Accessibility: more monster message locations, pt 2
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@@ -55,7 +55,7 @@ mb_trapped(struct monst *mtmp, boolean canseeit)
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{
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if (flags.verbose) {
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if (canseeit && !Unaware)
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pline("KABOOM!! You see a door explode.");
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pline_mon(mtmp, "KABOOM!! You see a door explode.");
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else if (!Deaf)
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You_hear("a %s explosion.",
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(mdistu(mtmp) > 7 * 7) ? "distant" : "nearby");
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@@ -110,7 +110,7 @@ mon_yells(struct monst *mon, const char *shout)
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/* Sidenote on "A watchman angrily waves her arms!"
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* Female being called watchman is correct (career name).
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*/
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pline("%s angrily %s %s %s!",
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pline_mon(mon, "%s angrily %s %s %s!",
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Amonnam(mon),
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nolimbs(mon->data) ? "shakes" : "waves",
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mhis(mon),
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@@ -118,7 +118,7 @@ mon_yells(struct monst *mon, const char *shout)
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: makeplural(mbodypart(mon, ARM)));
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} else {
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if (canspotmon(mon)) {
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pline("%s yells:", Amonnam(mon));
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pline_mon(mon, "%s yells:", Amonnam(mon));
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} else {
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/* Soundeffect(se_someone_yells, 75); */
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You_hear("someone yell:");
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@@ -146,14 +146,19 @@ m_break_boulder(struct monst *mtmp, coordxy x, coordxy y)
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if (m_can_break_boulder(mtmp) && ((otmp = sobj_at(BOULDER, x, y)) != 0)) {
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if (!is_rider(mtmp->data)) {
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if (!Deaf && (mdistu(mtmp) < 4*4))
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if (!Deaf && (mdistu(mtmp) < 4*4)) {
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if (canspotmon(mtmp))
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set_msg_xy(mtmp->mx, mtmp->my);
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pline("%s mutters %s.",
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Monnam(mtmp),
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mtmp->ispriest ? "a prayer" : "an incantation");
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}
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mtmp->mspec_used += rn1(20, 10);
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}
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if (cansee(x, y))
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if (cansee(x, y)) {
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set_msg_xy(x, y);
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pline_The("boulder falls apart.");
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}
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fracture_rock(otmp);
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}
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}
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@@ -378,7 +383,7 @@ bee_eat_jelly(struct monst *mon, struct obj *obj)
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if (obj->quan > 1L)
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obj = splitobj(obj, 1L);
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if (canseemon(mon))
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pline("%s eats %s.", Monnam(mon), an(xname(obj)));
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pline_mon(mon, "%s eats %s.", Monnam(mon), an(xname(obj)));
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delobj(obj);
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if ((int) mon->m_lev < mons[PM_QUEEN_BEE].mlevel - 1)
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@@ -440,11 +445,11 @@ monflee(
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sleep and temporary paralysis, so both conditions
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receive the same alternate message */
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if (!mtmp->mcanmove || !mtmp->data->mmove) {
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pline("%s seems to flinch.", Adjmonnam(mtmp, "immobile"));
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pline_mon(mtmp, "%s seems to flinch.", Adjmonnam(mtmp, "immobile"));
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} else if (flees_light(mtmp)) {
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if (Unaware) {
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/* tell the player even if the hero is unconscious */
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pline("%s is frightened.", Monnam(mtmp));
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pline_mon(mtmp, "%s is frightened.", Monnam(mtmp));
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} else if (rn2(10) || Deaf) {
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/* via flees_light(), will always be either via uwep
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(Sunsword) or uarm (gold dragon scales/mail) or both;
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@@ -456,14 +461,14 @@ monflee(
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? yname(uarm)
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: "[its imagination?]";
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pline("%s flees from the painful light of %s.",
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pline_mon(mtmp, "%s flees from the painful light of %s.",
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Monnam(mtmp), lsrc);
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} else {
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SetVoice(mtmp, 0, 80, 0);
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verbalize("Bright light!");
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}
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} else {
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pline("%s turns to flee.", Monnam(mtmp));
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pline_mon(mtmp, "%s turns to flee.", Monnam(mtmp));
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}
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}
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@@ -534,7 +539,7 @@ mind_blast(struct monst *mtmp)
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struct monst *m2, *nmon = (struct monst *) 0;
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if (canseemon(mtmp))
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pline("%s concentrates.", Monnam(mtmp));
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pline_mon(mtmp, "%s concentrates.", Monnam(mtmp));
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if (mdistu(mtmp) > BOLT_LIM * BOLT_LIM) {
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You("sense a faint wave of psychic energy.");
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return;
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@@ -770,6 +775,8 @@ dochug(struct monst *mtmp)
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} else {
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mtmp->minvis = mtmp->perminvis = 0;
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/* Why? For the same reason in real demon talk */
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if (canseemon(mtmp))
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set_msg_xy(mtmp->mx, mtmp->my);
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pline("%s gets angry!", Amonnam(mtmp));
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mtmp->mpeaceful = 0;
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set_malign(mtmp);
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@@ -1002,7 +1009,7 @@ boolean
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itsstuck(struct monst *mtmp)
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{
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if (sticks(gy.youmonst.data) && mtmp == u.ustuck && !u.uswallow) {
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pline("%s cannot escape from you!", Monnam(mtmp));
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pline_mon(mtmp, "%s cannot escape from you!", Monnam(mtmp));
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return TRUE;
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}
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return FALSE;
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@@ -1209,7 +1216,7 @@ maybe_spin_web(struct monst *mtmp)
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char mbuf[BUFSZ];
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Strcpy(mbuf, canspotmon(mtmp) ? y_monnam(mtmp) : something);
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pline("%s spins a web.", upstart(mbuf));
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pline_mon(mtmp, "%s spins a web.", upstart(mbuf));
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trap->tseen = 1;
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}
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if (*in_rooms(mtmp->mx, mtmp->my, SHOPBASE))
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@@ -1453,7 +1460,7 @@ postmov(
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if ((here->doormask & (D_LOCKED | D_CLOSED)) != 0
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&& amorphous(ptr)) {
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if (flags.verbose && canseemon(mtmp))
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pline("%s %s under the door.", Monnam(mtmp),
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pline_mon(mtmp, "%s %s under the door.", Monnam(mtmp),
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(ptr == &mons[PM_FOG_CLOUD]
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|| ptr->mlet == S_LIGHT) ? "flows" : "oozes");
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} else if (here->doormask & D_LOCKED && can_unlock) {
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@@ -1469,7 +1476,7 @@ postmov(
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Soundeffect(se_door_unlock_and_open, 50);
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if (flags.verbose) {
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if (canseeit && canspotmon(mtmp)) {
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pline("%s unlocks and opens a door.",
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pline_mon(mtmp, "%s unlocks and opens a door.",
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Monnam(mtmp));
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} else if (canseeit) {
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You_see("a door unlock and open.");
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@@ -1487,7 +1494,7 @@ postmov(
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Soundeffect(se_door_open, 100);
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if (flags.verbose) {
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if (canseeit && canspotmon(mtmp)) {
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pline("%s opens a door.", Monnam(mtmp));
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pline_mon(mtmp, "%s opens a door.", Monnam(mtmp));
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} else if (canseeit) {
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You_see("a door open.");
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} else if (!Deaf) {
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@@ -1511,7 +1518,7 @@ postmov(
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Soundeffect(se_door_crash_open, 50);
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if (flags.verbose) {
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if (canseeit && canspotmon(mtmp)) {
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pline("%s smashes down a door.", Monnam(mtmp));
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pline_mon(mtmp, "%s smashes down a door.", Monnam(mtmp));
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} else if (canseeit) {
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You_see("a door crash open.");
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} else if (!Deaf) {
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@@ -1533,7 +1540,7 @@ postmov(
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&& (dmgtype(ptr, AD_RUST) || dmgtype(ptr, AD_CORR)
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|| metallivorous(ptr))) {
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if (canseemon(mtmp))
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pline("%s eats through the iron bars.", Monnam(mtmp));
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pline_mon(mtmp, "%s eats through the iron bars.", Monnam(mtmp));
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dissolve_bars(mtmp->mx, mtmp->my);
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return MMOVE_DONE;
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} else if (flags.verbose && canseemon(mtmp))
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