place the sound_exit_nhsound() calls
This commit is contained in:
@@ -63,6 +63,9 @@ dosave(void)
|
||||
#endif
|
||||
if (dosave0()) {
|
||||
u.uhp = -1; /* universal game's over indicator */
|
||||
if (soundprocs.sound_exit_nhsound)
|
||||
(*soundprocs.sound_exit_nhsound)("dosave");
|
||||
|
||||
/* make sure they see the Saving message */
|
||||
display_nhwindow(WIN_MESSAGE, TRUE);
|
||||
exit_nhwindows("Be seeing you...");
|
||||
|
||||
Reference in New Issue
Block a user