Make the "wall of water" stop thrown or kicked items
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@@ -777,6 +777,7 @@ don't dereference NULL u.ustuck in dobuzz() when hero has been swallowed
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monsters should growl even if you can't hear it
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give a sound effect message when thrown item lands in water or lava
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don't show rusting of items that land in water
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the water used on the Plane of Water stops thrown or kicked items
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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