history/Credits: aeb's Hack

Give an implied explanation for the seemingly odd copyright info in
the source files and the run-time startup banner.

The extra Hack version number, the release dates, and the newsgroup
creation are from
 https://homepages.cwi.nl/~aeb/games/hack/hack.html
which is the "Brouwer's /Hack/ page at CWI" external link near the
end of Andries Brouwer's Wikipedia page.
This commit is contained in:
PatR
2020-07-12 17:17:14 -07:00
parent 8820306071
commit 2980aaa4cb
3 changed files with 46 additions and 16 deletions

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@@ -5,9 +5,14 @@ Behold, mortal, the origins of NetHack...
Jay Fenlason wrote the original Hack, with help from Kenny Woodland,
Mike Thome, and Jon Payne.
Andries Brouwer did a major re-write, transforming Hack into a very different
game, and published (at least) three versions (1.0.1, 1.0.2, and 1.0.3) for
UNIX(tm) machines to the Usenet.
Andries Brouwer did a major re-write while at Stichting Mathematisch Centrum
(now Centrum Wiskunde & Informatica), transforming Hack into a very different
game. He published the Hack source code for use on UNIX(tm) systems by
posting that to Usenet newsgroup net.sources (later renamed comp.sources)
releasing version 1.0 in December of 1984, then versions 1.0.1, 1.0.2, and
finally 1.0.3 in July of 1985. Usenet newsgroup net.games.hack (later
renamed rec.games.hack, eventually replaced by rec.games.roguelike.nethack)
was created for discussing it.
Don G. Kneller ported Hack 1.0.3 to Microsoft(tm) C and MS-DOS(tm), producing
PC HACK 1.01e, added support for DEC Rainbow graphics in version 1.03g, and
@@ -20,7 +25,9 @@ producing ST Hack 1.03.
Mike Stephenson merged these various versions back together, incorporating
many of the added features, and produced NetHack version 1.4 in 1987. He
then coordinated a cast of thousands in enhancing and debugging NetHack 1.4
and released NetHack versions 2.2 and 2.3.
and released NetHack versions 2.2 and 2.3. Like Hack, they were released by
posting their source code to Usenet where they remained available in various
archives accessible via ftp and uucp after expiring from the newsgroup.
Later, Mike coordinated a major re-write of the game, heading a team which
included Ken Arromdee, Jean-Christophe Collet, Steve Creps, Eric Hendrickson,