fix build break when there's no #define for CLIPPING

This commit is contained in:
nhmall
2020-02-26 21:38:38 -05:00
parent 5e3e20835b
commit 3c95cba526

View File

@@ -445,7 +445,7 @@ char **argv UNUSED;
if (tty_procs.wincap2 & WC2_STATUSLINES)
set_wc2_option_mod_status(WC2_STATUSLINES,
#ifndef CLIPPING
(LI < 1 + ROWNO + 2) ? DISP_IN_GAME :
(LI < 1 + ROWNO + 2) ? set_gameview :
#endif
set_in_game);
}