Merge branch 'NetHack-3.6.0'
This commit is contained in:
@@ -245,7 +245,8 @@ boolean thrown_weapon; /* thrown weapons are less deadly */
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boolean plural = (reason[strlen(reason) - 1] == 's') ? 1 : 0;
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/* avoid "The" Orcus's sting was poisoned... */
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pline("%s%s %s poisoned!", isupper(*reason) ? "" : "The ", reason,
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pline("%s%s %s poisoned!",
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isupper((uchar) *reason) ? "" : "The ", reason,
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plural ? "were" : "was");
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}
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if (Poison_resistance) {
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@@ -443,6 +443,8 @@ int spellnum;
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pline("%s suddenly %s!", Monnam(mtmp),
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!See_invisible ? "disappears" : "becomes transparent");
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mon_set_minvis(mtmp);
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if (cansee(mtmp->mx, mtmp->my) && !canspotmon(mtmp))
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map_invisible(mtmp->mx, mtmp->my);
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dmg = 0;
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} else
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impossible("no reason for monster to cast disappear spell?");
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14
src/mhitm.c
14
src/mhitm.c
@@ -675,12 +675,26 @@ register struct attack *mattk;
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return MM_MISS;
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if (vis) {
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/* [this two-part formatting dates back to when only one x_monnam
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result could be included in an expression because the next one
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would overwrite first's result -- that's no longer the case] */
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Sprintf(buf, "%s swallows", Monnam(magr));
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pline("%s %s.", buf, mon_nam(mdef));
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}
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for (obj = mdef->minvent; obj; obj = obj->nobj)
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(void) snuff_lit(obj);
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if (is_vampshifter(mdef)
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&& newcham(mdef, &mons[mdef->cham], FALSE, FALSE)) {
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if (vis) {
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/* 'it' -- previous form is no longer available and
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using that would be excessively verbose */
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pline("%s expels it.", Monnam(magr));
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pline("It turns into %s.", a_monnam(mdef));
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}
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return MM_HIT; /* bypass mdamagem() */
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}
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/*
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* All of this manipulation is needed to keep the display correct.
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* There is a flush at the next pline().
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12
src/mon.c
12
src/mon.c
@@ -2043,6 +2043,9 @@ struct monst *mdef;
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xchar x = mdef->mx, y = mdef->my;
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boolean wasinside = FALSE;
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if (!vamp_stone(mdef)) /* vampshifter reverts to vampire */
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return;
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/* we have to make the statue before calling mondead, to be able to
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* put inventory in it, and we have to check for lifesaving before
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* making the statue....
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@@ -2402,9 +2405,8 @@ struct monst *mtmp;
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/* construct a format string before transformation */
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Sprintf(buf, "The lapidifying %s %s %s",
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x_monnam(mtmp, ARTICLE_NONE, (char *) 0,
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SUPPRESS_SADDLE | SUPPRESS_HALLUCINATION
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| SUPPRESS_INVISIBLE | SUPPRESS_IT,
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FALSE),
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(SUPPRESS_SADDLE | SUPPRESS_HALLUCINATION
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| SUPPRESS_INVISIBLE | SUPPRESS_IT), FALSE),
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amorphous(mtmp->data) ? "coalesces on the"
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: is_flyer(mtmp->data) ? "drops to the"
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: "writhes on the",
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@@ -2434,8 +2436,8 @@ struct monst *mtmp;
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else
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mtmp->cham = mndx;
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if (canspotmon(mtmp)) {
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pline("%s rises from the %s with renewed agility!",
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Amonnam(mtmp), surface(mtmp->mx, mtmp->my));
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pline("%s rises from the %s with renewed agility!",
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Amonnam(mtmp), surface(mtmp->mx, mtmp->my));
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}
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newsym(mtmp->mx, mtmp->my);
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return FALSE; /* didn't petrify */
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@@ -338,10 +338,15 @@ boolean verbose; /* give message(s) even when you can't see what happened */
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if (ismimic)
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seemimic(mtmp);
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mtmp->msleeping = 0;
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if (vis)
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hit(distant_name(otmp, mshot_xname), mtmp, exclam(damage));
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else if (verbose && !target)
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pline("%s is hit%s", Monnam(mtmp), exclam(damage));
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if (vis) {
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if (otmp->otyp == EGG)
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pline("Splat! %s is hit with %s egg!", Monnam(mtmp),
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otmp->known ? an(mons[otmp->corpsenm].mname) : "an");
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else
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hit(distant_name(otmp, mshot_xname), mtmp, exclam(damage));
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} else if (verbose && !target)
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pline("%s%s is hit%s", (otmp->otyp == EGG) ? "Splat! " : "",
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Monnam(mtmp), exclam(damage));
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if (otmp->opoisoned && is_poisonable(otmp)) {
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if (resists_poison(mtmp)) {
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@@ -369,7 +374,6 @@ boolean verbose; /* give message(s) even when you can't see what happened */
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if (resists_acid(mtmp)) {
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if (vis || (verbose && !target))
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pline("%s is unaffected.", Monnam(mtmp));
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damage = 0;
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} else {
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if (vis)
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pline_The("%s burns %s!", hliquid("acid"), mon_nam(mtmp));
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@@ -377,24 +381,36 @@ boolean verbose; /* give message(s) even when you can't see what happened */
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pline("It is burned!");
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}
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}
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mtmp->mhp -= damage;
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if (mtmp->mhp < 1) {
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if (vis || (verbose && !target))
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pline("%s is %s!", Monnam(mtmp),
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(nonliving(mtmp->data) || is_vampshifter(mtmp)
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|| !canspotmon(mtmp)) ? "destroyed" : "killed");
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/* don't blame hero for unknown rolling boulder trap */
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if (!context.mon_moving
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&& (otmp->otyp != BOULDER || range >= 0 || otmp->otrapped))
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xkilled(mtmp, XKILL_NOMSG);
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else
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mondied(mtmp);
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if (otmp->otyp == EGG && touch_petrifies(&mons[otmp->corpsenm])) {
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if (!munstone(mtmp, TRUE))
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minstapetrify(mtmp, TRUE);
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if (resists_ston(mtmp))
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damage = 0;
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}
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if (can_blnd((struct monst *) 0, mtmp,
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(uchar) ((otmp->otyp == BLINDING_VENOM) ? AT_SPIT
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: AT_WEAP),
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otmp)) {
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if (mtmp->mhp > 0) { /* might already be dead (if petrified) */
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mtmp->mhp -= damage;
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if (mtmp->mhp < 1) {
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if (vis || (verbose && !target))
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pline("%s is %s!", Monnam(mtmp),
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(nonliving(mtmp->data) || is_vampshifter(mtmp)
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|| !canspotmon(mtmp)) ? "destroyed" : "killed");
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/* don't blame hero for unknown rolling boulder trap */
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if (!context.mon_moving && (otmp->otyp != BOULDER
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|| range >= 0 || otmp->otrapped))
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xkilled(mtmp, XKILL_NOMSG);
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else
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mondied(mtmp);
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}
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}
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/* blinding venom and cream pie do 0 damage, but verify
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that the target is still alive anyway */
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if (mtmp->mhp > 0
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&& can_blnd((struct monst *) 0, mtmp,
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(uchar) ((otmp->otyp == BLINDING_VENOM) ? AT_SPIT
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: AT_WEAP),
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otmp)) {
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if (vis && mtmp->mcansee)
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pline("%s is blinded by %s.", Monnam(mtmp), the(xname(otmp)));
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mtmp->mcansee = 0;
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@@ -1207,8 +1207,8 @@ register struct monst *mtmp;
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register struct obj *otmp;
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{
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int tmp;
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boolean reveal_invis = FALSE;
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if (mtmp != &youmonst) {
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mtmp->msleeping = 0;
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if (mtmp->m_ap_type)
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@@ -1819,12 +1819,15 @@ struct monst *mtmp;
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Strcpy(nambuf, mon_nam(mtmp));
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mon_set_minvis(mtmp);
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if (vismon && mtmp->minvis) { /* was seen, now invisible */
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if (canspotmon(mtmp))
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if (canspotmon(mtmp)) {
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pline("%s body takes on a %s transparency.",
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upstart(s_suffix(nambuf)),
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Hallucination ? "normal" : "strange");
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else
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} else {
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pline("Suddenly you cannot see %s.", nambuf);
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if (vis)
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map_invisible(mtmp->mx, mtmp->my);
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}
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if (oseen)
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makeknown(otmp->otyp);
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}
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@@ -1379,10 +1379,15 @@ boolean your_fault;
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if (!resist(mon, POTION_CLASS, 0, NOTELL))
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mon->mconf = TRUE;
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break;
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case POT_INVISIBILITY:
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case POT_INVISIBILITY: {
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boolean sawit = canspotmon(mon);
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angermon = FALSE;
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mon_set_minvis(mon);
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if (sawit && !canspotmon(mon) && cansee(mon->mx, mon->my))
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map_invisible(mon->mx, mon->my);
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break;
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}
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case POT_SLEEPING:
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/* wakeup() doesn't rouse victims of temporary sleep */
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if (sleep_monst(mon, rnd(12), POTION_CLASS)) {
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 read.c $NHDT-Date: 1457660917 2016/03/11 01:48:37 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.136 $ */
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/* NetHack 3.6 read.c $NHDT-Date: 1467718299 2016/07/05 11:31:39 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.140 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1414,8 +1414,6 @@ struct obj *sobj; /* scroll, or fake spellbook object for scroll-like spell */
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(void) create_critters(1, !scursed ? &mons[PM_YELLOW_LIGHT]
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: &mons[PM_BLACK_LIGHT],
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TRUE);
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if (!objects[sobj->otyp].oc_uname)
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docall(sobj);
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}
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break;
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case SCR_TELEPORTATION:
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@@ -956,11 +956,9 @@ struct monst *mtmp;
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*
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* Pulls a monster from its current position and places a monster at
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* a new x and y. If oldx is 0, then the monster was not in the
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* levels.monsters
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* array. However, if oldx is 0, oldy may still have a value because mtmp is
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* a
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* migrating_mon. Worm tails are always placed randomly around the head of
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* the worm.
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* levels.monsters array. However, if oldx is 0, oldy may still have
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* a value because mtmp is a migrating_mon. Worm tails are always
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* placed randomly around the head of the worm.
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*/
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void
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rloc_to(mtmp, x, y)
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@@ -974,15 +972,15 @@ register int x, y;
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return;
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if (oldx) { /* "pick up" monster */
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if (mtmp->wormno)
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if (mtmp->wormno) {
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remove_worm(mtmp);
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else {
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} else {
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remove_monster(oldx, oldy);
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newsym(oldx, oldy); /* update old location */
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}
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}
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memset(mtmp->mtrack, 0, sizeof(mtmp->mtrack));
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memset(mtmp->mtrack, 0, sizeof mtmp->mtrack);
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place_monster(mtmp, x, y); /* put monster down */
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update_monster_region(mtmp);
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20
src/uhitm.c
20
src/uhitm.c
@@ -1894,6 +1894,18 @@ register struct attack *mattk;
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for (otmp = mdef->minvent; otmp; otmp = otmp->nobj)
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(void) snuff_lit(otmp);
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/* force vampire in bat, cloud, or wolf form to revert back to
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vampire form now instead of dealing with that when it dies */
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if (is_vampshifter(mdef)
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&& newcham(mdef, &mons[mdef->cham], FALSE, FALSE)) {
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You("engulf it, then expel it.");
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if (canspotmon(mdef))
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pline("It turns into %s.", a_monnam(mdef));
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else
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map_invisible(mdef->mx, mdef->my);
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return 1;
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}
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/* engulfing a cockatrice or digesting a Rider or Medusa */
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fatal_gulp = (touch_petrifies(pd) && !Stone_resistance)
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|| (mattk->adtyp == AD_DGST
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@@ -1937,7 +1949,13 @@ register struct attack *mattk;
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m_useup(mdef, otmp);
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newuhs(FALSE);
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xkilled(mdef, XKILL_NOMSG | XKILL_NOCORPSE);
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/* start_engulf() issues "you engulf <mdef>" above; this
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used to specify XKILL_NOMSG but we need "you kill <mdef>"
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in case we're also going to get "welcome to level N+1";
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"you totally digest <mdef>" will be coming soon (after
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several turns) but the level-gain message seems out of
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order if the kill message is left implicit */
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xkilled(mdef, XKILL_GIVEMSG | XKILL_NOCORPSE);
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if (mdef->mhp > 0) { /* monster lifesaved */
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You("hurriedly regurgitate the sizzling in your %s.",
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body_part(STOMACH));
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