Comment for the pudding glob order
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@@ -1818,6 +1818,8 @@ struct permonst _mons2[] = {
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M3_INFRAVISIBLE|M3_INFRAVISION, HI_LORD),
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/*
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* Puddings
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*
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* must be in the same order as the pudding globs in objects.c
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*/
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MON("gray ooze", S_PUDDING,
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LVL(3, 1, 8, 0, 0), (G_GENO|G_NOCORPSE|2),
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@@ -675,7 +675,8 @@ OBJECT(OBJ("meat ring", (char *)0),
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BITS(1,0,0,0,0,0,0,0,0,0,0,0,FLESH),
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0, FOOD_CLASS, 0, 1, 5, 1, 0, 0, 0, 0, 5, CLR_BROWN),
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/* pudding 'corpses' will turn into these and combine */
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/* pudding 'corpses' will turn into these and combine.
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must be in same order as the pudding monsters */
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FOOD("glob of gray ooze", 0, 2, 20, 0, FLESH, 20, CLR_GRAY),
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FOOD("glob of brown pudding", 0, 2, 20, 0, FLESH, 20, CLR_BROWN),
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FOOD("glob of green slime", 0, 2, 20, 0, FLESH, 20, CLR_GREEN),
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