follow-up from yesterday: ascii_map done uniquely
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+3
-1
@@ -171,7 +171,9 @@ static int optfn_##a(int, int, boolean, char *, char *);
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NHOPTB(armorstatus, Advanced, 0, opt_in, set_in_game,
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NHOPTB(armorstatus, Advanced, 0, opt_in, set_in_game,
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Off, Yes, No, No, NoAlias, &flags.armorstatus, Term_False,
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Off, Yes, No, No, NoAlias, &flags.armorstatus, Term_False,
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"summarize currently worn armor in a status field")
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"summarize currently worn armor in a status field")
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NHOPTB(ascii_map, Advanced, 0, opt_out, set_in_game,
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/* this one needs unique handling because different window ports
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expect different defaults */
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NHOPTB(ascii_map, Advanced, 0, ascii_map_Def, set_in_game,
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ascii_map_Def, Yes, No, No, NoAlias, &iflags.wc_ascii_map,
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ascii_map_Def, Yes, No, No, NoAlias, &iflags.wc_ascii_map,
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Term_False, "show map as text")
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Term_False, "show map as text")
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NHOPTO("autocompletions", Advanced, o_autocomplete, BUFSZ, opt_in,
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NHOPTO("autocompletions", Advanced, o_autocomplete, BUFSZ, opt_in,
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