change the "Stop eating?" question (trunk only)
Opinions expressed: > I actually like having "yes" consistently mean take a > dangerous action, and "no" mean the safe route. Also: > I would classify the current behavior--where the "safe" answer > is the opposite of the one for other prompts--as simply a bug. [...] change the dreaded "Stop eating?" prompt to "Continue eating?" with default "no"
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@@ -2,6 +2,7 @@ $RCSfile$ $Revision$ $Date$
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General Fixes and Modified Features
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General Fixes and Modified Features
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-----------------------------------
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-----------------------------------
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change the dreaded "Stop eating?" to "Continue eating?" with default "no"
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setmangry should not be called when a monster enters a bones region
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setmangry should not be called when a monster enters a bones region
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bad capitalization of msg when charging for something that catches light
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bad capitalization of msg when charging for something that catches light
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missing opthelp for use_inverse
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missing opthelp for use_inverse
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@@ -2189,7 +2189,8 @@ register int num;
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context.victual.fullwarn = TRUE;
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context.victual.fullwarn = TRUE;
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if (context.victual.canchoke && context.victual.reqtime > 1) {
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if (context.victual.canchoke && context.victual.reqtime > 1) {
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/* a one-gulp food will not survive a stop */
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/* a one-gulp food will not survive a stop */
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if (yn_function("Stop eating?",ynchars,'y')=='y') {
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if (yn_function("Continue eating?",
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ynchars,'n') != 'y') {
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reset_eat();
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reset_eat();
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nomovemsg = (char *)0;
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nomovemsg = (char *)0;
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}
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}
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