tiled_map option
It was possible to toggle ascii_map On (which toggles tiled_map Off) and Off (so tiled_map On) during play, but tiled_map was marked as config-file only so the converse pair of operations weren't allowed. Allow tiled_map to be toggled On or Off during play.
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@@ -480,7 +480,7 @@ opt_##a,
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"height of tiles")
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NHOPTC(tile_width, 20, opt_in, set_gameview, Yes, Yes, No, No, NoAlias,
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"width of tiles")
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NHOPTB(tiled_map, 0, opt_in, set_in_config, tiled_map_Def, Yes, No, No,
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NHOPTB(tiled_map, 0, opt_in, set_in_game, tiled_map_Def, Yes, No, No,
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NoAlias, &iflags.wc_tiled_map)
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NHOPTB(time, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
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&flags.time)
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