polyself typo
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@@ -167,6 +167,7 @@ uncontrolled teleports did not handle leashed pets
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minetown fountain warnings shouldn't prevent finding gems/coins in fountain
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order of container and objects was different for mazelike and roomfilled levels
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minetown guards only enforce town rules inside the town proper
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electric damage heals hero polymorphed into flesh golem rather than iron golem
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Platform- and/or Interface-Specific Fixes
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@@ -1238,7 +1238,7 @@ int damtype, dam;
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if (u.umonnum != PM_FLESH_GOLEM && u.umonnum != PM_IRON_GOLEM)
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return;
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switch (damtype) {
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case AD_ELEC: if (u.umonnum == PM_IRON_GOLEM)
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case AD_ELEC: if (u.umonnum == PM_FLESH_GOLEM)
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heal = dam / 6; /* Approx 1 per die */
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break;
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case AD_FIRE: if (u.umonnum == PM_IRON_GOLEM)
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