Minor Guidebook tweakage

This commit is contained in:
Pasi Kallinen
2017-08-24 22:59:46 +03:00
parent 23be1b81d2
commit 30aea05f47
2 changed files with 10 additions and 10 deletions
+5 -5
View File
@@ -608,7 +608,7 @@ objects, similar to the `M' command. For ports with mouse
support, the command is also invoked when a mouse-click takes place on a support, the command is also invoked when a mouse-click takes place on a
location other than the current position. location other than the current position.
.lp . .lp .
Rest, do nothing for one turn. Wait or rest, do nothing for one turn.
.lp a .lp a
Apply (use) a tool (pick-axe, key, lamp...). Apply (use) a tool (pick-axe, key, lamp...).
.lp A .lp A
@@ -1431,8 +1431,8 @@ help you locate them before they locate you (which some monsters can do
very well). very well).
.pg .pg
The commands `/' and `;' may be used to obtain information about those The commands `/' and `;' may be used to obtain information about those
monsters who are displayed on the screen. The command ``#name'', or monsters who are displayed on the screen. The command ``#name''
its synonym `C', allows you (by default bound to `C'), allows you
to assign a name to a monster, which may be useful to help distinguish to assign a name to a monster, which may be useful to help distinguish
one from another when multiple monsters are present. Assigning a name one from another when multiple monsters are present. Assigning a name
which is just a space will remove any prior name. which is just a space will remove any prior name.
@@ -1565,7 +1565,7 @@ When you use one of these objects, if its effect is obvious, NetHack
will remember what it is for you. If its effect isn't extremely will remember what it is for you. If its effect isn't extremely
obvious, you will be asked what you want to call this type of object obvious, you will be asked what you want to call this type of object
so you will recognize it later. You can also use the ``#name'' so you will recognize it later. You can also use the ``#name''
command, or its synonym `C', for the same purpose at any time, to name command, for the same purpose at any time, to name
all objects of a particular type or just an individual object. all objects of a particular type or just an individual object.
When you use ``#name'' on an object which has already been named, When you use ``#name'' on an object which has already been named,
specifying a space as the value will remove the prior name instead specifying a space as the value will remove the prior name instead
@@ -2797,7 +2797,7 @@ If you prefix the value with `!' or ``no'', you will
exclude that race from being picked randomly. exclude that race from being picked randomly.
Cannot be set with the `O' command. Persistent. Cannot be set with the `O' command. Persistent.
.lp rest_on_space .lp rest_on_space
Make the space bar a synonym for the `.' (rest) command (default off). Make the space bar a synonym for the `.' (#wait) command (default off).
Persistent. Persistent.
.lp "role " .lp "role "
Pick your type of character (ex. ``role:Samurai''); Pick your type of character (ex. ``role:Samurai'');
+5 -5
View File
@@ -735,7 +735,7 @@ support, the command is also invoked when a mouse-click takes place on a
location other than the current position. location other than the current position.
%.lp %.lp
\item[\tb{.}] \item[\tb{.}]
Rest, do nothing for one turn. Wait or rest, do nothing for one turn.
%.lp %.lp
\item[\tb{a}] \item[\tb{a}]
Apply (use) a tool (pick-axe, key, lamp \ldots). Apply (use) a tool (pick-axe, key, lamp \ldots).
@@ -1796,8 +1796,8 @@ very well).
%.pg %.pg
The commands `{\tt /}' and `{\tt ;}' may be used to obtain information The commands `{\tt /}' and `{\tt ;}' may be used to obtain information
about those about those
monsters who are displayed on the screen. The command ``{\tt \#name}'', or monsters who are displayed on the screen. The command ``{\tt \#name}''
its synonym `{\tt C}', allows you (by default bound to `{\tt C}'), allows you
to assign a name to a monster, which may be useful to help distinguish to assign a name to a monster, which may be useful to help distinguish
one from another when multiple monsters are present. Assigning a name one from another when multiple monsters are present. Assigning a name
which is just a space will remove any prior name. which is just a space will remove any prior name.
@@ -1949,7 +1949,7 @@ When you use one of these objects, if its effect is obvious, {\it NetHack\/}
will remember what it is for you. If its effect isn't extremely will remember what it is for you. If its effect isn't extremely
obvious, you will be asked what you want to call this type of object obvious, you will be asked what you want to call this type of object
so you will recognize it later. You can also use the ``{\tt \#name}'' so you will recognize it later. You can also use the ``{\tt \#name}''
command, or its synonym `{\tt C}', for the same purpose at any time, to name command, for the same purpose at any time, to name
all objects of a particular type or just an individual object. all objects of a particular type or just an individual object.
When you use ``{\tt \#name}'' on an object which has already been named, When you use ``{\tt \#name}'' on an object which has already been named,
specifying a space as the value will remove the prior name instead specifying a space as the value will remove the prior name instead
@@ -3399,7 +3399,7 @@ exclude that race from being picked randomly.
Cannot be set with the `{\tt O}' command. Persistent. Cannot be set with the `{\tt O}' command. Persistent.
%.lp %.lp
\item[\ib{rest\verb+_+on\verb+_+space}] \item[\ib{rest\verb+_+on\verb+_+space}]
Make the space bar a synonym for the `{\tt .}' (rest) command (default off). Make the space bar a synonym for the `{\tt .}' (\#wait) command (default off).
Persistent. Persistent.
%.lp %.lp
\item[\ib{role}] \item[\ib{role}]