more status handling updates

Suppress unneeded spaces from a couple of fields
	BL_LEVELDESC	- trailing spaces.
	BL_CAP		- it only contains a space
This commit is contained in:
nhmall
2018-05-12 14:10:52 -04:00
parent 9a87064cca
commit 3598fcc929
2 changed files with 133 additions and 20 deletions

View File

@@ -77,6 +77,7 @@ struct tty_status_fields {
int x, y;
size_t lth;
boolean valid;
boolean dirty;
boolean redraw;
};
#endif

View File

@@ -182,6 +182,7 @@ STATIC_DCL void NDECL(render_status);
STATIC_DCL void FDECL(tty_putstatusfield, (struct tty_status_fields *,
const char *, int, int));
STATIC_DCL int FDECL(set_cond_shrinklvl, (int, int));
STATIC_DCL boolean NDECL(check_windowdata);
#endif
/*
@@ -3448,7 +3449,6 @@ static unsigned long *tty_colormasks;
static struct tty_status_fields
tty_status[2][MAXBLSTATS]; /* 2: first index is for current
and previous */
static int st_fld;
static int hpbar_percent, hpbar_color;
static struct condition_t {
long mask;
@@ -3478,7 +3478,21 @@ static enum statusfields fieldorder[2][15] = { /* 2: two status lines */
BL_AC, BL_XP, BL_EXP, BL_HD, BL_TIME, BL_HUNGER,
BL_CAP, BL_CONDITION, BL_FLUSH }
};
static boolean windowdata_init = FALSE;
/* This controls whether to skip fields that aren't
* flagged as requiring updating during the current
* render_status().
*
* Hopefully that can be confirmed as working correctly
* for all platforms eventually and the conditional
* setting below can be removed.
*/
#if defined(UNIX)
static int do_field_opt = 0;
#else
static int do_field_opt = 1;
#endif
#endif /* STATUS_HILITES */
/*
* tty_status_init()
@@ -3497,7 +3511,8 @@ tty_status_init()
tty_status[NOW][i].attr = ATR_NONE;
tty_status[NOW][i].x = 0;
tty_status[NOW][i].y = 0;
tty_status[NOW][i].valid = FALSE;
tty_status[NOW][i].valid = FALSE;
tty_status[NOW][i].dirty = FALSE;
tty_status[NOW][i].redraw = FALSE;
tty_status[BEFORE][i] = tty_status[NOW][i];
}
@@ -3587,12 +3602,14 @@ unsigned long *colormasks;
force_update = TRUE;
break;
case BL_CONDITION:
tty_status[NOW][fldidx].idx = fldidx;
tty_condition_bits = *condptr;
tty_colormasks = colormasks;
tty_status[NOW][fldidx].idx = fldidx;
tty_status[NOW][fldidx].valid = TRUE;
tty_status[NOW][fldidx].dirty = TRUE;
break;
default:
tty_status[NOW][fldidx].idx = fldidx;
Sprintf(status_vals[fldidx],
status_fieldfmt[fldidx] ?
status_fieldfmt[fldidx] : "%s", text);
@@ -3600,8 +3617,9 @@ unsigned long *colormasks;
: NO_COLOR;
tty_status[NOW][fldidx].attr = (color & 0xFF00) >> 8;
tty_status[NOW][fldidx].lth = strlen(status_vals[fldidx]);
tty_status[NOW][fldidx].idx = fldidx;
tty_status[NOW][fldidx].valid = TRUE;
tty_status[NOW][fldidx].dirty = TRUE;
break;
}
@@ -3611,12 +3629,33 @@ unsigned long *colormasks;
hpbar_color = do_color ? (color & 0x00FF) : NO_COLOR;
}
/* special case fixups */
/* The core botl engine sends a single blank to the window port
for carrying-capacity when its unused. Let's suppress that */
if (tty_status[NOW][fldidx].lth == 1 &&
status_vals[fldidx][0] == ' ') {
status_vals[fldidx][0] = '\0';
tty_status[NOW][fldidx].lth = 0;
}
/* The core botl engine sends BL_LEVELDESC with trailing blanks
included. Let's suppress one of the trailing blanks */
if (fldidx == BL_LEVELDESC) {
char *lastchar = eos(status_vals[fldidx]);
lastchar--;
while (lastchar && *lastchar == ' '
&& lastchar >= status_vals[fldidx]) {
*lastchar-- = '\0';
tty_status[NOW][fldidx].lth--;
}
}
/* Some other special case fixups */
if (iflags.wc2_hitpointbar && fldidx == BL_TITLE)
tty_status[NOW][fldidx].lth += 2; /* [ and ] */
if (fldidx == BL_GOLD)
tty_status[NOW][fldidx].lth -= 9; /* \GXXXXNNNN counts as 1 */
if (check_fields(force_update))
render_status();
return;
@@ -3632,8 +3671,11 @@ boolean
check_fields(forcefields)
boolean forcefields;
{
int i, row, col;
boolean valid = TRUE, update_right;
int c, i, row, col;
boolean valid = TRUE, matchprev = FALSE, update_right;
if (!windowdata_init && !check_windowdata())
return FALSE;
for (row = 0; row < 2; ++row) {
col = 1;
@@ -3649,16 +3691,44 @@ boolean forcefields;
tty_status[NOW][idx].y = row;
tty_status[NOW][idx].x = col;
/* evaluate */
if (tty_status[NOW][idx].lth != tty_status[BEFORE][idx].lth)
update_right = TRUE;
/*
* Check values against those already on the dislay.
* - Is the additional processing time for this worth it?
*/
matchprev = FALSE;
if (do_field_opt && tty_status[NOW][idx].dirty) {
/* compare values */
const char *ob, *nb; /* old byte, new byte */
c = col - 1;
ob = &wins[WIN_STATUS]->data[row][c];
nb = status_vals[idx];
while (*nb && c < wins[WIN_STATUS]->cols) {
if (*nb != *ob)
break;
nb++;
ob++;
c++;
}
if (!*nb && c > col - 1)
matchprev = TRUE;
}
/*
* With STATUS_HILITES, it is possible that the color
* needs to change even if the text is the same, so
* we flag that here by setting .redraw.
* Then, status_putstr() will see that flag setting
* Then, render_status() will see that flag setting
* and ensure that the tty cell content is updated.
*/
if (forcefields || update_right
* After the field has been updated, render_status()
* will also clear .redraw.
*/
if (forcefields || update_right || !matchprev
|| tty_status[NOW][idx].color != tty_status[BEFORE][idx].color
|| tty_status[NOW][idx].attr != tty_status[BEFORE][idx].attr)
tty_status[NOW][idx].redraw = TRUE;
@@ -3711,7 +3781,7 @@ render_status(VOID_ARGS)
if (WIN_STATUS == WIN_ERR
|| (cw = wins[WIN_STATUS]) == (struct WinDesc *) 0) {
paniclog("status", "WIN_ERR on status window.");
paniclog("render_status", "WIN_ERR on status window.");
return;
}
@@ -3728,8 +3798,17 @@ render_status(VOID_ARGS)
char *text = status_vals[fldidx];
boolean hitpointbar = (fldidx == BL_TITLE && iflags.wc2_hitpointbar);
st_fld = fldidx;
if (st_fld == BL_CONDITION) {
if (do_field_opt && !tty_status[NOW][fldidx].redraw)
continue;
/*
* Ignore zero length fields. check_fields() didn't count
* them in either.
*/
if (!tty_status[NOW][fldidx].lth)
continue;
if (fldidx == BL_CONDITION) {
/*
* +-----------------+
* | Condition Codes |
@@ -3761,7 +3840,7 @@ render_status(VOID_ARGS)
}
tty_curs(WIN_STATUS, x, y);
cl_end();
} else if (st_fld == BL_GOLD) {
} else if (fldidx == BL_GOLD) {
char buf[BUFSZ];
/*
* +-----------+
@@ -3845,26 +3924,32 @@ render_status(VOID_ARGS)
End_Attr(attridx);
}
}
/* reset .redraw */
tty_status[NOW][st_fld].redraw = FALSE;
/* reset .redraw and .dirty now that they've been rendered */
tty_status[NOW][fldidx].dirty = FALSE;
tty_status[NOW][fldidx].redraw = FALSE;
/*
* Make a copy of the entire tty_status struct for comparison
* of current and previous.
*/
tty_status[BEFORE][st_fld] = tty_status[NOW][st_fld]; /* copy struct */
tty_status[BEFORE][fldidx] = tty_status[NOW][fldidx]; /* copy struct */
}
}
}
return;
}
/*
* This is what places a field on the tty display.
* If val isn't null, it will be used rather than
* fld (it takes precedence).
*/
void
tty_putstatusfield(fld, val, x, y)
struct tty_status_fields *fld;
const char *val;
int x,y;
{
int i, ncols, lth;
int i, n, ncols, lth;
struct WinDesc *cw = 0;
const char *text = (char *)0;
@@ -3885,10 +3970,13 @@ int x,y;
tty_curs(NHW_STATUS, x, y);
for (i = 0; i < lth; ++i) {
if ((i + x ) < ncols) {
(void) putchar(*text++);
n = i + x;
if (n < ncols && *text) {
(void) putchar(*text);
ttyDisplay->curx++;
cw->curx++;
cw->data[y][n-1] = *text;
text++;
}
}
}
@@ -3920,6 +4008,30 @@ int col, ncols;
return shrinklvl;
}
/*
* Ensure the underlying status window data start out
* blank and null-terminated.
*/
boolean
check_windowdata(VOID_ARGS)
{
if (WIN_STATUS == WIN_ERR || wins[WIN_STATUS] == (struct WinDesc *) 0) {
paniclog("check_windowdata", " null status window.");
return FALSE;
} else if (!windowdata_init) {
int i, n = wins[WIN_STATUS]->cols;
for (i = 0; i < wins[WIN_STATUS]->cols; ++i)
wins[WIN_STATUS]->data[0][i] = ' ';
wins[WIN_STATUS]->data[0][n - 1] = '\0'; /* null terminate */
for (i = 0; i < wins[WIN_STATUS]->cols; ++i)
wins[WIN_STATUS]->data[1][i] = ' ';
wins[WIN_STATUS]->data[0][n - 1] = '\0'; /* null terminate */
windowdata_init = TRUE;
}
return TRUE;
}
#ifdef TEXTCOLOR
/*
* Return what color this condition should