some trailing whitespace in src, include
This commit is contained in:
@@ -119,7 +119,7 @@ struct sinfo {
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/* NetHack ftypes */
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#define NHF_LEVELFILE 1
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#define NHF_SAVEFILE 2
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#define NHF_SAVEFILE 2
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#define NHF_BONESFILE 3
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/* modes */
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#define READING 0x0
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@@ -137,7 +137,7 @@ struct fieldlevel_content {
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boolean binary; /* binary rather than text */
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boolean json; /* JSON */
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};
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typedef struct {
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int fd; /* for traditional structlevel binary writes */
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int mode; /* holds READING, WRITING, or FREEING modes */
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@@ -822,7 +822,7 @@ struct instance_globals {
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dlevel_t level; /* level map */
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long moves; /* turn counter */
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long wailmsg;
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struct obj *migrating_objs; /* objects moving to another dungeon level */
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struct obj *migrating_objs; /* objects moving to another dungeon level */
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struct obj *billobjs; /* objects not yet paid for */
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#if defined(MICRO) || defined(WIN32)
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char hackdir[PATHLEN]; /* where rumors, help, record are */
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@@ -832,7 +832,7 @@ struct instance_globals {
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struct context_info context;
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char *fqn_prefix[PREFIX_COUNT];
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/* Windowing stuff that's really tty oriented, but present for all ports */
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struct tc_gbl_data tc_gbl_data; /* AS,AE, LI,CO */
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struct tc_gbl_data tc_gbl_data; /* AS,AE, LI,CO */
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#if defined(UNIX) || defined(VMS)
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int locknum; /* max num of simultaneous users */
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#endif
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@@ -883,7 +883,7 @@ struct instance_globals {
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char dogname[PL_PSIZ];
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char catname[PL_PSIZ];
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char horsename[PL_PSIZ];
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char preferred_pet; /* '\0', 'c', 'd', 'n' (none) */
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char preferred_pet; /* '\0', 'c', 'd', 'n' (none) */
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struct monst *mydogs; /* monsters that went down/up together with @ */
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struct monst *migrating_mons; /* monsters moving to another level */
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struct autopickup_exception *apelist;
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@@ -949,7 +949,7 @@ struct instance_globals {
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/* invent.c */
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int lastinvnr; /* 0 ... 51 (never saved&restored) */
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unsigned sortlootmode; /* set by sortloot() for use by sortloot_cmp();
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unsigned sortlootmode; /* set by sortloot() for use by sortloot_cmp();
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* reset by sortloot when done */
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char *invbuf;
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unsigned invbufsiz;
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@@ -990,7 +990,7 @@ struct instance_globals {
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int min_rx; /* rectangle bounds for regions */
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int max_rx;
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int min_ry;
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int max_ry;
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int max_ry;
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int n_loc_filled;
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/* mkmaze.c */
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@@ -158,7 +158,7 @@ typedef struct branch {
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#define MIGR_WITH_HERO 9 /* mon: followers; obj: trap door */
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#define MIGR_NOBREAK 1024 /* bitmask: don't break on delivery */
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#define MIGR_NOSCATTER 2048 /* don't scatter on delivery */
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#define MIGR_TO_SPECIES 4096 /* migrating to species as they are made */
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#define MIGR_TO_SPECIES 4096 /* migrating to species as they are made */
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#define MIGR_LEFTOVERS 8192 /* grab remaining MIGR_TO_SPECIES objects */
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/* level information (saved via ledger number) */
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@@ -2,7 +2,7 @@
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/*-Copyright (c) Michael Allison, 2020. */
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/* NetHack may be freely redistributed. See license for details. */
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#ifndef FNAMESIZ_H
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#ifndef FNAMESIZ_H
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#define FNAMESIZ_H
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/*
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@@ -418,10 +418,10 @@ opt_##a,
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&flags.showrace)
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#ifdef SCORE_ON_BOTL
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NHOPTB(showscore, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
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&flags.showscore)
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&flags.showscore)
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#else
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NHOPTB(showscore, 0, opt_in, set_in_config, Off, Yes, No, No, NoAlias,
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(boolean *) 0)
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(boolean *) 0)
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#endif
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NHOPTB(silent, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
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&flags.silent)
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@@ -443,7 +443,7 @@ opt_##a,
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&iflags.status_updates)
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NHOPTO("status condition fields", o_status_cond, BUFSZ, opt_in,
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set_in_game, No, Yes, No, NoAlias, "edit status condition fields")
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#ifdef STATUS_HILITES
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#ifdef STATUS_HILITES
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NHOPTC(statushilites, 20, opt_in, set_in_game, Yes, Yes, Yes, No, NoAlias,
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"0=no status highlighting, N=show highlights for N turns")
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NHOPTO("status hilite rules", o_status_hilites, BUFSZ, opt_in, set_in_game,
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@@ -85,7 +85,7 @@
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* fix potential buffer overflow in pline(), raw_printf(), and config_error_add()
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* fix potential buffer overflow in choose_windows()
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* use vsnprintf instead of vsprintf in pline.c where possible
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* Windows: incldues a fix from a 3.6.4 post-release update where
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* Windows: incldues a fix from a 3.6.4 post-release update where
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* OPTIONS=map_mode:fit_to_screen could cause a game start failure
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* Windows: users with C-locale unmappable names could get game start failure
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*/
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@@ -23,7 +23,7 @@
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#define CONFIG_FILE "defaults.nh"
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#define GUIDEBOOK_FILE "Guidebook.txt"
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/*
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* The following options are somewhat configurable depending on
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* your compiler.
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@@ -34,7 +34,7 @@ struct TileSetImage {
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struct Pixel *pixels; /* for direct color */
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unsigned char *indexes; /* for paletted images */
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struct Pixel palette[256];
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/* Image description from the file */
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char *image_desc;
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@@ -169,7 +169,7 @@ PANICTRACE_GDB=2 #at conclusion of panic, show a call traceback and then
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#define FCMASK 0660 /* file creation mask */
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/*
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*
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*
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*/
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#define NO_VSNPRINTF /* Avoid vsnprintf, use less-safe vsprintf instead. */
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@@ -178,12 +178,12 @@ PANICTRACE_GDB=2 #at conclusion of panic, show a call traceback and then
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*/
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/* This used to be force-defined for VMS in topten.c, but with
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* the global variable consolidation into g in 3.7, it has to be
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* the global variable consolidation into g in 3.7, it has to be
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* defined here so that decl.h includes the field in g.
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*/
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#define UPDATE_RECORD_IN_PLACE
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/* data librarian defs */
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/* data librarian defs */
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#ifdef DLB
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#define DLBFILE "nh-data.dlb"
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/*
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@@ -111,7 +111,7 @@ extern void interject(int);
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#endif
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/* extern int getlock(void); */
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#endif
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#ifdef _MSC_VER
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#define HAS_STDINT
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#if (_MSC_VER > 1000)
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@@ -153,7 +153,7 @@ save_dungeon(NHFILE *nhfp, boolean perform_write, boolean free_data)
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bwrite(nhfp->fd, (genericptr_t) curr, sizeof *curr);
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}
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count = maxledgerno();
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if (nhfp->structlevel) {
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if (nhfp->structlevel) {
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bwrite(nhfp->fd, (genericptr_t) &count, sizeof count);
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bwrite(nhfp->fd, (genericptr_t) g.level_info,
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(unsigned) count * sizeof (struct linfo));
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@@ -168,7 +168,7 @@ save_dungeon(NHFILE *nhfp, boolean perform_write, boolean free_data)
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for (curr_ms = g.mapseenchn; curr_ms; curr_ms = curr_ms->next) {
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save_mapseen(nhfp, curr_ms);
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}
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}
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}
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if (free_data) {
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@@ -123,7 +123,7 @@ panictrace_handler(int sig_unused UNUSED)
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curses_uncurse_terminal();
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}
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#endif
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f2 = (int) write(2, SIG_MSG, sizeof SIG_MSG - 1);
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nhUse(f2); /* what could we do if write to fd#2 (stderr) fails */
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NH_abort(); /* ... and we're already in the process of quitting? */
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@@ -382,7 +382,7 @@ save_light_sources(NHFILE *nhfp, int range)
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panic("counted %d light sources, wrote %d! [range=%d]", count,
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actual, range);
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}
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if (release_data(nhfp)) {
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for (prev = &g.light_base; (curr = *prev) != 0; ) {
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if (!curr->id.a_monst) {
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@@ -519,7 +519,7 @@ static const char *build_opts[] = {
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#ifdef WIN32
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"strong PRNG seed from CNG BCryptGenRandom()",
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#endif
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#endif /* DEV_RANDOM */
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#endif /* DEV_RANDOM */
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#else /* ISAAC64 */
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#ifdef RANDOM
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"pseudo random numbers generated by random()",
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@@ -312,10 +312,10 @@ joinm:
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static void
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finish_map(
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schar fg_typ,
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schar bg_typ,
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boolean lit,
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boolean walled,
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schar fg_typ,
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schar bg_typ,
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boolean lit,
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boolean walled,
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boolean icedpools)
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{
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int i, j;
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@@ -1887,7 +1887,7 @@ peek_at_iced_corpse_age(struct obj *otmp)
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static void
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obj_timer_checks(
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struct obj *otmp,
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xchar x, xchar y,
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xchar x, xchar y,
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int force) /* 0 = no force so do checks, <0 = force off, >0 force on */
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{
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long tleft = 0L;
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@@ -3314,7 +3314,7 @@ maybe_mnexto(struct monst* mtmp)
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int
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mnearto(
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register struct monst *mtmp,
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xchar x,
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xchar x,
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xchar y,
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boolean move_other) /* make sure mtmp gets to x, y! so move m_at(x, y) */
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{
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@@ -788,7 +788,7 @@ should_displace(
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coord *poss, /* coord poss[9] */
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long *info, /* long info[9] */
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int cnt,
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xchar gx,
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xchar gx,
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xchar gy)
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{
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int shortest_with_displacing = -1;
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@@ -40,7 +40,7 @@ m_has_launcher_and_ammo(struct monst* mtmp)
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/* hero is hit by something other than a monster */
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int
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thitu(
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int tlev,
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int tlev,
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int dam,
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struct obj **objp,
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const char *name) /* if null, then format `*objp' */
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@@ -677,7 +677,7 @@ save_regions(NHFILE* nhfp)
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bwrite(nhfp->fd, (genericptr_t) &g.regions[i]->arg, sizeof (anything));
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}
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}
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skip_lots:
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if (release_data(nhfp))
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clear_regions();
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@@ -1531,7 +1531,7 @@ root_plselection_prompt(
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char *
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build_plselection_prompt(
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char *buf, int buflen,
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char *buf, int buflen,
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int rolenum, int racenum, int gendnum, int alignnum)
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{
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const char *defprompt = "Shall I pick a character for you? [ynaq] ";
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@@ -874,7 +874,7 @@ savetrapchn(NHFILE* nhfp, register struct trap* trap)
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while (trap) {
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trap2 = trap->ntrap;
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if (perform_bwrite(nhfp)) {
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if (nhfp->structlevel)
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if (nhfp->structlevel)
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bwrite(nhfp->fd, (genericptr_t) trap, sizeof *trap);
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}
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if (release_data(nhfp))
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18
src/shk.c
18
src/shk.c
@@ -1570,10 +1570,10 @@ dopay(void)
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*/
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static int
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dopayobj(
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register struct monst* shkp,
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register struct bill_x* bp,
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struct obj** obj_p,
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int which /* 0 => used-up item, 1 => other (unpaid or lost) */,
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register struct monst* shkp,
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register struct bill_x* bp,
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struct obj** obj_p,
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int which /* 0 => used-up item, 1 => other (unpaid or lost) */,
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boolean itemize)
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{
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@@ -2044,7 +2044,7 @@ oid_price_adjustment(struct obj* obj, unsigned int oid)
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/* calculate the value that the shk will charge for [one of] an object */
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static long
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get_cost(
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register struct obj* obj,
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register struct obj* obj,
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register struct monst* shkp) /* if angry, impose a surcharge */
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{
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long tmp = getprice(obj, FALSE),
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@@ -2514,7 +2514,7 @@ add_to_billobjs(struct obj* obj)
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static void
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bill_box_content(
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register struct obj *obj,
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register boolean ininv,
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register boolean ininv,
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register boolean dummy,
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register struct monst *shkp)
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{
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@@ -2613,7 +2613,7 @@ billable(
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void
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addtobill(
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struct obj *obj,
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boolean ininv,
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boolean ininv,
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boolean dummy,
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boolean silent)
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{
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@@ -2876,9 +2876,9 @@ stolen_container(
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long
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stolen_value(
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struct obj *obj,
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xchar x,
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xchar x,
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xchar y,
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boolean peaceful,
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boolean peaceful,
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boolean silent)
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{
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long value = 0L, gvalue = 0L, billamt = 0L;
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@@ -142,7 +142,7 @@ enexto(
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boolean
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enexto_core(
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coord *cc,
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xchar xx,
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xchar xx,
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xchar yy,
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struct permonst *mdat,
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long entflags)
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@@ -1135,7 +1135,7 @@ level_tele_trap(struct trap* trap, unsigned int trflags)
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/* check whether monster can arrive at location <x,y> via Tport (or fall) */
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static boolean
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rloc_pos_ok(
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register int x,
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register int x,
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register int y, /* x,y - coordinates of candidate location */
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struct monst *mtmp)
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{
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@@ -596,7 +596,7 @@ fall_through(
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struct monst *
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animate_statue(
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struct obj *statue,
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xchar x,
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xchar x,
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xchar y,
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int cause,
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int *fail_reason)
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@@ -776,7 +776,7 @@ animate_statue(
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struct monst *
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activate_statue_trap(
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struct trap *trap,
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xchar x,
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xchar x,
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xchar y,
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boolean shatter)
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{
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@@ -2950,7 +2950,7 @@ feeltrap(struct trap* trap)
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static int
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mkroll_launch(
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struct trap *ttmp,
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xchar x,
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xchar x,
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xchar y,
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short otyp,
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long ocount)
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@@ -3796,7 +3796,7 @@ fire_damage(
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int
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fire_damage_chain(
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struct obj *chain,
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boolean force,
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boolean force,
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boolean here,
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xchar x,
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xchar y)
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@@ -39,7 +39,7 @@ getversionstring(char *buf)
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#if defined(RUNTIME_PORT_ID)
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tmp = get_port_id(tmpbuf);
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if (tmp)
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Snprintf(eos(buf), (sizeof buf - strlen(buf)) - 1,
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Snprintf(eos(buf), (sizeof buf - strlen(buf)) - 1,
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"%s%s", c++ ? "," : "", tmp);
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#endif
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if (nomakedefs.git_sha)
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@@ -223,7 +223,7 @@ early_version_info(boolean pastebuf)
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raw_printf("%s", buf);
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if (pastebuf) {
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#if defined(RUNTIME_PASTEBUF_SUPPORT) && !defined(LIBNH)
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#if defined(RUNTIME_PASTEBUF_SUPPORT) && !defined(LIBNH)
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/*
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* Call a platform/port-specific routine to insert the
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* version information into a paste buffer. Useful for
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