include/*.h formatting
I tracked down the widest lines, which sometimes occur due to mis-indent of block comments (see tradstdc.h for an example), and fixed those up. For the files affected, I also converted tabs to spaces.
This commit is contained in:
@@ -1,4 +1,4 @@
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||||
/* NetHack 3.6 dungeon.h $NHDT-Date: 1436065581 2015/07/05 03:06:21 $ $NHDT-Branch: master $:$NHDT-Revision: 1.21 $ */
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||||
/* NetHack 3.6 dungeon.h $NHDT-Date: 1447755969 2015/11/17 10:26:09 $ $NHDT-Branch: master $:$NHDT-Revision: 1.24 $ */
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||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
|
||||
@@ -79,12 +79,10 @@ typedef struct branch {
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||||
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||||
/* branch types */
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||||
#define BR_STAIR 0 /* "Regular" connection, 2 staircases. */
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#define BR_NO_END1 1 /* "Regular" connection. However, no stair from */
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/* end1 to end2. There is a stair from end2 */
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/* to end1. */
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#define BR_NO_END2 2 /* "Regular" connection. However, no stair from */
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/* end2 to end1. There is a stair from end1 */
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||||
/* to end2. */
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#define BR_NO_END1 1 /* "Regular" connection. However, no stair from
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end1 to end2. There is a stair from end2 to end1. */
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#define BR_NO_END2 2 /* "Regular" connection. However, no stair from
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end2 to end1. There is a stair from end1 to end2. */
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#define BR_PORTAL 3 /* Connection by magic portals (traps) */
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||||
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||||
/* A particular dungeon contains num_dunlevs d_levels with dlevel 1..
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@@ -153,11 +151,9 @@ struct linfo {
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||||
#define VISITED 0x01 /* hero has visited this level */
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||||
#define FORGOTTEN 0x02 /* hero will forget this level when reached */
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#define LFILE_EXISTS 0x04 /* a level file exists for this level */
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||||
/*
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* Note: VISITED and LFILE_EXISTS are currently almost always set at the
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||||
* same time. However they _mean_ different things.
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*/
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||||
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||||
/* Note: VISITED and LFILE_EXISTS are currently almost always
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* set at the same time. However they _mean_ different things.
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*/
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||||
#ifdef MFLOPPY
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#define FROMPERM 1 /* for ramdisk use */
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#define TOPERM 2 /* for ramdisk use */
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@@ -171,18 +167,15 @@ struct linfo {
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/* types and structures for dungeon map recording
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*
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* It is designed to eliminate the need for an external notes file for some of
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* the more mundane dungeon elements. "Where was the last altar I passed?"
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* etc...
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* It is designed to eliminate the need for an external notes file for some
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* mundane dungeon elements. "Where was the last altar I passed?" etc...
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* Presumably the character can remember this sort of thing even if, months
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* later in real time picking up an old save game, I can't.
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*
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* To be consistent, one can assume that this map is in the player's mind and
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* has no physical correspondence (eliminating illiteracy/blind/hands/hands
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* free
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* concerns.) Therefore, this map is not exhaustive nor detailed ("some
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* fountains").
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* This makes it also subject to player conditions (amnesia).
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* free concerns). Therefore, this map is not exhaustive nor detailed ("some
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* fountains"). This makes it also subject to player conditions (amnesia).
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*/
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/* Because clearly Nethack needs more ways to specify alignment */
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@@ -1,6 +1,6 @@
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/* NetHack 3.6 mactty.h $NHDT-Date: 1432512775 2015/05/25 00:12:55 $ $NHDT-Branch: master $:$NHDT-Revision: 1.10 $ */
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/* Copyright (c) Jon W{tte 1993. */
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/* NetHack may be freely redistributed. See license for details. */
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||||
/* NetHack 3.6 mactty.h $NHDT-Date: 1447755970 2015/11/17 10:26:10 $ $NHDT-Branch: master $:$NHDT-Revision: 1.12 $ */
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/* Copyright (c) Jon W{tte 1993. */
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/* NetHack may be freely redistributed. See license for details. */
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||||
|
||||
/*
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* This header is the supported external interface for the "tty" window
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@@ -72,14 +72,14 @@
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#define CHAR_BLANK ((char) 32)
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#define CHAR_DELETE ((char) 127)
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extern char
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game_active; /* flag to window rendering routines not to use ppat */
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/*
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||||
* If you want some fancy operations that not a normal TTY device normally
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||||
* supports, use EXTENDED_SUPPORT. For frames, area erases and area scrolls,
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||||
* plus bitmap graphics - RESOLUTION DEPENDENT, be sure to call
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||||
* get_tty_metrics and use those limits.
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||||
*/
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||||
extern char game_active; /* flag to window rendering routines
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not to use ppat */
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/*
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||||
* If you want some fancy operations that not a normal TTY device normally
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||||
* supports, use EXTENDED_SUPPORT. For frames, area erases and area scrolls,
|
||||
* plus bitmap graphics - RESOLUTION DEPENDENT, be sure to call
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||||
* get_tty_metrics and use those limits.
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||||
*/
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||||
#define EXTENDED_SUPPORT 0
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||||
/*
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||||
* if you print a lot of single characters, accumulating each one in a
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||||
@@ -174,8 +174,7 @@ typedef enum tty_attrib {
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||||
|
||||
/*
|
||||
* Use this macro to cast a function pointer to a tty attribute; this will
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||||
* help
|
||||
* portability to systems where a function pointer doesn't fit in a long
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||||
* help portability to systems where a function pointer doesn't fit in a long
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||||
*/
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||||
#define TA_ATTRIB_FUNC(x) ((long) (x))
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||||
|
||||
|
||||
@@ -1,4 +1,4 @@
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||||
/* NetHack 3.6 macwin.h $NHDT-Date: 1432512779 2015/05/25 00:12:59 $ $NHDT-Branch: master $:$NHDT-Revision: 1.9 $ */
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||||
/* NetHack 3.6 macwin.h $NHDT-Date: 1447755970 2015/11/17 10:26:10 $ $NHDT-Branch: master $:$NHDT-Revision: 1.10 $ */
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||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
|
||||
@@ -27,7 +27,8 @@ typedef pascal void (*UserItemProcPtr)(WindowPtr theWindow, short itemNo);
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||||
typedef UserItemProcPtr UserItemUPP;
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||||
#define NewUserItemProc(p) (UserItemUPP)(p)
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||||
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||||
typedef pascal void (*ControlActionProcPtr)(ControlHandle theControl, short partCode);
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||||
typedef pascal void (*ControlActionProcPtr)(ControlHandle theControl,
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short partCode);
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typedef ControlActionProcPtr ControlActionUPP;
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#define NewControlActionProc(p) (ControlActionUPP)(p)
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 objclass.h $NHDT-Date: 1432512779 2015/05/25 00:12:59 $ $NHDT-Branch: master $:$NHDT-Revision: 1.13 $ */
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/* NetHack 3.6 objclass.h $NHDT-Date: 1447755971 2015/11/17 10:26:11 $ $NHDT-Branch: master $:$NHDT-Revision: 1.15 $ */
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||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
|
||||
@@ -31,8 +31,8 @@ struct objclass {
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||||
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||||
Bitfield(oc_dir, 2);
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||||
#define NODIR 1 /* for wands/spells: non-directional */
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||||
#define IMMEDIATE 2 /* directional */
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||||
#define RAY 3 /* zap beams */
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||||
#define IMMEDIATE 2 /* directional */
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||||
#define RAY 3 /* zap beams */
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||||
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||||
#define PIERCE 1 /* for weapons & tools used as weapons */
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||||
#define SLASH 2 /* (latter includes iron ball & chain) */
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||||
@@ -151,17 +151,17 @@ extern NEARDATA struct objdescr obj_descr[];
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||||
#define VENOM_CLASS 17
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||||
#define MAXOCLASSES 18
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||||
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||||
#define ALLOW_COUNT (MAXOCLASSES + 1) /* Can be used in the object class */
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||||
#define ALL_CLASSES (MAXOCLASSES + 2) /* input to getobj(). */
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||||
#define ALLOW_NONE (MAXOCLASSES + 3) /* */
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||||
#define ALLOW_COUNT (MAXOCLASSES + 1) /* Can be used in the object class */
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||||
#define ALL_CLASSES (MAXOCLASSES + 2) /* input to getobj(). */
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||||
#define ALLOW_NONE (MAXOCLASSES + 3)
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||||
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||||
#define BURNING_OIL (MAXOCLASSES + 1) /* Can be used as input to explode. */
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||||
#define MON_EXPLODE (MAXOCLASSES + 2) /* Exploding monster (e.g. gas spore) \
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||||
*/
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||||
#define BURNING_OIL (MAXOCLASSES + 1) /* Can be used as input to explode. */
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||||
#define MON_EXPLODE (MAXOCLASSES + 2) /* Exploding monster (e.g. gas spore) */
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||||
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||||
#if 0 /* moved to decl.h so that makedefs.c won't see them */
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||||
extern const struct class_sym def_oc_syms[MAXOCLASSES]; /* default class symbols */
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||||
extern uchar oc_syms[MAXOCLASSES]; /* current class symbols */
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||||
extern const struct class_sym
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||||
def_oc_syms[MAXOCLASSES]; /* default class symbols */
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||||
extern uchar oc_syms[MAXOCLASSES]; /* current class symbols */
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||||
#endif
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||||
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||||
/* Default definitions of all object-symbols (must match classes above). */
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||||
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||||
@@ -1,4 +1,4 @@
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||||
/* NetHack 3.6 patchlevel.h $NHDT-Date: 1447653420 2015/11/16 05:57:00 $ $NHDT-Branch: master $:$NHDT-Revision: 1.111 $ */
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||||
/* NetHack 3.6 patchlevel.h $NHDT-Date: 1447755971 2015/11/17 10:26:11 $ $NHDT-Branch: master $:$NHDT-Revision: 1.112 $ */
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||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
|
||||
@@ -25,14 +25,14 @@
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||||
* If two or more successive releases have compatible data files, define
|
||||
* this with the version number of the oldest such release so that the
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||||
* new release will accept old save and bones files. The format is
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||||
* 0xMMmmPPeeL
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||||
* 0xMMmmPPeeL
|
||||
* 0x = literal prefix "0x", MM = major version, mm = minor version,
|
||||
* PP = patch level, ee = edit level, L = literal suffix "L",
|
||||
* with all four numbers specified as two hexadecimal digits.
|
||||
*/
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||||
/* #define VERSION_COMPATIBILITY 0x03050000L */
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||||
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||||
/*****************************************************************************/
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||||
/****************************************************************************/
|
||||
/* Version 3.6.x */
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||||
|
||||
/*
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||||
@@ -40,7 +40,13 @@
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||||
*
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||||
*/
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||||
|
||||
/*****************************************************************************/
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||||
/****************************************************************************/
|
||||
/* Version 3.5.x */
|
||||
|
||||
/* Version 3.5 was never officially released.
|
||||
*/
|
||||
|
||||
/****************************************************************************/
|
||||
/* Version 3.4.x */
|
||||
|
||||
/* Patch 3, December 7, 2003
|
||||
@@ -86,11 +92,11 @@
|
||||
*
|
||||
* Hundreds of general bug fixes including some for sliming, zapping,
|
||||
*conduct,
|
||||
* and several more for riding
|
||||
* and several more for riding
|
||||
* Eliminated a few potentially fatal bugs including one for stone-to-flesh,
|
||||
* trouble-fixing during prayer, riding down stairs while punished,
|
||||
* polyd player demon summoning, throwing digging tools into shops, and
|
||||
* a couple from having the vision system enabled at inappropriate times
|
||||
* trouble-fixing during prayer, riding down stairs while punished,
|
||||
* polyd player demon summoning, throwing digging tools into shops, and
|
||||
* a couple from having the vision system enabled at inappropriate times
|
||||
* Corrected some incorrect calculations in final scoring
|
||||
* Enhanced config file processing and alert to duplication of entries
|
||||
* Player selection prompt enhancements for TTY and X11
|
||||
@@ -109,25 +115,25 @@
|
||||
|
||||
/* Version 3.4 */
|
||||
|
||||
/*****************************************************************************/
|
||||
/****************************************************************************/
|
||||
/* Version 3.3.x */
|
||||
|
||||
/* Patch 1, August 9, 2000
|
||||
* Many, many general fixes, including a number for riding, twoweapon,
|
||||
* and invisible monsters
|
||||
* and invisible monsters
|
||||
* A security fix for a couple of potentially exploitable buffer overflows
|
||||
* in previous versions
|
||||
* in previous versions
|
||||
* Redo Ranger quest
|
||||
* Introduction of differentiation between different causes of blindness
|
||||
* Overhaul of warning
|
||||
* Functionality restored to Amiga (courtesy Janne Salmijarvi) and Atari
|
||||
* (courtesy Christian "Marvin" Bressler) ports
|
||||
* (courtesy Christian "Marvin" Bressler) ports
|
||||
* Mac: multiple interface fixes
|
||||
* win32: fixed bug that caused messages to stop displaying after escape
|
||||
* tty: use ANSI color (AF) over standard color (Sf) when given the choice
|
||||
* several ports: offer for player selection only choices consistent with
|
||||
* those already made by config file/command line (e.g., only offer roles
|
||||
* that are compatible with specified race)
|
||||
* those already made by config file/command line (e.g., only offer roles
|
||||
* that are compatible with specified race)
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -150,7 +156,7 @@
|
||||
|
||||
/* Version 3.3 */
|
||||
|
||||
/*****************************************************************************/
|
||||
/****************************************************************************/
|
||||
/* Version 3.2.x */
|
||||
|
||||
/* Patch 3, December 10, 1999
|
||||
@@ -171,7 +177,7 @@
|
||||
* fix the `recover' utility
|
||||
* fix priest/minion name overflow which could cause Astral Plane crashes
|
||||
* avoid crash when hit by own thrown boomerang
|
||||
* " " " worn blindfold pushed off by applying cursed towel
|
||||
* " " " worn blindfold pushed off by applying cursed towel
|
||||
* handle returning live Wizard correctly in deep dungeon levels
|
||||
* don't occasionally display unseen areas of new levels during level change
|
||||
* other minor display fixes
|
||||
@@ -184,13 +190,13 @@
|
||||
* tty: support object class characters for 'I' command in menu mode
|
||||
* Unix: work around several <curses.h> compilation problems
|
||||
* X11: as tty above, plus implement tty-style count handling in menus;
|
||||
* better window placement support for old window managers
|
||||
* better window placement support for old window managers
|
||||
*/
|
||||
|
||||
/* Patch 1, May 28, 1996
|
||||
* eliminate `#qualifications'; fix weapon proficiency handling for missiles
|
||||
* keep Medusa from continuing to move after she's been killed by reflection
|
||||
* of her own gaze (fixes relmon panic)
|
||||
* of her own gaze (fixes relmon panic)
|
||||
* make monsters a little smarter; assorted eating and chatting changes
|
||||
* fix object amnesia for spellbooks; fix Nazgul's sleep gas attack
|
||||
* fix bullwhip usage for case of having recently been in a trap
|
||||
@@ -205,11 +211,11 @@
|
||||
* DLB: avoid excessive fseek calls (major performance hit for MSDOS)
|
||||
* HPUX: workaround for gcc-2.6.3 bug adversely affecting monster generation
|
||||
* Mac: avoid MW 68K struct copy optimization bug which caused crashes;
|
||||
* fix dragging of scrollbar; boost partitions to 2MB minimum
|
||||
* fix dragging of scrollbar; boost partitions to 2MB minimum
|
||||
* MSDOS: wasn't safe to enter endgame for MFLOPPY configuration;
|
||||
* fix re-entry into game after "!" (shell escape) + chdir + EXIT;
|
||||
* F3/F4/F5 display interface swapping improvements;
|
||||
* add support for preloading all tiles in protected mode environment
|
||||
* fix re-entry into game after "!" (shell escape) + chdir + EXIT;
|
||||
* F3/F4/F5 display interface swapping improvements;
|
||||
* add support for preloading all tiles in protected mode environment
|
||||
* TERMINFO: colors were wrong for some systems, such as Linux
|
||||
* X11: display help files properly
|
||||
*/
|
||||
@@ -217,41 +223,41 @@
|
||||
/*
|
||||
* NetHack 3.2.0, April 11, 1996
|
||||
* enhancements to the windowing systems including "tiles" or icons to
|
||||
* visually represent monsters and objects (courtesy Warwick Allison)
|
||||
* visually represent monsters and objects (courtesy Warwick Allison)
|
||||
* window based menu system introduced for inventory and selection
|
||||
* moving light sources besides the player
|
||||
* improved #untrap (courtesy Helge Hafting)
|
||||
* spellcasting logic changes to balance spellcasting towards magic-using
|
||||
* classes (courtesy Stephen White)
|
||||
* classes (courtesy Stephen White)
|
||||
* many, many bug fixes and abuse eliminations
|
||||
*/
|
||||
|
||||
/* Version 3.2 */
|
||||
|
||||
/*****************************************************************************/
|
||||
/****************************************************************************/
|
||||
/* Version 3.1.x */
|
||||
|
||||
/*
|
||||
* Patch 3, July 12, 1993
|
||||
* further revise Mac windowing and extend to Think C (courtesy
|
||||
* Barton House)
|
||||
* Barton House)
|
||||
* fix confusing black/gray/white display on some MSDOS hardware
|
||||
* remove fatal bugs dealing with horns of plenty and VMS bones levels,
|
||||
* as well as more minor ones
|
||||
* as well as more minor ones
|
||||
*/
|
||||
|
||||
/*
|
||||
* Patch 2, June 1, 1993
|
||||
* add tty windowing to Mac and Amiga ports and revise native windowing
|
||||
* allow direct screen I/O for MS-DOS versions instead of going through
|
||||
* termcap routines (courtesy Michael Allison and Kevin Smolkowski)
|
||||
* termcap routines (courtesy Michael Allison and Kevin Smolkowski)
|
||||
* changes for NEC PC-9800 and various termcap.zip fixes by Yamamoto Keizo
|
||||
* SYSV 386 music driver ported to 386BSD (courtesy Andrew Chernov) and
|
||||
* SCO UNIX (courtesy Andreas Arens)
|
||||
* SCO UNIX (courtesy Andreas Arens)
|
||||
* enhanced pickup and disclosure options
|
||||
* removed fatal bugs dealing with cursed bags of holding, renaming
|
||||
* shopkeepers, objects falling through trapdoors on deep levels,
|
||||
* and kicking embedded objects loose, and many more minor ones
|
||||
* shopkeepers, objects falling through trapdoors on deep levels,
|
||||
* and kicking embedded objects loose, and many more minor ones
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -266,11 +272,11 @@
|
||||
* many, many changes and bugfixes -- some of the highlights include:
|
||||
* display rewrite using line-of-sight vision
|
||||
* general window interface, with the ability to use multiple interfaces
|
||||
* in the same executable
|
||||
* in the same executable
|
||||
* intelligent monsters
|
||||
* enhanced dungeon mythology
|
||||
* branching dungeons with more special levels, quest dungeons, and
|
||||
* multi-level endgame
|
||||
* multi-level endgame
|
||||
* more artifacts and more uses for artifacts
|
||||
* generalization to multiple shops with damage repair
|
||||
* X11 interface
|
||||
@@ -282,7 +288,7 @@
|
||||
|
||||
/* Version 3.1 */
|
||||
|
||||
/*****************************************************************************/
|
||||
/****************************************************************************/
|
||||
/* Version 3.0 */
|
||||
|
||||
/*
|
||||
@@ -303,8 +309,8 @@
|
||||
* Patch 8, June 3, 1990
|
||||
* further debug and refine Macintosh port
|
||||
* refine the overlay manager, rearrange the OVLx breakdown for better
|
||||
* efficiency, rename the overlay macros, and split off the overlay
|
||||
* instructions to Install.ovl
|
||||
* efficiency, rename the overlay macros, and split off the overlay
|
||||
* instructions to Install.ovl
|
||||
* introduce NEARDATA for better Amiga efficiency
|
||||
* support for more VMS versions (courtesy Joshua Delahunty and Pat Rankin)
|
||||
* more const fixes
|
||||
@@ -315,17 +321,17 @@
|
||||
/*
|
||||
* Patch 7, February 19, 1990
|
||||
* refine overlay support to handle portions of .c files through OVLx
|
||||
* (courtesy above plus Kevin Smolkowski)
|
||||
* (courtesy above plus Kevin Smolkowski)
|
||||
* update and extend Amiga port and documentation (courtesy Richard Addison,
|
||||
* Jochen Erwied, Mark Gooderum, Ken Lorber, Greg Olson, Mike Passaretti,
|
||||
* and Gregg Wonderly)
|
||||
* Jochen Erwied, Mark Gooderum, Ken Lorber, Greg Olson, Mike Passaretti,
|
||||
* and Gregg Wonderly)
|
||||
* refine and extend Macintosh port and documentation (courtesy Johnny Lee,
|
||||
* Kevin Sitze, Michael Sokolov, Andy Swanson, Jon Watte, and Tom West)
|
||||
* Kevin Sitze, Michael Sokolov, Andy Swanson, Jon Watte, and Tom West)
|
||||
* refine VMS documentation
|
||||
* continuing ANSIfication, this time of const usage
|
||||
* teach '/' about differences within monster classes
|
||||
* smarter eating code (yet again), death messages, and treatment of
|
||||
* non-animal monsters, monster unconsciousness, and naming
|
||||
* non-animal monsters, monster unconsciousness, and naming
|
||||
* extended version command to give compilation options
|
||||
* and the usual bug fixes and hole plugs
|
||||
*/
|
||||
@@ -333,14 +339,14 @@
|
||||
/*
|
||||
* Patch 6, November 19, 1989
|
||||
* add overlay support for MS-DOS (courtesy Pierre Martineau, Stephen
|
||||
* Spackman, and Norm Meluch)
|
||||
* Spackman, and Norm Meluch)
|
||||
* refine Macintosh port
|
||||
* different door states show as different symbols (courtesy Ari Huttunen)
|
||||
* smarter drawbridges (courtesy Kevin Darcy)
|
||||
* add CLIPPING and split INFERNO off HARD
|
||||
* further refine eating code wrt picking up and resumption
|
||||
* make first few levels easier, by adding :x monsters and increasing initial
|
||||
* attribute points and hitting probability
|
||||
* attribute points and hitting probability
|
||||
* teach '/' about configurable symbols
|
||||
*/
|
||||
|
||||
@@ -358,9 +364,9 @@
|
||||
* Patch 4, September 27, 1989
|
||||
* add support for VMS (courtesy David Gentzel)
|
||||
* move monster-on-floor references into functions and implement the new
|
||||
* lookup structure for both objects and monsters
|
||||
* lookup structure for both objects and monsters
|
||||
* extend the definitions of objects and monsters to provide "living color"
|
||||
* in the dungeon, instead of a single monster color
|
||||
* in the dungeon, instead of a single monster color
|
||||
* ifdef varargs usage to satisfy ANSI compilers
|
||||
* standardize on the color 'gray'
|
||||
* assorted bug fixes
|
||||
@@ -371,9 +377,9 @@
|
||||
* add war hammers and revise object prices
|
||||
* extend prototypes to ANSI compilers in addition to the previous MSDOS ones
|
||||
* move object-on-floor references into functions in preparation for planned
|
||||
* data structures to allow faster access and better colors
|
||||
* data structures to allow faster access and better colors
|
||||
* fix some more bugs, and extend the portability of things added in earlier
|
||||
* patches
|
||||
* patches
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -391,9 +397,9 @@
|
||||
/*
|
||||
* Patch 1, July 31, 1989
|
||||
* add support for Atari TOS (courtesy Eric Smith) and Andrew File System
|
||||
* (courtesy Ralf Brown)
|
||||
* (courtesy Ralf Brown)
|
||||
* include the uuencoded version of termcap.arc for the MSDOS versions that
|
||||
* was included with 2.2 and 2.3
|
||||
* was included with 2.2 and 2.3
|
||||
* make a number of simple changes to accommodate various compilers
|
||||
* fix a handful of bugs, and do some code cleaning elsewhere
|
||||
* add more instructions for new environments and things commonly done wrong
|
||||
@@ -405,6 +411,6 @@
|
||||
|
||||
/* Version 3.0 */
|
||||
|
||||
/*****************************************************************************/
|
||||
/****************************************************************************/
|
||||
|
||||
/*patchlevel.h*/
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// NetHack 3.6 qt_win.h $NHDT-Date: 1433806580 2015/06/08 23:36:20 $ $NHDT-Branch: master $:$NHDT-Revision: 1.16 $
|
||||
// NetHack 3.6 qt_win.h $NHDT-Date: 1447755972 2015/11/17 10:26:12 $ $NHDT-Branch: master $:$NHDT-Revision: 1.17 $
|
||||
// Copyright (c) Warwick Allison, 1999.
|
||||
// NetHack may be freely redistributed. See license for details.
|
||||
//
|
||||
@@ -863,7 +863,8 @@ class NetHackQtBind : NetHackQtBindBase
|
||||
|
||||
static void qt_cliparound(int x, int y);
|
||||
static void qt_cliparound_window(winid wid, int x, int y);
|
||||
static void qt_print_glyph(winid wid, XCHAR_P x, XCHAR_P y, int glyph, int bkglyph);
|
||||
static void qt_print_glyph(winid wid, XCHAR_P x, XCHAR_P y,
|
||||
int glyph, int bkglyph);
|
||||
static void qt_raw_print(const char *str);
|
||||
static void qt_raw_print_bold(const char *str);
|
||||
static int qt_nhgetch();
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 tradstdc.h $NHDT-Date: 1432512778 2015/05/25 00:12:58 $ $NHDT-Branch: master $:$NHDT-Revision: 1.24 $ */
|
||||
/* NetHack 3.6 tradstdc.h $NHDT-Date: 1447755973 2015/11/17 10:26:13 $ $NHDT-Branch: master $:$NHDT-Revision: 1.26 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
* USE_STDARG means use the ANSI <stdarg.h> facilities (only ANSI compilers
|
||||
* should do this, and only if the library supports it).
|
||||
* USE_VARARGS means use the <varargs.h> facilities. Again, this should only
|
||||
* be done if the library supports it. ANSI is *not* required for this.
|
||||
* be done if the library supports it. ANSI is *not* required for this.
|
||||
* Otherwise, the kludgy old methods are used.
|
||||
* The defaults are USE_STDARG for ANSI compilers, and USE_OLDARGS for
|
||||
* others.
|
||||
@@ -64,24 +64,24 @@
|
||||
#endif
|
||||
|
||||
#ifdef NEED_VARARGS /* only define these if necessary */
|
||||
/*
|
||||
* These have changed since 3.4.3. VA_END() now provides an explicit
|
||||
* closing brace to complement VA_DECL()'s hidden opening brace, so code
|
||||
* started with VA_DECL() needs an extra opening brace to complement
|
||||
* the explicit final closing brace. This was done so that the source
|
||||
* would look less strange, where VA_DECL() appeared to introduce a
|
||||
* function whose opening brace was missing; there are now visible and
|
||||
* invisible braces at beginning and end. Sample usage:
|
||||
void foo VA_DECL(int, arg) --macro expansion has a hidden opening brace
|
||||
{ --new, explicit opening brace (actually introduces a nested block)
|
||||
VA_START(bar);
|
||||
...code for foo...
|
||||
VA_END(); --expansion now provides a closing brace for the nested block
|
||||
} --existing closing brace, still pairs with the hidden one in VA_DECL()
|
||||
* Reading the code--or using source browsing tools which match braces--
|
||||
* results in seeing a matched set of braces. Usage of VA_END() is
|
||||
* potentially trickier, but nethack uses it in a straightforward manner.
|
||||
*/
|
||||
/*
|
||||
* These have changed since 3.4.3. VA_END() now provides an explicit
|
||||
* closing brace to complement VA_DECL()'s hidden opening brace, so code
|
||||
* started with VA_DECL() needs an extra opening brace to complement
|
||||
* the explicit final closing brace. This was done so that the source
|
||||
* would look less strange, where VA_DECL() appeared to introduce a
|
||||
* function whose opening brace was missing; there are now visible and
|
||||
* invisible braces at beginning and end. Sample usage:
|
||||
void foo VA_DECL(int, arg) --macro expansion has a hidden opening brace
|
||||
{ --new, explicit opening brace (actually introduces a nested block)
|
||||
VA_START(bar);
|
||||
...code for foo...
|
||||
VA_END(); --expansion now provides a closing brace for the nested block
|
||||
} --existing closing brace, still pairs with the hidden one in VA_DECL()
|
||||
* Reading the code--or using source browsing tools which match braces--
|
||||
* results in seeing a matched set of braces. Usage of VA_END() is
|
||||
* potentially trickier, but nethack uses it in a straightforward manner.
|
||||
*/
|
||||
|
||||
#ifdef USE_STDARG
|
||||
#include <stdarg.h>
|
||||
@@ -104,6 +104,7 @@
|
||||
#define _VA_LIST_ /* prevents multiple def in stdio.h */
|
||||
#endif
|
||||
#else
|
||||
|
||||
#ifdef USE_VARARGS
|
||||
#include <varargs.h>
|
||||
#define VA_DECL(typ1, var1) \
|
||||
@@ -125,6 +126,8 @@
|
||||
va_end(the_args); \
|
||||
}
|
||||
#else
|
||||
|
||||
/*USE_OLDARGS*/
|
||||
#define VA_ARGS arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9
|
||||
#define VA_DECL(typ1, var1) \
|
||||
(var1, VA_ARGS) typ1 var1; \
|
||||
@@ -137,10 +140,15 @@
|
||||
{
|
||||
#define VA_START(x)
|
||||
#define VA_INIT(var1, typ1)
|
||||
/* this is inherently risky, and should only be attempted as a
|
||||
/* This is inherently risky, and should only be attempted as a
|
||||
very last resort; manipulating arguments which haven't actually
|
||||
been passed may or may not cause severe trouble depending on
|
||||
the function-calling/argument-passing mechanism being used */
|
||||
the function-calling/argument-passing mechanism being used.
|
||||
|
||||
[nethack's core doesn't use VA_NEXT() so doesn't use VA_SHIFT()
|
||||
either, and this definition is just retained for completeness.
|
||||
lev_comp does use VA_NEXT(), but it passes all 'argX' arguments.]
|
||||
*/
|
||||
#define VA_SHIFT() \
|
||||
(arg1 = arg2, arg2 = arg3, arg3 = arg4, arg4 = arg5, arg5 = arg6, \
|
||||
arg6 = arg7, arg7 = arg8, arg8 = arg9)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 unixconf.h $NHDT-Date: 1432512778 2015/05/25 00:12:58 $ $NHDT-Branch: master $:$NHDT-Revision: 1.23 $ */
|
||||
/* NetHack 3.6 unixconf.h $NHDT-Date: 1447755973 2015/11/17 10:26:13 $ $NHDT-Branch: master $:$NHDT-Revision: 1.24 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
|
||||
@@ -8,13 +8,13 @@
|
||||
|
||||
/*
|
||||
* Some include files are in a different place under SYSV
|
||||
* BSD SYSV
|
||||
* <sys/time.h> <time.h>
|
||||
* <sgtty.h> <termio.h>
|
||||
* BSD SYSV
|
||||
* <sys/time.h> <time.h>
|
||||
* <sgtty.h> <termio.h>
|
||||
*
|
||||
* Some routines are called differently
|
||||
* index strchr
|
||||
* rindex strrchr
|
||||
* index strchr
|
||||
* rindex strrchr
|
||||
*
|
||||
*/
|
||||
|
||||
@@ -46,18 +46,17 @@
|
||||
* job control (note that AIX is SYSV otherwise)
|
||||
* Also define this for AIX 3.2 */
|
||||
|
||||
#define TERMINFO /* uses terminfo rather than termcap */
|
||||
/* Should be defined for most SYSV, SVR4 (including
|
||||
* Solaris 2+), HPUX, and Linux systems. In
|
||||
* particular, it should NOT be defined for the UNIXPC
|
||||
* unless you remove the use of the shared library in
|
||||
* the Makefile */
|
||||
#define TEXTCOLOR /* Use System V r3.2 terminfo color support */
|
||||
/* and/or ANSI color support on termcap systems */
|
||||
/* and/or X11 color */
|
||||
#define POSIX_JOB_CONTROL /* use System V / Solaris 2.x / POSIX job control \
|
||||
*/
|
||||
/* (e.g., VSUSP) */
|
||||
#define TERMINFO /* uses terminfo rather than termcap */
|
||||
/* Should be defined for most SYSV, SVR4 (including
|
||||
* Solaris 2+), HPUX, and Linux systems. In
|
||||
* particular, it should NOT be defined for the UNIXPC
|
||||
* unless you remove the use of the shared library in
|
||||
* the Makefile */
|
||||
#define TEXTCOLOR /* Use System V r3.2 terminfo color support
|
||||
* and/or ANSI color support on termcap systems
|
||||
* and/or X11 color */
|
||||
#define POSIX_JOB_CONTROL /* use System V / Solaris 2.x / POSIX job control
|
||||
* (e.g., VSUSP) */
|
||||
#define POSIX_TYPES /* use POSIX types for system calls and termios */
|
||||
/* Define for many recent OS releases, including
|
||||
* those with specific defines (since types are
|
||||
@@ -92,7 +91,7 @@
|
||||
* which does not allow hard links. If NO_FILE_LINKS is defined, lock files
|
||||
* will be created in LOCKDIR using open() instead of in the playground using
|
||||
* link().
|
||||
* Ralf Brown, 7/26/89 (from v2.3 hack of 10/10/88)
|
||||
* Ralf Brown, 7/26/89 (from v2.3 hack of 10/10/88)
|
||||
*/
|
||||
|
||||
/* #define NO_FILE_LINKS */ /* if no hard links */
|
||||
@@ -109,8 +108,8 @@
|
||||
* If defined, it can be overridden by the environment variable PAGER.
|
||||
* Hack will use its internal pager if DEF_PAGER is not defined.
|
||||
* (This might be preferable for security reasons.)
|
||||
* #define DEF_PAGER ".../mydir/mypager"
|
||||
*/
|
||||
/* #define DEF_PAGER ".../mydir/mypager" */
|
||||
|
||||
/*
|
||||
* Define PORT_HELP to be the name of the port-specfic help file.
|
||||
@@ -148,9 +147,8 @@
|
||||
* (another directory). MAILBOX is the element that will be added on to
|
||||
* the user's home directory path to generate the Mailbox path - just in
|
||||
* case other Andrew sites do it differently from CMU.
|
||||
*
|
||||
* dan lovinger
|
||||
* dl2n+@andrew.cmu.edu (dec 19 1989)
|
||||
* dan lovinger
|
||||
* dl2n+@andrew.cmu.edu (dec 19 1989)
|
||||
*/
|
||||
|
||||
/* #define AMS */ /* use Andrew message system for mail */
|
||||
@@ -158,8 +156,7 @@
|
||||
/* NO_MAILREADER is for kerberos authenticating filesystems where it is
|
||||
* essentially impossible to securely exec child processes, like mail
|
||||
* readers, when the game is running under a special token.
|
||||
*
|
||||
* dan
|
||||
* dan
|
||||
*/
|
||||
|
||||
/* #define NO_MAILREADER */ /* have mail daemon just tell player of mail */
|
||||
|
||||
Reference in New Issue
Block a user