change the "Stop eating?" question (trunk only)

Opinions expressed:
> I actually like having "yes" consistently mean take a
> dangerous action, and "no" mean the safe route.

Also:
> I would classify the current behavior--where the "safe" answer
> is the opposite of the one for other prompts--as simply a bug.
[...]

change the dreaded "Stop eating?" prompt to "Continue eating?" with default "no"
This commit is contained in:
nethack.allison
2003-10-13 02:48:46 +00:00
parent 8bb51a2d62
commit 2d99bb91be
2 changed files with 3 additions and 1 deletions

View File

@@ -2,6 +2,7 @@ $RCSfile$ $Revision$ $Date$
General Fixes and Modified Features
-----------------------------------
change the dreaded "Stop eating?" to "Continue eating?" with default "no"
setmangry should not be called when a monster enters a bones region
bad capitalization of msg when charging for something that catches light
missing opthelp for use_inverse

View File

@@ -2189,7 +2189,8 @@ register int num;
context.victual.fullwarn = TRUE;
if (context.victual.canchoke && context.victual.reqtime > 1) {
/* a one-gulp food will not survive a stop */
if (yn_function("Stop eating?",ynchars,'y')=='y') {
if (yn_function("Continue eating?",
ynchars,'n') != 'y') {
reset_eat();
nomovemsg = (char *)0;
}