Started work to support per monitor DPI. Using DPI to scale tiles

appropriately.

Renamed ntassert to nhassert.  (Naming mistake caused by using ntassert
at work).

Re-ordered a few more includes to get window headers included before
nethack headers.
This commit is contained in:
Bart House
2018-11-12 17:45:22 -08:00
parent f3bc4af242
commit 3bb759a9ab
9 changed files with 166 additions and 126 deletions

View File

@@ -5,14 +5,15 @@
// winhack.cpp : Defines the entry point for the application.
//
#include "win10.h"
#include <process.h>
#include "winMS.h"
#include "hack.h"
#include "dlb.h"
#include "resource.h"
#include "mhmain.h"
#include "mhmap.h"
#include "win10.h"
/* Borland and MinGW redefine "boolean" in shlwapi.h,
so just use the little bit we need */