fix #K965 - dropped fragile items don't break
when the drop is being caused by encumbrance or punishment triggering a fall while going down stairs. Also, remove a couple instances of 'if (obj==GOLD) contexl.botl=TRUE' when dropping gold. They were held over from the obsolete !GOLDOBJ configuration. Both are immediately followed by freeinv() which calls freeinv_core() whichs starts off by setting the botl flag when taking gold out of inventory.
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@@ -175,6 +175,8 @@ after "double trouble", cloned Wizard would wait until he had suffered some
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damage or hero moved into direct view; keep STRAT_WAIT for original
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Wizard but avoid that for clones
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beyond turn 100000, prayer timeout is longer (scaling with game length)
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falling while going down stairs and dropping items due to encumbrance or
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punishment wasn't subject fragile ones to breakage
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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