Merge branch 'NetHack-3.6'
This commit is contained in:
@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.192 $ $NHDT-Date: 1574882658 2019/11/27 19:24:18 $
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.197 $ $NHDT-Date: 1575173931 2019/12/01 04:18:51 $
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This fixes36.3 file is here to capture information about updates in the 3.6.x
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lineage following the release of 3.6.2 in May 2019. Please note, however,
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@@ -320,6 +320,8 @@ update window port spec to include a color-availability table that the window
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function in src/windows.c which uses a few data checks only and
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elminates multiple string function calls for each map cell update
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that were being done in some cases previously
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taking off a fedora or dented pot (no-delay helmets) left the helmet stuck
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and took off hero's suit
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unix: fix double DLB definition in linux hints file
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windows: fix --showpaths output for the data file which relies on being
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constructed programmatically to incorporate the version suffix
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 do_wear.c $NHDT-Date: 1574638390 2019/11/24 23:33:10 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.114 $ */
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/* NetHack 3.6 do_wear.c $NHDT-Date: 1575173934 2019/12/01 04:18:54 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.115 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2012. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1573,28 +1573,46 @@ int
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armoroff(otmp)
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struct obj *otmp;
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{
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register int delay = -objects[otmp->otyp].oc_delay;
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static char offdelaybuf[60];
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int delay = -objects[otmp->otyp].oc_delay;
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const char *what = 0;
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if (cursed(otmp))
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return 0;
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/* this used to make assumptions about which types of armor had
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delays and which didn't; now both are handled for all types */
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if (delay) {
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nomul(delay);
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g.multi_reason = "disrobing";
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if (is_helmet(otmp)) {
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/* ick... */
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g.nomovemsg = !strcmp(helm_simple_name(otmp), "hat")
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? "You finish taking off your hat."
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: "You finish taking off your helmet.";
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what = helm_simple_name(otmp);
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g.afternmv = Helmet_off;
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} else if (is_gloves(otmp)) {
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g.nomovemsg = "You finish taking off your gloves.";
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what = gloves_simple_name(otmp);
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g.afternmv = Gloves_off;
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} else if (is_boots(otmp)) {
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g.nomovemsg = "You finish taking off your boots.";
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what = c_boots;
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g.afternmv = Boots_off;
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} else {
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g.nomovemsg = "You finish taking off your suit.";
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} else if (is_suit(otmp)) {
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what = suit_simple_name(otmp);
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g.afternmv = Armor_off;
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} else if (is_cloak(otmp)) {
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what = cloak_simple_name(otmp);
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g.afternmv = Cloak_off;
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} else if (is_shield(otmp)) {
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what = c_shield;
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g.afternmv = Shield_off;
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} else if (is_shirt(otmp)) {
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what = c_shirt;
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g.afternmv = Shirt_off;
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} else {
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impossible("Taking off unknown armor (%d: %d), delay %d",
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otmp->otyp, objects[otmp->otyp].oc_armcat, delay);
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}
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if (what) {
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Sprintf(offdelaybuf, "You finish taking off your %s.", what);
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nomovemsg = offdelaybuf;
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}
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} else {
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/* Be warned! We want off_msg after removing the item to
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@@ -1618,8 +1636,19 @@ struct obj *otmp;
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(void) Cloak_off();
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else if (is_shield(otmp))
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(void) Shield_off();
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else
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else if (is_helmet(otmp))
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(void) Helmet_off();
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else if (is_gloves(otmp))
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(void) Gloves_off();
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else if (is_boots(otmp))
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(void) Boots_off();
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else if (is_shirt(otmp))
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(void) Shirt_off();
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else if (is_suit(otmp))
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(void) Armor_off();
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else
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impossible("Taking off unknown armor (%d: %d), no delay",
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otmp->otyp, objects[otmp->otyp].oc_armcat);
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off_msg(otmp);
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}
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g.context.takeoff.mask = g.context.takeoff.what = 0L;
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@@ -227,6 +227,7 @@ register int col, row;
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}
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}
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#if 0
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int
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has_color(int color)
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{
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@@ -237,6 +238,7 @@ has_color(int color)
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return 0;
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#endif
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}
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#endif
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void
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home()
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