some trailing whitespace in src, include
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@@ -119,7 +119,7 @@ struct sinfo {
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/* NetHack ftypes */
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#define NHF_LEVELFILE 1
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#define NHF_SAVEFILE 2
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#define NHF_SAVEFILE 2
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#define NHF_BONESFILE 3
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/* modes */
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#define READING 0x0
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@@ -137,7 +137,7 @@ struct fieldlevel_content {
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boolean binary; /* binary rather than text */
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boolean json; /* JSON */
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};
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typedef struct {
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int fd; /* for traditional structlevel binary writes */
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int mode; /* holds READING, WRITING, or FREEING modes */
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@@ -822,7 +822,7 @@ struct instance_globals {
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dlevel_t level; /* level map */
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long moves; /* turn counter */
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long wailmsg;
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struct obj *migrating_objs; /* objects moving to another dungeon level */
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struct obj *migrating_objs; /* objects moving to another dungeon level */
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struct obj *billobjs; /* objects not yet paid for */
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#if defined(MICRO) || defined(WIN32)
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char hackdir[PATHLEN]; /* where rumors, help, record are */
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@@ -832,7 +832,7 @@ struct instance_globals {
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struct context_info context;
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char *fqn_prefix[PREFIX_COUNT];
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/* Windowing stuff that's really tty oriented, but present for all ports */
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struct tc_gbl_data tc_gbl_data; /* AS,AE, LI,CO */
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struct tc_gbl_data tc_gbl_data; /* AS,AE, LI,CO */
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#if defined(UNIX) || defined(VMS)
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int locknum; /* max num of simultaneous users */
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#endif
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@@ -883,7 +883,7 @@ struct instance_globals {
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char dogname[PL_PSIZ];
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char catname[PL_PSIZ];
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char horsename[PL_PSIZ];
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char preferred_pet; /* '\0', 'c', 'd', 'n' (none) */
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char preferred_pet; /* '\0', 'c', 'd', 'n' (none) */
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struct monst *mydogs; /* monsters that went down/up together with @ */
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struct monst *migrating_mons; /* monsters moving to another level */
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struct autopickup_exception *apelist;
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@@ -949,7 +949,7 @@ struct instance_globals {
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/* invent.c */
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int lastinvnr; /* 0 ... 51 (never saved&restored) */
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unsigned sortlootmode; /* set by sortloot() for use by sortloot_cmp();
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unsigned sortlootmode; /* set by sortloot() for use by sortloot_cmp();
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* reset by sortloot when done */
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char *invbuf;
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unsigned invbufsiz;
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@@ -990,7 +990,7 @@ struct instance_globals {
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int min_rx; /* rectangle bounds for regions */
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int max_rx;
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int min_ry;
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int max_ry;
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int max_ry;
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int n_loc_filled;
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/* mkmaze.c */
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@@ -158,7 +158,7 @@ typedef struct branch {
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#define MIGR_WITH_HERO 9 /* mon: followers; obj: trap door */
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#define MIGR_NOBREAK 1024 /* bitmask: don't break on delivery */
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#define MIGR_NOSCATTER 2048 /* don't scatter on delivery */
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#define MIGR_TO_SPECIES 4096 /* migrating to species as they are made */
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#define MIGR_TO_SPECIES 4096 /* migrating to species as they are made */
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#define MIGR_LEFTOVERS 8192 /* grab remaining MIGR_TO_SPECIES objects */
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/* level information (saved via ledger number) */
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@@ -2,7 +2,7 @@
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/*-Copyright (c) Michael Allison, 2020. */
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/* NetHack may be freely redistributed. See license for details. */
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#ifndef FNAMESIZ_H
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#ifndef FNAMESIZ_H
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#define FNAMESIZ_H
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/*
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@@ -418,10 +418,10 @@ opt_##a,
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&flags.showrace)
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#ifdef SCORE_ON_BOTL
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NHOPTB(showscore, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
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&flags.showscore)
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&flags.showscore)
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#else
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NHOPTB(showscore, 0, opt_in, set_in_config, Off, Yes, No, No, NoAlias,
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(boolean *) 0)
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(boolean *) 0)
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#endif
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NHOPTB(silent, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
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&flags.silent)
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@@ -443,7 +443,7 @@ opt_##a,
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&iflags.status_updates)
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NHOPTO("status condition fields", o_status_cond, BUFSZ, opt_in,
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set_in_game, No, Yes, No, NoAlias, "edit status condition fields")
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#ifdef STATUS_HILITES
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#ifdef STATUS_HILITES
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NHOPTC(statushilites, 20, opt_in, set_in_game, Yes, Yes, Yes, No, NoAlias,
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"0=no status highlighting, N=show highlights for N turns")
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NHOPTO("status hilite rules", o_status_hilites, BUFSZ, opt_in, set_in_game,
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@@ -85,7 +85,7 @@
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* fix potential buffer overflow in pline(), raw_printf(), and config_error_add()
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* fix potential buffer overflow in choose_windows()
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* use vsnprintf instead of vsprintf in pline.c where possible
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* Windows: incldues a fix from a 3.6.4 post-release update where
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* Windows: incldues a fix from a 3.6.4 post-release update where
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* OPTIONS=map_mode:fit_to_screen could cause a game start failure
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* Windows: users with C-locale unmappable names could get game start failure
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*/
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@@ -23,7 +23,7 @@
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#define CONFIG_FILE "defaults.nh"
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#define GUIDEBOOK_FILE "Guidebook.txt"
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/*
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* The following options are somewhat configurable depending on
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* your compiler.
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@@ -34,7 +34,7 @@ struct TileSetImage {
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struct Pixel *pixels; /* for direct color */
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unsigned char *indexes; /* for paletted images */
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struct Pixel palette[256];
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/* Image description from the file */
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char *image_desc;
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@@ -169,7 +169,7 @@ PANICTRACE_GDB=2 #at conclusion of panic, show a call traceback and then
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#define FCMASK 0660 /* file creation mask */
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/*
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*
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*
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*/
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#define NO_VSNPRINTF /* Avoid vsnprintf, use less-safe vsprintf instead. */
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@@ -178,12 +178,12 @@ PANICTRACE_GDB=2 #at conclusion of panic, show a call traceback and then
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*/
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/* This used to be force-defined for VMS in topten.c, but with
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* the global variable consolidation into g in 3.7, it has to be
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* the global variable consolidation into g in 3.7, it has to be
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* defined here so that decl.h includes the field in g.
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*/
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#define UPDATE_RECORD_IN_PLACE
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/* data librarian defs */
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/* data librarian defs */
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#ifdef DLB
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#define DLBFILE "nh-data.dlb"
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/*
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@@ -111,7 +111,7 @@ extern void interject(int);
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#endif
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/* extern int getlock(void); */
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#endif
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#ifdef _MSC_VER
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#define HAS_STDINT
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#if (_MSC_VER > 1000)
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