Comment for the pudding glob order
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@@ -675,7 +675,8 @@ OBJECT(OBJ("meat ring", (char *)0),
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BITS(1,0,0,0,0,0,0,0,0,0,0,0,FLESH),
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0, FOOD_CLASS, 0, 1, 5, 1, 0, 0, 0, 0, 5, CLR_BROWN),
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/* pudding 'corpses' will turn into these and combine */
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/* pudding 'corpses' will turn into these and combine.
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must be in same order as the pudding monsters */
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FOOD("glob of gray ooze", 0, 2, 20, 0, FLESH, 20, CLR_GRAY),
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FOOD("glob of brown pudding", 0, 2, 20, 0, FLESH, 20, CLR_BROWN),
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FOOD("glob of green slime", 0, 2, 20, 0, FLESH, 20, CLR_GREEN),
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