curses STATUS_HILITES
Honor hilite_status rules specifying color even if curses-specific option 'guicolor' is off. Update status from scratch when 'O' is used to manipulate hilite_status rules.
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.274 $ $NHDT-Date: 1552521022 2019/03/13 23:50:22 $
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$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.275 $ $NHDT-Date: 1552637574 2019/03/15 08:12:54 $
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This fixes36.2 file is here to capture information about updates in the 3.6.x
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lineage following the release of 3.6.1 in April 2018. Please note, however,
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@@ -479,6 +479,8 @@ curses: when getting multi-character responses from player, support <delete>
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<escape> to core if ESC is typed when there is no input entered
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curses: extend preceding <delete> support to typing of extended command names
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curses: support hilite_pet and hilite_pile even when color is disabled
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curses: support color hilite_status rules even if 'guicolor' is off
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curses: update status if 'O' is used to add/change/remove hilite_status rules
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vms: add compile of isaac64.c to Makefile.src and vmsbuild.com
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@@ -850,6 +850,9 @@ preference_update(preference)
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void
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curses_preference_update(const char *pref)
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{
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if (!strcmp(pref, "hilite_status") || !strcmp(pref, "align_status"))
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status_initialize(REASSESS_ONLY);
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if (!strcmp(pref, "align_status")
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|| !strcmp(pref, "align_message")) {
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curses_create_main_windows();
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@@ -87,7 +87,10 @@ curses_toggle_color_attr(WINDOW *win, int color, int attr, int onoff)
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int curses_color;
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/* if color is disabled, just show attribute */
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if ((win == mapwin) ? !iflags.wc_color : !iflags.wc2_guicolor) {
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if ((win == mapwin) ? !iflags.wc_color
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/* statuswin is for #if STATUS_HILITES
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but doesn't need to be conditional */
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: !(iflags.wc2_guicolor || win == statuswin)) {
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#endif
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if (attr != NONE) {
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if (onoff == ON)
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