Merge branch 'NetHack-3.6.0'
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@@ -312,6 +312,16 @@ when #tip's terse object drop format got interrupted by a regular message,
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seems hopeless; leaving it is better than always using verbose format)
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for #tip inside shop, credit was incorrectly given for spilled gold if that
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gold's stale location coordinates didn't happen to be inside the shop
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when confused scroll of light summoned lights, player would be asked what to
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call the scroll even if scroll of light was already identified
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if a visible monster becomes invisible, mark its spot with the 'remembered,
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unseen monster' glyph ('I' character or '?' tile)
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monsters can throw cockatrice eggs at hero, but there was no handling for eggs
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when the missile hit an intervening monster
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clarify that shape-shifted vampires revert to vampire form when petrified or
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digested; when back in 'V' form, they're vulnerable to such damage
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when poly'd into an engulfer which does digestion damage, a kill resulting in
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a level gain gave "welcome to level N+1" before "you digest <victim>"
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Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository
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