look_here() arguments
Add LOOKHERE_NOFLAGS to use instead of 0 for look_here()'s 2nd arg. Fix the call to look_here() that passed FALSE.
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@@ -128,8 +128,9 @@ enum cost_alteration_types {
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#define CXN_NOCORPSE 16 /* suppress " corpse" suffix */
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/* flags for look_here() */
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#define LOOKHERE_PICKED_SOME 1
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#define LOOKHERE_SKIP_DFEATURE 2
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#define LOOKHERE_NOFLAGS 0U
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#define LOOKHERE_PICKED_SOME 1U
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#define LOOKHERE_SKIP_DFEATURE 2U
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/* getpos() return values */
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enum getpos_retval {
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@@ -4296,7 +4296,7 @@ dolook(void)
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MSGTYPE={norep,noshow} "You see here"
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interfere with feedback from the look-here command */
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hide_unhide_msgtypes(TRUE, MSGTYP_MASK_REP_SHOW);
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res = look_here(0, FALSE);
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res = look_here(0, LOOKHERE_NOFLAGS);
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/* restore normal msgtype handling */
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hide_unhide_msgtypes(FALSE, MSGTYP_MASK_REP_SHOW);
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return res;
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@@ -365,7 +365,7 @@ check_here(boolean picked_some)
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{
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register struct obj *obj;
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register int ct = 0;
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unsigned lhflags = picked_some ? LOOKHERE_PICKED_SOME : 0;
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unsigned lhflags = picked_some ? LOOKHERE_PICKED_SOME : LOOKHERE_NOFLAGS;
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if (flags.mention_decor) {
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if (describe_decor())
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@@ -1025,7 +1025,7 @@ query_objlist(const char *qstr, /* query string */
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if ((qflags & FEEL_COCKATRICE) && curr->otyp == CORPSE
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&& will_feel_cockatrice(curr, FALSE)) {
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destroy_nhwindow(win); /* stop the menu and revert */
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(void) look_here(0, 0);
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(void) look_here(0, LOOKHERE_NOFLAGS);
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unsortloot(&sortedolist);
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return 0;
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}
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