U29 - mounting steed gets thru tight spots
Mounting a steed would work even when done diagonally at a doorway, such as a shop door. Use test_move to check for all such moves and disallow the mount in this case.
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@@ -227,6 +227,8 @@ fix impossible when hitting/jousting a monster causes it to be killed twice
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fix a GOLDOBJ crash/hang in take_gold() that could be triggered by reading a
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cursed spellbook, or by sitting on a throne
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kicking a tree could produce 0 to 4 killer bees but it should have been 1 to 5
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mounting a steed allowed hero to make moves that would otherwise be disallowed
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including mounting diagonally in a shop doorway
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Platform- and/or Interface-Specific Fixes
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@@ -230,8 +230,9 @@ mount_steed(mtmp, force)
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}
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/* Can the player reach and see the monster? */
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if (u.uswallow || u.ustuck || u.utrap || Punished) {
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if (Punished)
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if (u.uswallow || u.ustuck || u.utrap || Punished ||
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!test_move(u.ux, u.uy, mtmp->mx-u.ux, mtmp->my-u.uy, TEST_MOVE)) {
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if (Punished || !(u.uswallow || u.ustuck || u.utrap))
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You("are unable to swing your %s over.", body_part(LEG));
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else
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You("are stuck here for now.");
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