sym-changes - add engravings to the map

1. Add "engraved room floor" pchar sym (S_engroom). The symbol that
displays at the engraved part of a room (not a corridor though).
The default symbol is '`' which is currently never shown if people
have defined the boulder symbol to '0' and statues are displayed as
monster symbols. It is bright blue.

Add some stylized variations of the S_engroom symset to some of
the symsets.

2. Add "engraved corridor" pchar sym (S_engrcorr). The symbol that
displays at the engraved part of a corridor. The default symbol is
'#', and it matches the symbol for corridor from for whatever the
current symset uses. It is bright blue to match the color of the
S_engroom symbol. Using the normal corridor symbol for display
preserves the lines of the corridor so is not as visually-disruptive
as a smaller symbol would be. Explicit entries that match the S_corr
symbol have been added to the symset file.

Magic mapping and clairvoyance impacts yet to be determined.

The Guidebook updates will come later.
This commit is contained in:
nhmall
2023-03-05 17:35:49 -05:00
parent 0b5956ba34
commit 32ca917d2c
11 changed files with 540 additions and 337 deletions

View File

@@ -251,11 +251,13 @@ start: IBMgraphics
S_ndoor: \xfa # meta-z, centered dot S_ndoor: \xfa # meta-z, centered dot
S_vodoor: \xfe # meta-~, small centered square S_vodoor: \xfe # meta-~, small centered square
S_hodoor: \xfe # meta-~, small centered square S_hodoor: \xfe # meta-~, small centered square
S_engroom: \xee # epsilon
S_bars: \xf0 # equivalence symbol S_bars: \xf0 # equivalence symbol
S_tree: \xf1 # plus or minus symbol S_tree: \xf1 # plus or minus symbol
S_room: \xfa # meta-z, centered dot S_room: \xfa # meta-z, centered dot
S_corr: \xb0 # meta-0, light shading S_corr: \xb0 # meta-0, light shading
S_litcorr: \xb1 # meta-1, medium shading S_litcorr: \xb1 # meta-1, medium shading
S_engrcorr: \xb0 # meta-0, light shading
S_fountain: \xf4 # meta-t, integral top half S_fountain: \xf4 # meta-t, integral top half
S_sink: \xf4 # meta-t, integral top half S_sink: \xf4 # meta-t, integral top half
S_pool: \xf7 # meta-w, approx. equals S_pool: \xf7 # meta-w, approx. equals
@@ -287,6 +289,7 @@ start: IBMGraphics_1
S_tdwall: \xc2 # meta-B, T down S_tdwall: \xc2 # meta-B, T down
S_tlwall: \xb4 # meta-4, T left S_tlwall: \xb4 # meta-4, T left
S_trwall: \xc3 # meta-C, T right S_trwall: \xc3 # meta-C, T right
S_engroom: \xee # epsilon
S_vbeam: \xb3 # meta-3, vertical rule S_vbeam: \xb3 # meta-3, vertical rule
S_hbeam: \xc4 # meta-D, horizontal rule S_hbeam: \xc4 # meta-D, horizontal rule
S_sw_ml: \xb3 # meta-3, vertical rule S_sw_ml: \xb3 # meta-3, vertical rule
@@ -311,8 +314,10 @@ start: IBMGraphics_2
S_trwall: \xc3 # meta-C, T right S_trwall: \xc3 # meta-C, T right
S_vodoor: \xfe # meta-~, small centered square S_vodoor: \xfe # meta-~, small centered square
S_hodoor: \xfe # meta-~, small centered square S_hodoor: \xfe # meta-~, small centered square
S_engroom: \xee # epsilon
S_corr: \xb0 # meta-0, light shading S_corr: \xb0 # meta-0, light shading
S_litcorr: \xb1 # meta-1, medium shading S_litcorr: \xb1 # meta-1, medium shading
S_engrcorr: \xb0 # meta-0, light shading
S_vbeam: \xb3 # meta-3, vertical rule S_vbeam: \xb3 # meta-3, vertical rule
S_hbeam: \xc4 # meta-D, horizontal rule S_hbeam: \xc4 # meta-D, horizontal rule
S_sw_ml: \xb3 # meta-3, vertical rule S_sw_ml: \xb3 # meta-3, vertical rule
@@ -348,6 +353,7 @@ start: RogueIBM
S_room: \xfa # centered dot S_room: \xfa # centered dot
S_corr: \xb1 S_corr: \xb1
S_litcorr: \xb2 S_litcorr: \xb2
S_engrcorr: \xb1
S_upstair: \xf0 # Greek Xi S_upstair: \xf0 # Greek Xi
S_dnstair: \xf0 S_dnstair: \xf0
S_brupstair: \xf0 # Greek Xi S_brupstair: \xf0 # Greek Xi
@@ -374,8 +380,10 @@ start: RogueEpyx
S_vodoor: \xce S_vodoor: \xce
S_hodoor: \xce S_hodoor: \xce
S_room: \xfa # centered dot S_room: \xfa # centered dot
S_engroom: \xee # epsilon
S_corr: \xb1 S_corr: \xb1
S_litcorr: \xb2 S_litcorr: \xb2
S_engrcorr: \xb1
S_upstair: \xf0 # Greek Xi S_upstair: \xf0 # Greek Xi
S_dnstair: \xf0 S_dnstair: \xf0
S_brupstair: \xf0 # Greek Xi S_brupstair: \xf0 # Greek Xi
@@ -452,8 +460,10 @@ start: RogueWindows
S_vodoor: \xce S_vodoor: \xce
S_hodoor: \xce S_hodoor: \xce
S_room: \xfa # centered dot S_room: \xfa # centered dot
S_engroom: \xee # epsilon
S_corr: \xb1 S_corr: \xb1
S_litcorr: \xb2 S_litcorr: \xb2
S_engrcorr: \xb1
S_upstair: \xf0 # Greek Xi S_upstair: \xf0 # Greek Xi
S_dnstair: \xf0 S_dnstair: \xf0
S_brupstair: \xf0 # Greek Xi S_brupstair: \xf0 # Greek Xi
@@ -479,8 +489,10 @@ start: curses
S_bars: \xfc # meta-|, not-equals sign (was '#') S_bars: \xfc # meta-|, not-equals sign (was '#')
S_tree: \xe7 # meta-g, plus or minus sign S_tree: \xe7 # meta-g, plus or minus sign
S_room: \xfe # meta-z, centered dot S_room: \xfe # meta-z, centered dot
S_engroom: \xee # epsilon
S_corr: \xe1 # meta-a, solid block S_corr: \xe1 # meta-a, solid block
S_litcorr: \xe1 # meta-a, solid block S_litcorr: \xe1 # meta-a, solid block
S_engrcorr: \xe1 # meta-a, solid block
S_ice: \xfe # meta-z, centered dot S_ice: \xfe # meta-z, centered dot
S_vodbridge: \xfe # meta-z, centered dot S_vodbridge: \xfe # meta-z, centered dot
S_hodbridge: \xfe # meta-z, centered dot S_hodbridge: \xfe # meta-z, centered dot
@@ -560,6 +572,7 @@ start: MACgraphics
S_bars: \xf0 # equivalency symbol S_bars: \xf0 # equivalency symbol
S_tree: \xf1 # plus-or-minus S_tree: \xf1 # plus-or-minus
S_corr: \xb0 S_corr: \xb0
S_engrcorr: \xb0
S_grave: \xef # same as open door S_grave: \xef # same as open door
S_pool: \xe0 S_pool: \xe0
finish finish
@@ -585,6 +598,7 @@ start: Enhanced1
S_bars: U+2261 # IDENTICAL TO S_bars: U+2261 # IDENTICAL TO
S_tree: U+03a8 # GREEK CAPITAL LETTER PSI S_tree: U+03a8 # GREEK CAPITAL LETTER PSI
S_room: U+00b7 # MIDDLE DOT S_room: U+00b7 # MIDDLE DOT
S_engroom: U+03BE # Greek Small Letter Xi
S_darkroom: U+00b7 # MIDDLE DOT S_darkroom: U+00b7 # MIDDLE DOT
S_upladder: U+2264 # LESS-THAN OR EQUAL TO S_upladder: U+2264 # LESS-THAN OR EQUAL TO
S_dnladder: U+2265 # GREATER-THAN OR EQUAL TO S_dnladder: U+2265 # GREATER-THAN OR EQUAL TO

View File

@@ -113,70 +113,72 @@
PCHAR( 18, '#', S_tree, "tree", CLR(CLR_GREEN)) PCHAR( 18, '#', S_tree, "tree", CLR(CLR_GREEN))
PCHAR( 19, '.', S_room, "floor of a room", CLR(CLR_GRAY)) PCHAR( 19, '.', S_room, "floor of a room", CLR(CLR_GRAY))
PCHAR( 20, '.', S_darkroom, "dark part of a room", CLR(CLR_BLACK)) PCHAR( 20, '.', S_darkroom, "dark part of a room", CLR(CLR_BLACK))
PCHAR2(21, '#', S_corr, "dark corridor", "corridor", CLR(CLR_GRAY)) PCHAR( 21, '`', S_engroom, "engraved part of a room", CLR(CLR_BRIGHT_BLUE))
PCHAR( 22, '#', S_litcorr, "lit corridor", CLR(CLR_GRAY)) PCHAR2(22, '#', S_corr, "dark corridor", "corridor", CLR(CLR_GRAY))
PCHAR2(23, '<', S_upstair, "up stairs", "staircase up", CLR(CLR_GRAY)) PCHAR( 23, '#', S_litcorr, "lit corridor", CLR(CLR_GRAY))
PCHAR2(24, '>', S_dnstair, "down stairs", "staircase down", CLR(CLR_GRAY)) PCHAR( 24, '#', S_engrcorr, "engraved part of a corridor", CLR(CLR_BRIGHT_BLUE))
PCHAR2(25, '<', S_upladder, "up ladder", "ladder up", CLR(CLR_BROWN)) PCHAR2(25, '<', S_upstair, "up stairs", "staircase up", CLR(CLR_GRAY))
PCHAR2(26, '>', S_dnladder, "down ladder", "ladder down", CLR(CLR_BROWN)) PCHAR2(26, '>', S_dnstair, "down stairs", "staircase down", CLR(CLR_GRAY))
PCHAR( 27, '<', S_brupstair, "branch staircase up", CLR(CLR_YELLOW)) PCHAR2(27, '<', S_upladder, "up ladder", "ladder up", CLR(CLR_BROWN))
PCHAR( 28, '>', S_brdnstair, "branch staircase down", CLR(CLR_YELLOW)) PCHAR2(28, '>', S_dnladder, "down ladder", "ladder down", CLR(CLR_BROWN))
PCHAR( 29, '<', S_brupladder, "branch ladder up", CLR(CLR_YELLOW)) PCHAR( 29, '<', S_brupstair, "branch staircase up", CLR(CLR_YELLOW))
PCHAR( 30, '>', S_brdnladder, "branch ladder down", CLR(CLR_YELLOW)) PCHAR( 30, '>', S_brdnstair, "branch staircase down", CLR(CLR_YELLOW))
PCHAR( 31, '<', S_brupladder, "branch ladder up", CLR(CLR_YELLOW))
PCHAR( 32, '>', S_brdnladder, "branch ladder down", CLR(CLR_YELLOW))
/* end cmap A */ /* end cmap A */
PCHAR( 31, '_', S_altar, "altar", CLR(CLR_GRAY)) PCHAR( 33, '_', S_altar, "altar", CLR(CLR_GRAY))
/* start cmap B */ /* start cmap B */
PCHAR( 32, '|', S_grave, "grave", CLR(CLR_WHITE)) PCHAR( 34, '|', S_grave, "grave", CLR(CLR_WHITE))
PCHAR2(33, '\\', S_throne, "throne", "opulent throne", CLR(HI_GOLD)) PCHAR2(35, '\\', S_throne, "throne", "opulent throne", CLR(HI_GOLD))
PCHAR( 34, '{', S_sink, "sink", CLR(CLR_WHITE)) PCHAR( 36, '{', S_sink, "sink", CLR(CLR_WHITE))
PCHAR( 35, '{', S_fountain, "fountain", CLR(CLR_BRIGHT_BLUE)) PCHAR( 37, '{', S_fountain, "fountain", CLR(CLR_BRIGHT_BLUE))
PCHAR2(36, '}', S_pool, "pool", "water", CLR(CLR_BLUE)) PCHAR2(38, '}', S_pool, "pool", "water", CLR(CLR_BLUE))
PCHAR( 37, '.', S_ice, "ice", CLR(CLR_CYAN)) PCHAR( 39, '.', S_ice, "ice", CLR(CLR_CYAN))
PCHAR( 38, '}', S_lava, "molten lava", CLR(CLR_RED)) PCHAR( 40, '}', S_lava, "molten lava", CLR(CLR_RED))
PCHAR( 39, '}', S_lavawall, "wall of lava", CLR(CLR_ORANGE)) PCHAR( 41, '}', S_lavawall, "wall of lava", CLR(CLR_ORANGE))
PCHAR2(40, '.', S_vodbridge, "vertical open drawbridge", PCHAR2(42, '.', S_vodbridge, "vertical open drawbridge",
"lowered drawbridge", CLR(CLR_BROWN)) "lowered drawbridge", CLR(CLR_BROWN))
PCHAR2(41, '.', S_hodbridge, "horizontal open drawbridge", PCHAR2(43, '.', S_hodbridge, "horizontal open drawbridge",
"lowered drawbridge", CLR(CLR_BROWN)) "lowered drawbridge", CLR(CLR_BROWN))
PCHAR2(42, '#', S_vcdbridge, "vertical closed drawbridge", PCHAR2(44, '#', S_vcdbridge, "vertical closed drawbridge",
"raised drawbridge", CLR(CLR_BROWN)) "raised drawbridge", CLR(CLR_BROWN))
PCHAR2(43, '#', S_hcdbridge, "horizontal closed drawbridge", PCHAR2(45, '#', S_hcdbridge, "horizontal closed drawbridge",
"raised drawbridge", CLR(CLR_BROWN)) "raised drawbridge", CLR(CLR_BROWN))
PCHAR( 44, ' ', S_air, "air", CLR(CLR_CYAN)) PCHAR( 46, ' ', S_air, "air", CLR(CLR_CYAN))
PCHAR( 45, '#', S_cloud, "cloud", CLR(CLR_GRAY)) PCHAR( 47, '#', S_cloud, "cloud", CLR(CLR_GRAY))
PCHAR( 46, '}', S_water, "water", CLR(CLR_BLUE)) PCHAR( 48, '}', S_water, "water", CLR(CLR_BLUE))
/* end dungeon characters */ /* end dungeon characters */
/* */ /* */
/* begin traps */ /* begin traps */
/* */ /* */
PCHAR( 47, '^', S_arrow_trap, "arrow trap", CLR(HI_METAL)) PCHAR( 49, '^', S_arrow_trap, "arrow trap", CLR(HI_METAL))
PCHAR( 48, '^', S_dart_trap, "dart trap", CLR(HI_METAL)) PCHAR( 50, '^', S_dart_trap, "dart trap", CLR(HI_METAL))
PCHAR( 49, '^', S_falling_rock_trap, "falling rock trap", CLR(CLR_GRAY)) PCHAR( 51, '^', S_falling_rock_trap, "falling rock trap", CLR(CLR_GRAY))
PCHAR( 50, '^', S_squeaky_board, "squeaky board", CLR(CLR_BROWN)) PCHAR( 52, '^', S_squeaky_board, "squeaky board", CLR(CLR_BROWN))
PCHAR( 51, '^', S_bear_trap, "bear trap", CLR(HI_METAL)) PCHAR( 53, '^', S_bear_trap, "bear trap", CLR(HI_METAL))
PCHAR( 52, '^', S_land_mine, "land mine", CLR(CLR_RED)) PCHAR( 54, '^', S_land_mine, "land mine", CLR(CLR_RED))
PCHAR( 53, '^', S_rolling_boulder_trap, "rolling boulder trap", PCHAR( 55, '^', S_rolling_boulder_trap, "rolling boulder trap",
CLR(CLR_GRAY)) CLR(CLR_GRAY))
PCHAR( 54, '^', S_sleeping_gas_trap, "sleeping gas trap", CLR(HI_ZAP)) PCHAR( 56, '^', S_sleeping_gas_trap, "sleeping gas trap", CLR(HI_ZAP))
PCHAR( 55, '^', S_rust_trap, "rust trap", CLR(CLR_BLUE)) PCHAR( 57, '^', S_rust_trap, "rust trap", CLR(CLR_BLUE))
PCHAR( 56, '^', S_fire_trap, "fire trap", CLR(CLR_ORANGE)) PCHAR( 58, '^', S_fire_trap, "fire trap", CLR(CLR_ORANGE))
PCHAR( 57, '^', S_pit, "pit", CLR(CLR_BLACK)) PCHAR( 59, '^', S_pit, "pit", CLR(CLR_BLACK))
PCHAR( 58, '^', S_spiked_pit, "spiked pit", CLR(CLR_BLACK)) PCHAR( 60, '^', S_spiked_pit, "spiked pit", CLR(CLR_BLACK))
PCHAR( 59, '^', S_hole, "hole", CLR(CLR_BROWN)) PCHAR( 61, '^', S_hole, "hole", CLR(CLR_BROWN))
PCHAR( 60, '^', S_trap_door, "trap door", CLR(CLR_BROWN)) PCHAR( 62, '^', S_trap_door, "trap door", CLR(CLR_BROWN))
PCHAR( 61, '^', S_teleportation_trap, "teleportation trap", PCHAR( 63, '^', S_teleportation_trap, "teleportation trap",
CLR(CLR_MAGENTA)) CLR(CLR_MAGENTA))
PCHAR( 62, '^', S_level_teleporter, "level teleporter", CLR(CLR_MAGENTA)) PCHAR( 64, '^', S_level_teleporter, "level teleporter", CLR(CLR_MAGENTA))
PCHAR( 63, '^', S_magic_portal, "magic portal", CLR(CLR_BRIGHT_MAGENTA)) PCHAR( 65, '^', S_magic_portal, "magic portal", CLR(CLR_BRIGHT_MAGENTA))
PCHAR( 64, '"', S_web, "web", CLR(CLR_GRAY)) PCHAR( 66, '"', S_web, "web", CLR(CLR_GRAY))
PCHAR( 65, '^', S_statue_trap, "statue trap", CLR(CLR_GRAY)) PCHAR( 67, '^', S_statue_trap, "statue trap", CLR(CLR_GRAY))
PCHAR( 66, '^', S_magic_trap, "magic trap", CLR(HI_ZAP)) PCHAR( 68, '^', S_magic_trap, "magic trap", CLR(HI_ZAP))
PCHAR2(67, '^', S_anti_magic_trap, "anti magic trap", "anti-magic field", PCHAR2(69, '^', S_anti_magic_trap, "anti magic trap", "anti-magic field",
CLR(HI_ZAP)) CLR(HI_ZAP))
PCHAR( 68, '^', S_polymorph_trap, "polymorph trap", CLR(CLR_BRIGHT_GREEN)) PCHAR( 70, '^', S_polymorph_trap, "polymorph trap", CLR(CLR_BRIGHT_GREEN))
PCHAR( 69, '~', S_vibrating_square, "vibrating square", CLR(CLR_MAGENTA)) PCHAR( 71, '~', S_vibrating_square, "vibrating square", CLR(CLR_MAGENTA))
PCHAR( 70, '^', S_trapped_door, "trapped door", CLR(CLR_ORANGE)) PCHAR( 72, '^', S_trapped_door, "trapped door", CLR(CLR_ORANGE))
PCHAR( 71, '^', S_trapped_chest, "trapped chest", CLR(CLR_ORANGE)) PCHAR( 73, '^', S_trapped_chest, "trapped chest", CLR(CLR_ORANGE))
/* end traps */ /* end traps */
/* end cmap B */ /* end cmap B */
/* */ /* */
@@ -184,22 +186,22 @@
/* */ /* */
/* zap colors are changed by reset_glyphmap() to match type of beam */ /* zap colors are changed by reset_glyphmap() to match type of beam */
/* */ /* */
PCHAR2(72, '|', S_vbeam, "vertical beam", "", CLR(CLR_GRAY)) PCHAR2(74, '|', S_vbeam, "vertical beam", "", CLR(CLR_GRAY))
PCHAR2(73, '-', S_hbeam, "horizontal beam", "", CLR(CLR_GRAY)) PCHAR2(75, '-', S_hbeam, "horizontal beam", "", CLR(CLR_GRAY))
PCHAR2(74, '\\', S_lslant, "left slant beam", "", CLR(CLR_GRAY)) PCHAR2(76, '\\', S_lslant, "left slant beam", "", CLR(CLR_GRAY))
PCHAR2(75, '/', S_rslant, "right slant beam", "", CLR(CLR_GRAY)) PCHAR2(77, '/', S_rslant, "right slant beam", "", CLR(CLR_GRAY))
/* start cmap C */ /* start cmap C */
PCHAR2(76, '*', S_digbeam, "dig beam", "", CLR(CLR_WHITE)) PCHAR2(78, '*', S_digbeam, "dig beam", "", CLR(CLR_WHITE))
PCHAR2(77, '!', S_flashbeam, "flash beam", "", CLR(CLR_WHITE)) PCHAR2(79, '!', S_flashbeam, "flash beam", "", CLR(CLR_WHITE))
PCHAR2(78, ')', S_boomleft, "boom left", "", CLR(HI_WOOD)) PCHAR2(80, ')', S_boomleft, "boom left", "", CLR(HI_WOOD))
PCHAR2(79, '(', S_boomright, "boom right", "", CLR(HI_WOOD)) PCHAR2(81, '(', S_boomright, "boom right", "", CLR(HI_WOOD))
/* 4 magic shield symbols */ /* 4 magic shield symbols */
PCHAR2(80, '0', S_ss1, "shield1", "", CLR(HI_ZAP)) PCHAR2(82, '0', S_ss1, "shield1", "", CLR(HI_ZAP))
PCHAR2(81, '#', S_ss2, "shield2", "", CLR(HI_ZAP)) PCHAR2(83, '#', S_ss2, "shield2", "", CLR(HI_ZAP))
PCHAR2(82, '@', S_ss3, "shield3", "", CLR(HI_ZAP)) PCHAR2(84, '@', S_ss3, "shield3", "", CLR(HI_ZAP))
PCHAR2(83, '*', S_ss4, "shield4", "", CLR(HI_ZAP)) PCHAR2(85, '*', S_ss4, "shield4", "", CLR(HI_ZAP))
PCHAR( 84, '#', S_poisoncloud, "poison cloud", CLR(CLR_BRIGHT_GREEN)) PCHAR( 86, '#', S_poisoncloud, "poison cloud", CLR(CLR_BRIGHT_GREEN))
PCHAR( 85, '?', S_goodpos, "valid position", CLR(CLR_BRIGHT_GREEN)) PCHAR( 87, '?', S_goodpos, "valid position", CLR(CLR_BRIGHT_GREEN))
/* end cmap C */ /* end cmap C */
/* */ /* */
/* The 8 swallow symbols. Do NOT separate. */ /* The 8 swallow symbols. Do NOT separate. */
@@ -213,14 +215,14 @@
/* 4 5 6 */ /* 4 5 6 */
/* 7 8 9 */ /* 7 8 9 */
/* */ /* */
PCHAR2(86, '/', S_sw_tl, "swallow top left", "", CLR(CLR_GREEN)) /*1*/ PCHAR2(88, '/', S_sw_tl, "swallow top left", "", CLR(CLR_GREEN)) /*1*/
PCHAR2(87, '-', S_sw_tc, "swallow top center", "", CLR(CLR_GREEN)) /*2*/ PCHAR2(89, '-', S_sw_tc, "swallow top center", "", CLR(CLR_GREEN)) /*2*/
PCHAR2(88, '\\', S_sw_tr, "swallow top right", "", CLR(CLR_GREEN)) /*3*/ PCHAR2(90, '\\', S_sw_tr, "swallow top right", "", CLR(CLR_GREEN)) /*3*/
PCHAR2(89, '|', S_sw_ml, "swallow middle left", "", CLR(CLR_GREEN)) /*4*/ PCHAR2(91, '|', S_sw_ml, "swallow middle left", "", CLR(CLR_GREEN)) /*4*/
PCHAR2(90, '|', S_sw_mr, "swallow middle right", "", CLR(CLR_GREEN)) /*6*/ PCHAR2(92, '|', S_sw_mr, "swallow middle right", "", CLR(CLR_GREEN)) /*6*/
PCHAR2(91, '\\', S_sw_bl, "swallow bottom left", "", CLR(CLR_GREEN)) /*7*/ PCHAR2(93, '\\', S_sw_bl, "swallow bottom left", "", CLR(CLR_GREEN)) /*7*/
PCHAR2(92, '-', S_sw_bc, "swallow bottom center", "", CLR(CLR_GREEN))/*8*/ PCHAR2(94, '-', S_sw_bc, "swallow bottom center", "", CLR(CLR_GREEN))/*8*/
PCHAR2(93, '/', S_sw_br, "swallow bottom right", "", CLR(CLR_GREEN)) /*9*/ PCHAR2(95, '/', S_sw_br, "swallow bottom right", "", CLR(CLR_GREEN)) /*9*/
/* */ /* */
/* explosion colors are changed by reset_glyphmap() to match */ /* explosion colors are changed by reset_glyphmap() to match */
/* the type of expl. */ /* the type of expl. */
@@ -231,15 +233,15 @@
/* |@| */ /* |@| */
/* \-/ */ /* \-/ */
/* */ /* */
PCHAR2(94, '/', S_expl_tl, "explosion top left", "", CLR(CLR_ORANGE)) PCHAR2(96, '/', S_expl_tl, "explosion top left", "", CLR(CLR_ORANGE))
PCHAR2(95, '-', S_expl_tc, "explosion top center", "", CLR(CLR_ORANGE)) PCHAR2(97, '-', S_expl_tc, "explosion top center", "", CLR(CLR_ORANGE))
PCHAR2(96, '\\', S_expl_tr, "explosion top right", "", CLR(CLR_ORANGE)) PCHAR2(98, '\\', S_expl_tr, "explosion top right", "", CLR(CLR_ORANGE))
PCHAR2(97, '|', S_expl_ml, "explosion middle left", "", CLR(CLR_ORANGE)) PCHAR2(99, '|', S_expl_ml, "explosion middle left", "", CLR(CLR_ORANGE))
PCHAR2(98, ' ', S_expl_mc, "explosion middle center", "", CLR(CLR_ORANGE)) PCHAR2(100, ' ', S_expl_mc, "explosion middle center", "", CLR(CLR_ORANGE))
PCHAR2(99, '|', S_expl_mr, "explosion middle right", "", CLR(CLR_ORANGE)) PCHAR2(101, '|', S_expl_mr, "explosion middle right", "", CLR(CLR_ORANGE))
PCHAR2(100, '\\', S_expl_bl, "explosion bottom left", "", CLR(CLR_ORANGE)) PCHAR2(102, '\\', S_expl_bl, "explosion bottom left", "", CLR(CLR_ORANGE))
PCHAR2(101, '-', S_expl_bc, "explosion bottom center", "", CLR(CLR_ORANGE)) PCHAR2(103, '-', S_expl_bc, "explosion bottom center", "", CLR(CLR_ORANGE))
PCHAR2(102, '/', S_expl_br, "explosion bottom right", "", CLR(CLR_ORANGE)) PCHAR2(104, '/', S_expl_br, "explosion bottom right", "", CLR(CLR_ORANGE))
#undef PCHAR #undef PCHAR
#undef PCHAR2 #undef PCHAR2
#endif /* PCHAR_S_ENUM || PCHAR_PARSE || PCHAR_DRAWING || PCHAR_TILES */ #endif /* PCHAR_S_ENUM || PCHAR_PARSE || PCHAR_DRAWING || PCHAR_TILES */

View File

@@ -630,6 +630,9 @@ enum glyph_offsets {
#define trap_to_glyph(trap) \ #define trap_to_glyph(trap) \
cmap_to_glyph(trap_to_defsym(((int) (trap)->ttyp))) cmap_to_glyph(trap_to_defsym(((int) (trap)->ttyp)))
#define engraving_to_glyph(ep) \
cmap_to_glyph(engraving_to_defsym(ep))
/* Not affected by hallucination. Gives a generic body for CORPSE */ /* Not affected by hallucination. Gives a generic body for CORPSE */
/* MRKR: ...and the generic statue */ /* MRKR: ...and the generic statue */
#define objnum_to_glyph(onum) ((int) (onum) + GLYPH_OBJ_OFF) #define objnum_to_glyph(onum) ((int) (onum) + GLYPH_OBJ_OFF)

View File

@@ -6,11 +6,14 @@
#ifndef ENGRAVE_H #ifndef ENGRAVE_H
#define ENGRAVE_H #define ENGRAVE_H
enum engraving_texts { actual_text, remembered_text, pristine_text, text_states };
struct engr { struct engr {
struct engr *nxt_engr; struct engr *nxt_engr;
char *engr_txt; char *engr_txt[text_states];
coordxy engr_x, engr_y; coordxy engr_x, engr_y;
unsigned engr_lth; /* for save & restore; not length of text */ unsigned engr_szeach; /* length of text including trailing NUL */
unsigned engr_alloc; /* for save & restore; not length of text */
long engr_time; /* moment engraving was (will be) finished */ long engr_time; /* moment engraving was (will be) finished */
xint8 engr_type; xint8 engr_type;
#define DUST 1 #define DUST 1
@@ -25,11 +28,15 @@ struct engr {
* even when hero isn't (so behaves similarly * even when hero isn't (so behaves similarly
* to how Elbereth did in 3.4.3) */ * to how Elbereth did in 3.4.3) */
Bitfield(nowipeout, 1); /* this engraving will not degrade */ Bitfield(nowipeout, 1); /* this engraving will not degrade */
/* 6 free bits */ Bitfield(eread, 1); /* the engraving text has been read or felt */
/* 5 free bits */
}; };
#define newengr(lth) \ #define newengr(lth) \
(struct engr *) alloc((unsigned) (lth) + (unsigned) sizeof (struct engr)) (struct engr *) alloc((unsigned) (lth) + (unsigned) sizeof (struct engr))
#define dealloc_engr(engr) free((genericptr_t) (engr)) #define dealloc_engr(engr) free((genericptr_t) (engr))
#define engraving_to_defsym(ep) \
(levl[(ep)->engr_x][(ep)->engr_y].typ == CORR ? S_engrcorr : S_engroom)
#endif /* ENGRAVE_H */ #endif /* ENGRAVE_H */

View File

@@ -832,6 +832,9 @@ extern void del_engr(struct engr *);
extern void rloc_engr(struct engr *); extern void rloc_engr(struct engr *);
extern void make_grave(coordxy, coordxy, const char *); extern void make_grave(coordxy, coordxy, const char *);
extern void disturb_grave(coordxy, coordxy); extern void disturb_grave(coordxy, coordxy);
extern void map_engraving(struct engr *, int);
extern void see_engraving(struct engr *);
extern void feel_engraving(struct engr *);
/* ### exper.c ### */ /* ### exper.c ### */

View File

@@ -1216,12 +1216,14 @@ wiz_makemap(void)
return ECMD_OK; return ECMD_OK;
} }
/* the #wizmap command - reveal the level map and any traps on it */ /* the #wizmap command - reveal the level map
and any traps or engravings on it */
static int static int
wiz_map(void) wiz_map(void)
{ {
if (wizard) { if (wizard) {
struct trap *t; struct trap *t;
struct engr *ep;
long save_Hconf = HConfusion, save_Hhallu = HHallucination; long save_Hconf = HConfusion, save_Hhallu = HHallucination;
HConfusion = HHallucination = 0L; HConfusion = HHallucination = 0L;
@@ -1229,6 +1231,9 @@ wiz_map(void)
t->tseen = 1; t->tseen = 1;
map_trap(t, TRUE); map_trap(t, TRUE);
} }
for (ep = head_engr; ep != 0; ep = ep->nxt_engr) {
map_engraving(ep, TRUE);
}
do_mapping(); do_mapping();
HConfusion = save_Hconf; HConfusion = save_Hconf;
HHallucination = save_Hhallu; HHallucination = save_Hhallu;

View File

@@ -1328,6 +1328,7 @@ show_map_spot(coordxy x, coordxy y)
{ {
struct rm *lev; struct rm *lev;
struct trap *t; struct trap *t;
struct engr *ep;
int oldglyph; int oldglyph;
if (Confusion && rn2(7)) if (Confusion && rn2(7))
@@ -1359,6 +1360,8 @@ show_map_spot(coordxy x, coordxy y)
if (!IS_FURNITURE(lev->typ)) { if (!IS_FURNITURE(lev->typ)) {
if ((t = t_at(x, y)) != 0 && t->tseen) { if ((t = t_at(x, y)) != 0 && t->tseen) {
map_trap(t, 1); map_trap(t, 1);
} else if ((ep = engr_at(x,y)) != 0) {
map_engraving(ep, 1);
} else if (glyph_is_trap(oldglyph) || glyph_is_object(oldglyph)) { } else if (glyph_is_trap(oldglyph) || glyph_is_object(oldglyph)) {
show_glyph(x, y, oldglyph); show_glyph(x, y, oldglyph);
if (gl.level.flags.hero_memory) if (gl.level.flags.hero_memory)

View File

@@ -60,7 +60,7 @@
* *
* map_background * map_background
* map_object * map_object
* map_trap * map_trap or map_engraving
* map_invisible * map_invisible
* unmap_object * unmap_object
* *
@@ -304,6 +304,23 @@ map_trap(register struct trap *trap, register int show)
show_glyph(x, y, glyph); show_glyph(x, y, glyph);
} }
/*
* map_engraving()
*
* Map the engraving and print it out if directed.
*/
void
map_engraving(struct engr *ep, register int show)
{
coordxy x = ep->engr_x, y = ep->engr_y;
int glyph = engraving_to_glyph(ep);
if (gl.level.flags.hero_memory)
levl[x][y].glyph = glyph;
if (show)
show_glyph(x, y, glyph);
}
/* /*
* map_object() * map_object()
* *
@@ -392,12 +409,15 @@ void
unmap_object(register coordxy x, register coordxy y) unmap_object(register coordxy x, register coordxy y)
{ {
register struct trap *trap; register struct trap *trap;
struct engr *ep;
if (!gl.level.flags.hero_memory) if (!gl.level.flags.hero_memory)
return; return;
if ((trap = t_at(x, y)) != 0 && trap->tseen && !covers_traps(x, y)) { if ((trap = t_at(x, y)) != 0 && trap->tseen && !covers_traps(x, y)) {
map_trap(trap, 0); map_trap(trap, 0);
} else if ((ep = engr_at(x, y)) != 0 && !covers_traps(x, y)) {
map_engraving(ep, 0);
} else if (levl[x][y].seenv) { } else if (levl[x][y].seenv) {
struct rm *lev = &levl[x][y]; struct rm *lev = &levl[x][y];
@@ -424,11 +444,14 @@ unmap_object(register coordxy x, register coordxy y)
{ \ { \
register struct obj *obj; \ register struct obj *obj; \
register struct trap *trap; \ register struct trap *trap; \
struct engr *ep; \
\ \
if ((obj = vobj_at(x, y)) && !covers_objects(x, y)) \ if ((obj = vobj_at(x, y)) && !covers_objects(x, y)) \
map_object(obj, show); \ map_object(obj, show); \
else if ((trap = t_at(x, y)) && trap->tseen && !covers_traps(x, y)) \ else if ((trap = t_at(x, y)) && trap->tseen && !covers_traps(x, y)) \
map_trap(trap, show); \ map_trap(trap, show); \
else if ((ep = engr_at(x, y)) && !covers_traps(x, y)) \
map_engraving(ep, show); \
else \ else \
map_background(x, y, show); \ map_background(x, y, show); \
\ \

View File

@@ -254,7 +254,7 @@ ceiling(coordxy x, coordxy y)
struct engr * struct engr *
engr_at(coordxy x, coordxy y) engr_at(coordxy x, coordxy y)
{ {
register struct engr *ep = head_engr; struct engr *ep = head_engr;
while (ep) { while (ep) {
if (x == ep->engr_x && y == ep->engr_y) if (x == ep->engr_x && y == ep->engr_y)
@@ -277,8 +277,8 @@ sengr_at(const char *s, coordxy x, coordxy y, boolean strict)
struct engr *ep = engr_at(x, y); struct engr *ep = engr_at(x, y);
if (ep && ep->engr_type != HEADSTONE && ep->engr_time <= gm.moves) { if (ep && ep->engr_type != HEADSTONE && ep->engr_time <= gm.moves) {
if (strict ? !strcmpi(ep->engr_txt, s) if (strict ? !strcmpi(ep->engr_txt[actual_text], s)
: (strstri(ep->engr_txt, s) != 0)) : (strstri(ep->engr_txt[actual_text], s) != 0))
return ep; return ep;
} }
return (struct engr *) NULL; return (struct engr *) NULL;
@@ -304,10 +304,10 @@ wipe_engr_at(coordxy x, coordxy y, xint16 cnt, boolean magical)
cnt = rn2(1 + 50 / (cnt + 1)) ? 0 : 1; cnt = rn2(1 + 50 / (cnt + 1)) ? 0 : 1;
debugpline1("actually eroding %d characters", cnt); debugpline1("actually eroding %d characters", cnt);
} }
wipeout_text(ep->engr_txt, (int) cnt, 0); wipeout_text(ep->engr_txt[actual_text], (int) cnt, 0);
while (ep->engr_txt[0] == ' ') while (ep->engr_txt[actual_text][0] == ' ')
ep->engr_txt++; ep->engr_txt[actual_text]++;
if (!ep->engr_txt[0]) if (!ep->engr_txt[actual_text][0])
del_engr(ep); del_engr(ep);
} }
} }
@@ -322,7 +322,7 @@ read_engr_at(coordxy x, coordxy y)
/* Sensing an engraving does not require sight, /* Sensing an engraving does not require sight,
* nor does it necessarily imply comprehension (literacy). * nor does it necessarily imply comprehension (literacy).
*/ */
if (ep && ep->engr_txt[0]) { if (ep && ep->engr_txt[actual_text][0]) {
switch (ep->engr_type) { switch (ep->engr_type) {
case DUST: case DUST:
if (!Blind) { if (!Blind) {
@@ -373,14 +373,16 @@ read_engr_at(coordxy x, coordxy y)
/* sizeof "literal" counts terminating \0 */ /* sizeof "literal" counts terminating \0 */
- sizeof "You feel the words: \"\"."); - sizeof "You feel the words: \"\".");
if ((int) strlen(ep->engr_txt) > maxelen) { if ((int) strlen(ep->engr_txt[actual_text]) > maxelen) {
(void) strncpy(buf, ep->engr_txt, maxelen); (void) strncpy(buf, ep->engr_txt[actual_text], maxelen);
buf[maxelen] = '\0'; buf[maxelen] = '\0';
et = buf; et = buf;
} else { } else {
et = ep->engr_txt; et = ep->engr_txt[actual_text];
} }
You("%s: \"%s\".", (Blind) ? "feel the words" : "read", et); You("%s: \"%s\".", (Blind) ? "feel the words" : "read", et);
Strcpy(ep->engr_txt[remembered_text], ep->engr_txt[actual_text]);
ep->eread = 1;
if (gc.context.run > 0) if (gc.context.run > 0)
nomul(0); nomul(0);
} }
@@ -390,19 +392,24 @@ read_engr_at(coordxy x, coordxy y)
void void
make_engr_at(coordxy x, coordxy y, const char *s, long e_time, xint16 e_type) make_engr_at(coordxy x, coordxy y, const char *s, long e_time, xint16 e_type)
{ {
int i;
struct engr *ep; struct engr *ep;
unsigned smem = Strlen(s) + 1; unsigned smem = Strlen(s) + 1;
if ((ep = engr_at(x, y)) != 0) if ((ep = engr_at(x, y)) != 0)
del_engr(ep); del_engr(ep);
ep = newengr(smem);
(void) memset((genericptr_t) ep, 0, smem + sizeof (struct engr)); ep = newengr(smem * 3);
(void) memset((genericptr_t) ep, 0, (smem * 3) + sizeof (struct engr));
ep->nxt_engr = head_engr; ep->nxt_engr = head_engr;
head_engr = ep; head_engr = ep;
ep->engr_x = x; ep->engr_x = x;
ep->engr_y = y; ep->engr_y = y;
ep->engr_txt = (char *) (ep + 1); ep->engr_txt[actual_text] = (char *) (ep + 1);
Strcpy(ep->engr_txt, s); ep->engr_txt[remembered_text] = ep->engr_txt[actual_text] + smem;
ep->engr_txt[pristine_text] = ep->engr_txt[remembered_text] + smem;
for(i = 0; i < text_states; ++i)
Strcpy(ep->engr_txt[i], s);
if (!strcmp(s, "Elbereth")) { if (!strcmp(s, "Elbereth")) {
/* engraving "Elbereth": if done when making a level, it creates /* engraving "Elbereth": if done when making a level, it creates
an old-style Elbereth that deters monsters when any objects are an old-style Elbereth that deters monsters when any objects are
@@ -414,7 +421,9 @@ make_engr_at(coordxy x, coordxy y, const char *s, long e_time, xint16 e_type)
} }
ep->engr_time = e_time; ep->engr_time = e_time;
ep->engr_type = e_type > 0 ? e_type : rnd(N_ENGRAVE - 1); ep->engr_type = e_type > 0 ? e_type : rnd(N_ENGRAVE - 1);
ep->engr_lth = smem; ep->engr_szeach = smem;
ep->engr_alloc = smem * 3;
/* we do not set ep->eread; the caller will need to if required */
} }
/* delete any engraving at location <x,y> */ /* delete any engraving at location <x,y> */
@@ -536,6 +545,8 @@ doengrave(void)
boolean ptext = TRUE; /* TRUE if we must prompt for engrave text */ boolean ptext = TRUE; /* TRUE if we must prompt for engrave text */
boolean teleengr = FALSE; /* TRUE if we move the old engraving */ boolean teleengr = FALSE; /* TRUE if we move the old engraving */
boolean zapwand = FALSE; /* TRUE if we remove a wand charge */ boolean zapwand = FALSE; /* TRUE if we remove a wand charge */
boolean disprefresh = FALSE; /* TRUE if the display needs a refresh */
xint16 type = DUST; /* Type of engraving made */ xint16 type = DUST; /* Type of engraving made */
xint16 oetype = 0; /* will be set to type of current engraving */ xint16 oetype = 0; /* will be set to type of current engraving */
char buf[BUFSZ]; /* Buffer for final/poly engraving text */ char buf[BUFSZ]; /* Buffer for final/poly engraving text */
@@ -937,17 +948,28 @@ doengrave(void)
} }
if (teleengr) { if (teleengr) {
rloc_engr(oep); rloc_engr(oep);
oep->eread = 0;
disprefresh = TRUE;
oep = (struct engr *) 0; oep = (struct engr *) 0;
} }
if (dengr) { if (dengr) {
del_engr(oep); del_engr(oep);
oep = (struct engr *) 0; oep = (struct engr *) 0;
disprefresh = TRUE;
} }
/* Something has changed the engraving here */ /* Something has changed the engraving here */
if (*buf) { if (*buf) {
struct engr *tmp_ep;
make_engr_at(u.ux, u.uy, buf, gm.moves, type); make_engr_at(u.ux, u.uy, buf, gm.moves, type);
if (!Blind) tmp_ep = engr_at(u.ux, u.uy);
pline_The("engraving now reads: \"%s\".", buf); if (!Blind) {
if (tmp_ep != 0) {
pline_The("engraving now reads: \"%s\".", buf);
tmp_ep->eread = 1;
disprefresh = TRUE;
}
}
ptext = FALSE; ptext = FALSE;
} }
if (zapwand && (otmp->spe < 0)) { if (zapwand && (otmp->spe < 0)) {
@@ -965,6 +987,8 @@ doengrave(void)
if (!ptext) { if (!ptext) {
if (otmp && otmp->oclass == WAND_CLASS && !can_reach_floor(TRUE)) if (otmp && otmp->oclass == WAND_CLASS && !can_reach_floor(TRUE))
cant_reach_floor(u.ux, u.uy, FALSE, TRUE); cant_reach_floor(u.ux, u.uy, FALSE, TRUE);
if (disprefresh)
newsym(u.ux, u.uy);
return ECMD_TIME; return ECMD_TIME;
} }
/* /*
@@ -1004,6 +1028,7 @@ doengrave(void)
: "written"); : "written");
del_engr(oep); del_engr(oep);
oep = (struct engr *) 0; oep = (struct engr *) 0;
disprefresh = TRUE;
} else { } else {
/* defer deletion until after we *know* we're engraving */ /* defer deletion until after we *know* we're engraving */
eow = TRUE; eow = TRUE;
@@ -1020,7 +1045,7 @@ doengrave(void)
You("will overwrite the current message."); You("will overwrite the current message.");
eow = TRUE; eow = TRUE;
} }
} else if (oep && (int) strlen(oep->engr_txt) >= BUFSZ - 1) { } else if (oep && (int) strlen(oep->engr_txt[actual_text]) >= BUFSZ - 1) {
There("is no room to add anything else here."); There("is no room to add anything else here.");
return ECMD_TIME; return ECMD_TIME;
} }
@@ -1107,6 +1132,7 @@ doengrave(void)
if (eow) { if (eow) {
del_engr(oep); del_engr(oep);
oep = (struct engr *) 0; oep = (struct engr *) 0;
disprefresh = TRUE;
} }
Strcpy(gc.context.engraving.text, ebuf); Strcpy(gc.context.engraving.text, ebuf);
@@ -1129,6 +1155,8 @@ doengrave(void)
/* Engraving will always take at least one action via being run as an /* Engraving will always take at least one action via being run as an
* occupation, so do not count this setup as taking time. */ * occupation, so do not count this setup as taking time. */
if (disprefresh)
newsym(u.ux, u.uy);
return ECMD_OK; return ECMD_OK;
} }
@@ -1144,6 +1172,7 @@ engrave(void)
boolean firsttime = (gc.context.engraving.actionct == 0); boolean firsttime = (gc.context.engraving.actionct == 0);
int rate = 10; /* # characters that can be engraved in this action */ int rate = 10; /* # characters that can be engraved in this action */
boolean truncate = FALSE; boolean truncate = FALSE;
boolean neweng = (gc.context.engraving.actionct == 0);
boolean carving = (gc.context.engraving.type == ENGRAVE boolean carving = (gc.context.engraving.type == ENGRAVE
|| gc.context.engraving.type == HEADSTONE); || gc.context.engraving.type == HEADSTONE);
@@ -1282,7 +1311,7 @@ engrave(void)
buf[0] = '\0'; buf[0] = '\0';
oep = engr_at(u.ux, u.uy); oep = engr_at(u.ux, u.uy);
if (oep) /* add to existing engraving */ if (oep) /* add to existing engraving */
Strcpy(buf, oep->engr_txt); Strcpy(buf, oep->engr_txt[actual_text]);
space_left = (int) (sizeof buf - strlen(buf) - 1U); space_left = (int) (sizeof buf - strlen(buf) - 1U);
if (endc - gc.context.engraving.nextc > space_left) { if (endc - gc.context.engraving.nextc > space_left) {
@@ -1305,9 +1334,15 @@ engrave(void)
(void) strncat(buf, gc.context.engraving.nextc, (void) strncat(buf, gc.context.engraving.nextc,
min(space_left, endc - gc.context.engraving.nextc)); min(space_left, endc - gc.context.engraving.nextc));
make_engr_at(u.ux, u.uy, buf, gm.moves - gm.multi, gc.context.engraving.type); make_engr_at(u.ux, u.uy, buf, gm.moves - gm.multi, gc.context.engraving.type);
oep = engr_at(u.ux, u.uy);
if (oep)
oep->eread = 1;
if (*endc) { if (*endc) {
gc.context.engraving.nextc = endc; gc.context.engraving.nextc = endc;
if (neweng) {
newsym(gc.context.engraving.pos.x, gc.context.engraving.pos.y);
}
return 1; /* not yet finished this turn */ return 1; /* not yet finished this turn */
} else { /* finished engraving */ } else { /* finished engraving */
/* actions that happen after the engraving is finished go here */ /* actions that happen after the engraving is finished go here */
@@ -1324,6 +1359,8 @@ engrave(void)
gc.context.engraving.nextc = (char *) 0; gc.context.engraving.nextc = (char *) 0;
gc.context.engraving.stylus = (struct obj *) 0; gc.context.engraving.stylus = (struct obj *) 0;
} }
if (neweng)
newsym(gc.context.engraving.pos.x, gc.context.engraving.pos.y);
return 0; return 0;
} }
@@ -1335,7 +1372,7 @@ sanitize_engravings(void)
struct engr *ep; struct engr *ep;
for (ep = head_engr; ep; ep = ep->nxt_engr) { for (ep = head_engr; ep; ep = ep->nxt_engr) {
sanitize_name(ep->engr_txt); sanitize_name(ep->engr_txt[actual_text]);
} }
} }
@@ -1347,12 +1384,13 @@ save_engravings(NHFILE *nhfp)
for (ep = head_engr; ep; ep = ep2) { for (ep = head_engr; ep; ep = ep2) {
ep2 = ep->nxt_engr; ep2 = ep->nxt_engr;
if (ep->engr_lth && ep->engr_txt[0] && perform_bwrite(nhfp)) { if (ep->engr_alloc
&& ep->engr_txt[actual_text][0] && perform_bwrite(nhfp)) {
if (nhfp->structlevel) { if (nhfp->structlevel) {
bwrite(nhfp->fd, (genericptr_t)&(ep->engr_lth), bwrite(nhfp->fd, (genericptr_t)&(ep->engr_alloc),
sizeof ep->engr_lth); sizeof ep->engr_alloc);
bwrite(nhfp->fd, (genericptr_t)ep, bwrite(nhfp->fd, (genericptr_t)ep,
sizeof (struct engr) + ep->engr_lth); sizeof (struct engr) + ep->engr_alloc);
} }
} }
if (release_data(nhfp)) if (release_data(nhfp))
@@ -1385,7 +1423,13 @@ rest_engravings(NHFILE *nhfp)
} }
ep->nxt_engr = head_engr; ep->nxt_engr = head_engr;
head_engr = ep; head_engr = ep;
ep->engr_txt = (char *) (ep + 1); /* Andreas Bormann */ ep->engr_txt[actual_text] = (char *) (ep + 1); /* Andreas Bormann */
ep->engr_txt[remembered_text] = ep->engr_txt[actual_text] + ep->engr_szeach;
ep->engr_txt[pristine_text] = ep->engr_txt[remembered_text] + ep->engr_szeach;
while (ep->engr_txt[actual_text][0] == ' ')
ep->engr_txt[actual_text]++;
while (ep->engr_txt[remembered_text][0] == ' ')
ep->engr_txt[remembered_text]++;
/* mark as finished for bones levels -- no problem for /* mark as finished for bones levels -- no problem for
* normal levels as the player must have finished engraving * normal levels as the player must have finished engraving
* to be able to move again */ * to be able to move again */
@@ -1409,7 +1453,7 @@ engr_stats(
*count = *size = 0L; *count = *size = 0L;
for (ep = head_engr; ep; ep = ep->nxt_engr) { for (ep = head_engr; ep; ep = ep->nxt_engr) {
++*count; ++*count;
*size += (long) sizeof *ep + (long) ep->engr_lth; *size += (long) sizeof *ep + (long) ep->engr_alloc;
} }
} }
@@ -1451,6 +1495,7 @@ rloc_engr(struct engr *ep)
ep->engr_x = tx; ep->engr_x = tx;
ep->engr_y = ty; ep->engr_y = ty;
newsym(tx, ty); /* caller took care of the old location */
} }
/* Create a headstone at the given location. /* Create a headstone at the given location.
@@ -1493,6 +1538,23 @@ disturb_grave(coordxy x, coordxy y)
} }
} }
void
see_engraving(struct engr *ep)
{
newsym(ep->engr_x, ep->engr_y);
}
/* like see_engravings() but overrides vision, but
only for some types of engravings that can be felt */
void
feel_engraving(struct engr *ep)
{
ep->eread = 1;
map_engraving(ep, 1);
/* in case it's beneath something, redisplay the something */
newsym(ep->engr_x, ep->engr_y);
}
static const char blind_writing[][21] = { static const char blind_writing[][21] = {
{0x44, 0x66, 0x6d, 0x69, 0x62, 0x65, 0x22, 0x45, 0x7b, 0x71, {0x44, 0x66, 0x6d, 0x69, 0x62, 0x65, 0x22, 0x45, 0x7b, 0x71,
0x65, 0x6d, 0x72, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, 0x65, 0x6d, 0x72, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },

View File

@@ -43,6 +43,7 @@ static void domenucontrols(void);
extern void port_help(void); extern void port_help(void);
#endif #endif
static char *setopt_cmd(char *); static char *setopt_cmd(char *);
static boolean add_quoted_engraving(coordxy, coordxy, char *);
static const char invisexplain[] = "remembered, unseen, creature", static const char invisexplain[] = "remembered, unseen, creature",
altinvisexplain[] = "unseen creature"; /* for clairvoyance */ altinvisexplain[] = "unseen creature"; /* for clairvoyance */
@@ -653,6 +654,10 @@ lookat(coordxy x, coordxy y, char *buf, char *monbuf)
case S_ice: /* for hallucination; otherwise defsyms[] would be fine */ case S_ice: /* for hallucination; otherwise defsyms[] would be fine */
Strcpy(buf, waterbody_name(x, y)); Strcpy(buf, waterbody_name(x, y));
break; break;
case S_engroom:
case S_engrcorr:
Strcpy(buf, "engraving");
break;
case S_stone: case S_stone:
if (!levl[x][y].seenv) { if (!levl[x][y].seenv) {
Strcpy(buf, "unexplored"); Strcpy(buf, "unexplored");
@@ -1266,6 +1271,12 @@ do_screen_description(coord cc, boolean looked, int sym, char *out_str,
: !(alt_i == S_stone : !(alt_i == S_stone
|| strcmp(x_str, "air") == 0 || strcmp(x_str, "air") == 0
|| strcmp(x_str, "land") == 0); || strcmp(x_str, "land") == 0);
if (alt_i == S_engroom || alt_i == S_engrcorr) {
article = 1;
x_str = "engraving";
need_to_look = TRUE;
}
found = add_cmap_descr(found, alt_i, glyph, article, found = add_cmap_descr(found, alt_i, glyph, article,
cc, x_str, prefix, cc, x_str, prefix,
&hit_trap, firstmatch, out_str); &hit_trap, firstmatch, out_str);
@@ -1393,9 +1404,11 @@ do_screen_description(coord cc, boolean looked, int sym, char *out_str,
if (look_buf[0] != '\0') if (look_buf[0] != '\0')
*firstmatch = look_buf; *firstmatch = look_buf;
if (*(*firstmatch)) { if (*(*firstmatch)) {
Snprintf(temp_buf, sizeof temp_buf, " (%s)", *firstmatch); if (strncmp(look_buf, "engraving", 9) != 0) {
(void) strncat(out_str, temp_buf, Snprintf(temp_buf, sizeof temp_buf, " (%s)", *firstmatch);
BUFSZ - strlen(out_str) - 1); (void) strncat(out_str, temp_buf,
BUFSZ - strlen(out_str) - 1);
}
found = 1; /* we have something to look up */ found = 1; /* we have something to look up */
} }
if (monbuf[0]) { if (monbuf[0]) {
@@ -1409,6 +1422,24 @@ do_screen_description(coord cc, boolean looked, int sym, char *out_str,
return found; return found;
} }
static boolean
add_quoted_engraving(coordxy x, coordxy y, char *buf)
{
char temp_buf[BUFSZ];
struct engr *ep = engr_at(x, y);
if (ep) {
if (ep->eread)
Snprintf(temp_buf, sizeof temp_buf, " with remembered text: \"%s\"",
ep->engr_txt[remembered_text]);
else
Snprintf(temp_buf, sizeof temp_buf, " that you've never read");
(void) strncat(buf, temp_buf, BUFSZ - strlen(buf) - 1);
return TRUE;
}
return FALSE;
}
/* also used by getpos hack in do_name.c */ /* also used by getpos hack in do_name.c */
const char what_is_an_unknown_object[] = "an unknown object"; const char what_is_an_unknown_object[] = "an unknown object";
@@ -1604,6 +1635,18 @@ do_look(int mode, coord *click_cc)
/* Finally, print out our explanation. */ /* Finally, print out our explanation. */
if (found) { if (found) {
if (ans != LOOK_QUICK && ans != LOOK_ONCE
&& (ans == LOOK_VERBOSE || (flags.help && !quick))
&& !clicklook
&& !strncmp(firstmatch, "engraving", 9)) {
char engbuf[BUFSZ];
engbuf[0] = '\0';
if (add_quoted_engraving(cc.x, cc.y, engbuf)) {
Snprintf(eos(out_str), BUFSZ - strlen(out_str) - 1,
engbuf);
}
}
/* use putmixed() because there may be an encoded glyph present */ /* use putmixed() because there may be an encoded glyph present */
putmixed(WIN_MESSAGE, 0, out_str); putmixed(WIN_MESSAGE, 0, out_str);
#ifdef DUMPLOG #ifdef DUMPLOG

File diff suppressed because it is too large Load Diff