
||||
} else {
|
||||
|
||||
Reference in New Issue
Block a user