follow-up from yesterday: ascii_map done uniquely

This commit is contained in:
nhmall
2026-06-04 15:57:53 -04:00
parent 6c1d7c074d
commit 3d46ee9523
+3 -1
View File
@@ -171,7 +171,9 @@ static int optfn_##a(int, int, boolean, char *, char *);
NHOPTB(armorstatus, Advanced, 0, opt_in, set_in_game,
Off, Yes, No, No, NoAlias, &flags.armorstatus, Term_False,
"summarize currently worn armor in a status field")
NHOPTB(ascii_map, Advanced, 0, opt_out, set_in_game,
/* this one needs unique handling because different window ports
expect different defaults */
NHOPTB(ascii_map, Advanced, 0, ascii_map_Def, set_in_game,
ascii_map_Def, Yes, No, No, NoAlias, &iflags.wc_ascii_map,
Term_False, "show map as text")
NHOPTO("autocompletions", Advanced, o_autocomplete, BUFSZ, opt_in,