Merge branch 'NetHack-3.6.0'

This commit is contained in:
keni
2016-07-19 14:35:13 -04:00
22 changed files with 140 additions and 63 deletions

View File

@@ -312,6 +312,16 @@ when #tip's terse object drop format got interrupted by a regular message,
seems hopeless; leaving it is better than always using verbose format)
for #tip inside shop, credit was incorrectly given for spilled gold if that
gold's stale location coordinates didn't happen to be inside the shop
when confused scroll of light summoned lights, player would be asked what to
call the scroll even if scroll of light was already identified
if a visible monster becomes invisible, mark its spot with the 'remembered,
unseen monster' glyph ('I' character or '?' tile)
monsters can throw cockatrice eggs at hero, but there was no handling for eggs
when the missile hit an intervening monster
clarify that shape-shifted vampires revert to vampire form when petrified or
digested; when back in 'V' form, they're vulnerable to such damage
when poly'd into an engulfer which does digestion damage, a kill resulting in
a level gain gave "welcome to level N+1" before "you digest <victim>"
Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository