SELF_RECOVER for win32

- define SELF_RECOVER for win32
- add code to perform a recover operation from
  within NetHack itself when SELF_RECOVER is defined
This commit is contained in:
nethack.allison
2002-08-21 03:30:19 +00:00
parent 591b832a84
commit 3515dcf1f1
5 changed files with 253 additions and 24 deletions

View File

@@ -132,6 +132,9 @@ int FDECL(parse_config_line, (FILE *,char *,char *,char *));
#ifdef NOCWD_ASSUMPTIONS
STATIC_DCL void FDECL(adjust_prefix, (char *, int));
#endif
#ifdef SELF_RECOVER
STATIC_DCL boolean FDECL(copy_bytes, (int, int));
#endif
/*
@@ -2083,4 +2086,167 @@ const char* s;
/* ---------- END PANIC/IMPOSSIBLE LOG ----------- */
#ifdef SELF_RECOVER
/* ---------- BEGIN INTERNAL RECOVER ----------- */
boolean
recover_savefile()
{
int gfd, lfd, sfd;
int lev, savelev, hpid;
xchar levc;
struct version_info version_data;
int processed[256];
char savename[SAVESIZE];
for (lev = 0; lev < 256; lev++)
processed[lev] = 0;
/* level 0 file contains:
* pid of creating process (ignored here)
* level number for current level of save file
* name of save file nethack would have created
* and game state
*/
gfd = open_levelfile(0);
if (gfd < 0) {
raw_printf("Cannot open level 0 for %s.\n", lock);
return FALSE;
}
if (read(gfd, (genericptr_t) &hpid, sizeof hpid) != sizeof hpid) {
raw_printf(
"\nCheckpoint data incompletely written or subsequently clobbered. Recovery impossible.");
(void)close(gfd);
return FALSE;
}
#if defined(WIN32) && !defined(WIN_CE)
if (is_NetHack_process(hpid)) {
raw_printf(
"\nThe level files belong to an active NetHack process and cannot be recovered.");
(void)close(gfd);
return FALSE;
}
#endif
if (read(gfd, (genericptr_t) &savelev, sizeof(savelev))
!= sizeof(savelev)) {
raw_printf("\nCheckpointing was not in effect for %s -- recovery impossible.\n",
lock);
(void)close(gfd);
return FALSE;
}
if ((read(gfd, (genericptr_t) savename, sizeof savename)
!= sizeof savename) ||
(read(gfd, (genericptr_t) &version_data, sizeof version_data)
!= sizeof version_data)) {
raw_printf("\nError reading %s -- can't recover.\n", lock);
(void)close(gfd);
return FALSE;
}
/* save file should contain:
* version info
* current level (including pets)
* (non-level-based) game state
* other levels
*/
set_savefile_name();
sfd = create_savefile();
if (sfd < 0) {
raw_printf("\nCannot recover savefile %s.\n", SAVEF);
(void)close(gfd);
return FALSE;
}
lfd = open_levelfile(savelev);
if (lfd < 0) {
raw_printf("\nCannot open level of save for %s.\n", lock);
(void)close(gfd);
(void)close(sfd);
delete_savefile();
return FALSE;
}
if (write(sfd, (genericptr_t) &version_data, sizeof version_data)
!= sizeof version_data) {
raw_printf("\nError writing %s; recovery failed.", SAVEF);
(void)close(gfd);
(void)close(sfd);
delete_savefile();
return FALSE;
}
if (!copy_bytes(lfd, sfd)) {
(void) close(lfd);
(void) close(sfd);
delete_savefile();
return FALSE;
}
(void)close(lfd);
processed[savelev] = 1;
if (!copy_bytes(gfd, sfd)) {
(void) close(lfd);
(void) close(sfd);
delete_savefile();
return FALSE;
}
(void)close(gfd);
processed[0] = 1;
for (lev = 1; lev < 256; lev++) {
/* level numbers are kept in xchars in save.c, so the
* maximum level number (for the endlevel) must be < 256
*/
if (lev != savelev) {
lfd = open_levelfile(lev);
if (lfd >= 0) {
/* any or all of these may not exist */
levc = (xchar) lev;
write(sfd, (genericptr_t) &levc, sizeof(levc));
if (!copy_bytes(lfd, sfd)) {
(void) close(lfd);
(void) close(sfd);
delete_savefile();
return FALSE;
}
(void)close(lfd);
processed[lev] = 1;
}
}
}
(void)close(sfd);
/*
* We have a successful savefile!
* Only now do we erase the level files.
*/
for (lev = 0; lev < 256; lev++) {
if (processed[lev]) {
const char *fq_lock;
set_levelfile_name(lock, lev);
fq_lock = fqname(lock, LEVELPREFIX, 3);
(void) unlink(fq_lock);
}
}
return TRUE;
}
boolean
copy_bytes(ifd, ofd)
int ifd, ofd;
{
char buf[BUFSIZ];
int nfrom, nto;
do {
nfrom = read(ifd, buf, BUFSIZ);
nto = write(ofd, buf, nfrom);
if (nto != nfrom) return FALSE;
} while (nfrom == BUFSIZ);
return TRUE;
}
/* ---------- END INTERNAL RECOVER ----------- */
#endif /*SELF_RECOVER*/
/*files.c*/