Conflict based off of charisma
Higher charisma will make it more likely for monsters to be affected. Conflict will also now require the monster to see the hero. Originally from SporkHack by Derek Ray.
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@@ -524,6 +524,7 @@ knights get no metal armor penalty for clerical spells
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change touch of death from instadeath to maxhp reduction and damage
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dying from being level-drained below level 1 killed hero without saying so
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and jumped straight to "do you want your possessions identified?"
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conflict will now consider your charisma and requires line of sight
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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