warning bits on Windows build
src/nhlua.c(1606): warning C4127: conditional expression is constant src/nhlua.c(2032): warning C4127: conditional expression is constant
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@@ -1595,6 +1595,8 @@ nhl_loadlua(lua_State *L, const char *fname)
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return ret;
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}
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DISABLE_WARNING_CONDEXPR_IS_CONSTANT
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lua_State *
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nhl_init(nhl_sandbox_info *sbi)
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{
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@@ -1659,6 +1661,8 @@ nhl_init(nhl_sandbox_info *sbi)
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return L;
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}
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RESTORE_WARNING_CONDEXPR_IS_CONSTANT
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void
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nhl_done(lua_State *L)
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{
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@@ -1999,6 +2003,8 @@ out:
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}
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#endif
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DISABLE_WARNING_CONDEXPR_IS_CONSTANT
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#ifdef NHL_SANDBOX
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static void
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nhlL_openlibs(lua_State *L, uint32_t lflags){
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@@ -2148,6 +2154,8 @@ multiple levels - io.*, FILE.* - can we hook FILE.*?
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}
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#endif
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RESTORE_WARNING_CONDEXPR_IS_CONSTANT
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/*
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* All we can do is approximate the amount of storage used. Every allocator
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* has different overhead and uses that overhead differently. Since we're
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