U1039 passive() stoning check tweak

>If you hit a cockatrice with a weapon that immediately breaks
>(like a potion, mirror, or cockatrice egg) you get stoned,

Add a parameter to passive() to make it possible to pass
additional information that indicates that the weapon was
there at the start of the turn, but destroyed during the turn.
This commit is contained in:
nethack.allison
2004-05-09 16:53:16 +00:00
parent c25746f0bf
commit 3ad4bf5b3a
3 changed files with 17 additions and 15 deletions

View File

@@ -2108,7 +2108,7 @@ E boolean FDECL(attack, (struct monst *));
E boolean FDECL(hmon, (struct monst *,struct obj *,int));
E int FDECL(damageum, (struct monst *,struct attack *));
E void FDECL(missum, (struct monst *,struct attack *,BOOLEAN_P));
E int FDECL(passive, (struct monst *,BOOLEAN_P,int,UCHAR_P));
E int FDECL(passive, (struct monst *,BOOLEAN_P,int,UCHAR_P,BOOLEAN_P));
E void FDECL(passive_obj, (struct monst *,struct obj *,struct attack *));
E void FDECL(stumble_onto_mimic, (struct monst *));
E int FDECL(flash_hits_mon, (struct monst *,struct obj *));

View File

@@ -106,7 +106,7 @@ register boolean clumsy;
}
}
(void) passive(mon, TRUE, mon->mhp > 0, AT_KICK);
(void) passive(mon, TRUE, mon->mhp > 0, AT_KICK, FALSE);
if (mon->mhp <= 0 && !trapkilled) killed(mon);
/* may bring up a dialog, so put this after all messages */
@@ -157,12 +157,12 @@ register xchar x, y;
} else if (tmp > (kickdieroll = rnd(20))) {
You("kick %s.", mon_nam(mon));
sum = damageum(mon, uattk);
(void)passive(mon, (boolean)(sum > 0), (sum != 2), AT_KICK);
(void)passive(mon, (boolean)(sum > 0), (sum != 2), AT_KICK, FALSE);
if (sum == 2)
break; /* Defender died */
} else {
missum(mon, uattk, (tmp + armorpenalty > kickdieroll));
(void)passive(mon, 0, 1, AT_KICK);
(void)passive(mon, 0, 1, AT_KICK,FALSE);
}
}
return;
@@ -172,7 +172,7 @@ register xchar x, y;
!is_flyer(mon->data)) {
pline("Floating in the air, you miss wildly!");
exercise(A_DEX, FALSE);
(void) passive(mon, FALSE, 1, AT_KICK);
(void) passive(mon, FALSE, 1, AT_KICK, FALSE);
return;
}
@@ -183,7 +183,7 @@ register xchar x, y;
if(!rn2((i < j/10) ? 2 : (i < j/5) ? 3 : 4)) {
if(martial() && !rn2(2)) goto doit;
Your("clumsy kick does no damage.");
(void) passive(mon, FALSE, 1, AT_KICK);
(void) passive(mon, FALSE, 1, AT_KICK, FALSE);
return;
}
if(i < j/10) clumsy = TRUE;
@@ -204,7 +204,7 @@ doit:
if(!nohands(mon->data) && !rn2(martial() ? 5 : 3)) {
pline("%s blocks your %skick.", Monnam(mon),
clumsy ? "clumsy " : "");
(void) passive(mon, FALSE, 1, AT_KICK);
(void) passive(mon, FALSE, 1, AT_KICK, FALSE);
return;
} else {
mnexto(mon);
@@ -221,7 +221,7 @@ doit:
"slides" : "jumps"),
clumsy ? "easily" : "nimbly",
clumsy ? "clumsy " : "");
(void) passive(mon, FALSE, 1, AT_KICK);
(void) passive(mon, FALSE, 1, AT_KICK, FALSE);
return;
}
}

View File

@@ -482,7 +482,8 @@ hitum(mon, uattk)
struct monst *mon;
struct attack *uattk;
{
boolean malive;
boolean malive, wep_was_destroyed = FALSE;
struct obj *wepbefore = uwep;
int armorpenalty, attknum = 0,
x = u.ux + u.dx, y = u.uy + u.dy,
tmp = find_roll_to_hit(mon, uattk->aatyp, uwep,
@@ -502,8 +503,8 @@ struct attack *uattk;
malive = known_hitum(mon, uswapwep, &mhit,
tmp, armorpenalty, uattk);
}
(void) passive(mon, mhit, malive, AT_WEAP);
if (wepbefore && !uwep) wep_was_destroyed = TRUE;
(void) passive(mon, mhit, malive, AT_WEAP, wep_was_destroyed);
return(malive);
}
@@ -2153,10 +2154,10 @@ use_weapon:
rehumanize();
}
if (sum[i] == 2)
return((boolean)passive(mon, 1, 0, mattk->aatyp));
return((boolean)passive(mon, 1, 0, mattk->aatyp, FALSE));
/* defender dead */
else {
(void) passive(mon, sum[i], 1, mattk->aatyp);
(void) passive(mon, sum[i], 1, mattk->aatyp, FALSE);
nsum |= sum[i];
}
if (!Upolyd)
@@ -2170,11 +2171,12 @@ use_weapon:
/* Special (passive) attacks on you by monsters done here. */
int
passive(mon, mhit, malive, aatyp)
passive(mon, mhit, malive, aatyp, wep_was_destroyed)
register struct monst *mon;
register boolean mhit;
register int malive;
uchar aatyp;
boolean wep_was_destroyed;
{
register struct permonst *ptr = mon->data;
register int i, tmp;
@@ -2224,7 +2226,7 @@ uchar aatyp;
if (aatyp == AT_MAGC) protector = W_ARMG;
if (protector == 0L || /* no protection */
(protector == W_ARMG && !uarmg && !uwep) ||
(protector == W_ARMG && !uarmg && !uwep && !wep_was_destroyed) ||
(protector == W_ARMF && !uarmf) ||
(protector == W_ARMH && !uarmh) ||
(protector == (W_ARMC|W_ARMG) && (!uarmc || !uarmg))) {