pull request #660 from NullCGT - sleeping monsters

Indicate to players that monsters are sleeping.

Closes #660
This commit is contained in:
Kestrel Gregorich-Trevor
2022-01-20 10:24:10 -06:00
committed by PatR
parent 462e13f07b
commit 355ed43a29
6 changed files with 21 additions and 1 deletions

View File

@@ -1503,6 +1503,7 @@ extern void maybe_mnexto(struct monst *);
extern int mnearto(struct monst *, xchar, xchar, boolean, unsigned);
extern void m_respond(struct monst *);
extern void setmangry(struct monst *, boolean);
extern void wake_msg(struct monst *, boolean);
extern void wakeup(struct monst *, boolean);
extern void wake_nearby(void);
extern void wake_nearto(int, int, int);