OPTIONS_FILE port changes
- set OPTIONS_FILE in ntconf.h so makedefs will use it - it gets set to either "ttyoptions" or "guioptions" depending on window port being built - dlb nhdat creation stuffs both into the dlb file
This commit is contained in:
@@ -36,6 +36,16 @@
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#define NO_TERMS
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#define ASCIIGRAPH
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#ifdef OPTIONS_USED
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#undef OPTIONS_USED
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#endif
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#ifdef MSWIN_GRAPHICS
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#define OPTIONS_USED "guioptions"
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#else
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#define OPTIONS_USED "ttyoptions"
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#endif
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#define OPTIONS_FILE OPTIONS_USED
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/* The following is needed for prototypes of certain functions */
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#if defined(_MSC_VER)
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#include <process.h> /* Provides prototypes of exit(), spawn() */
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@@ -1,4 +1,4 @@
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# SCCS Id: @(#)Makefile.bcc 3.4 2002/02/04
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# SCCS Id: @(#)Makefile.bcc 3.4 2002/03/03
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# Copyright (c) NetHack PC Development Team 1993-2002
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#
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# NetHack 3.4.x Makefile for Borland C++ V5.5.1 and above and Borland's MAKE
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@@ -191,27 +191,30 @@ PRECOMPHEAD = N # set to Y if you want to use precomp. headers
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################################################
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!IF "$(GRAPHICAL)" == "Y"
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TILEGAME = $(O)tile.o $(O)mhaskyn.o $(O)mhdlg.o \
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WINPORT = $(O)tile.o $(O)mhaskyn.o $(O)mhdlg.o \
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$(O)mhfont.o $(O)mhinput.o $(O)mhmain.o $(O)mhmap.o \
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$(O)mhmenu.o $(O)mhmsgwnd.o $(O)mhrip.o \
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$(O)mhstatus.o $(O)mhtext.o $(O)mswproc.o $(O)winhack.o
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TILEDEF = -DTILES -DMSWIN_GRAPHICS
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TILERES = $(O)winhack.res
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TILEINCL = -I$(WIN32)
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TILEHDR = $(WIN32)\mhaskyn.h $(WIN32)\mhdlg.h $(WIN32)\mhfont.h \
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WINPFLAG = -DTILES -DMSWIN_GRAPHICS
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NHRES = $(O)winhack.res
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WINPINC = -I$(WIN32)
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WINPHDR = $(WIN32)\mhaskyn.h $(WIN32)\mhdlg.h $(WIN32)\mhfont.h \
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$(WIN32)\mhinput.h $(WIN32)\mhmain.h $(WIN32)\mhmap.h $(WIN32)\mhmenu.h \
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$(WIN32)\mhmsg.h $(WIN32)\mhmsgwnd.h $(WIN32)\mhrip.h $(WIN32)\mhstatus.h \
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$(WIN32)\mhtext.h $(WIN32)\resource.h $(WIN32)\winMS.h
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!ELSE
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TILEGAME = $(O)nttty.o
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TILEDEF = -DWIN32CON
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TILEHDR =
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TILERES = $(O)console.res
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TILEINCL =
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WINPORT = $(O)nttty.o
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WINPFLAG = -DWIN32CON
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WINPHDR =
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NHRES = $(O)console.res
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WINPINC =
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!ENDIF
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TILEUTIL = $(UTIL)\tile2bmp.exe
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TILEBMP = $(SRC)\tiles.bmp
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TILEUTIL16 = $(UTIL)\tile2bmp.exe
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TILEBMP16 = $(SRC)\tiles.bmp
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TILEUTIL32 = $(UTIL)\til2bm32.exe
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TILEBMP32 = $(SRC)\tiles32.bmp
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# These should be left commented in 3.4.x
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#
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@@ -241,14 +244,14 @@ DLBFLG =
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# macros. All builds include the base ones.
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#==========================================
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CFLAGSBASE = -c $(cflags) $(cvarsmt) -I$(INCL) $(TILEINCL) -q $(cdebug) -v
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CFLAGSBASE = -c $(cflags) $(cvarsmt) -I$(INCL) $(WINPINC) -q $(cdebug) -v
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LFLAGSBASE = $(linkdebug) $(verlflags) -L$(bcclib) -v
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#==========================================
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# Util builds
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#==========================================
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CFLAGSU = $(CFLAGSBASE)
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CFLAGSU = $(CFLAGSBASE) $(WINPFLAG)
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LFLAGSU = $(LFLAGSBASE)
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#==========================================
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@@ -256,7 +259,7 @@ LFLAGSU = $(LFLAGSBASE)
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#==========================================
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LFLAGSBASE = $(linkdebug) $(conflags)
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CFLAGS = $(CFLAGSBASE) $(TILEDEF) $(DLBFLG)
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CFLAGS = $(CFLAGSBASE) $(WINPFLAG) $(DLBFLG)
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NHLFLAGS1 = /Gn /v /m /s /Gz /q /c
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lflags = $(LFLAGSBASE) $(NHLFLAGS1)
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@@ -431,12 +434,18 @@ OBJS = $(VOBJ01) $(VOBJ02) $(VOBJ03) $(VOBJ04) $(VOBJ05) \
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$(VOBJ21) $(VOBJ22) $(VOBJ23) $(VOBJ24) $(VOBJ25) \
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$(VOBJ26) $(VOBJ27)
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TILOBJ = $(TILEGAME)
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TILOBJ = $(WINPORT)
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VVOBJ = $(O)version.o
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ALLOBJ = $(TILOBJ) $(SOBJ) $(DLBOBJ) $(TTYOBJ) $(WOBJ) $(OBJS) $(VVOBJ)
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!IF "$(GRAPHICAL)" == "Y"
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OPTIONS_FILE = $(DAT)\guioptions
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!ELSE
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OPTIONS_FILE = $(DAT)\ttyoptions
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!ENDIF
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#==========================================
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# Header file macros
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#==========================================
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@@ -566,7 +575,7 @@ $(O)sp_lev.tag: $(O)utility.tag $(DAT)\bigroom.des $(DAT)\castle.des \
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$(O)utility.tag: $(INCL)\date.h $(INCL)\onames.h $(INCL)\pm.h \
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$(SRC)\monstr.c $(SRC)\vis_tab.c \
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$(U)lev_comp.exe $(INCL)\vis_tab.h \
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$(U)dgn_comp.exe $(U)recover.exe $(TILEUTIL)
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$(U)dgn_comp.exe $(U)recover.exe $(TILEUTIL16)
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@echo utilities made >$@
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@echo utilities made.
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@@ -574,10 +583,10 @@ tileutil: $(U)gif2txt.exe $(U)txt2ppm.exe
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@echo Optional tile development utilities are up to date.
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!IF "$(GRAPHICAL)"=="Y"
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$(TILERES): $(TILEBMP) $(WIN32)\winhack.rc
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$(NHRES): $(TILEBMP16) $(WIN32)\winhack.rc
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@$(rc) -r -fo$@ -i$(WIN32) -dNDEBUG $(WIN32)\winhack.rc
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!ELSE
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$(TILERES): $(NTSYS)\console.rc
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$(NHRES): $(NTSYS)\console.rc
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@$(rc) -r -fo$@ -i$(NTSYS) -dNDEBUG $(NTSYS)\console.rc
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!ENDIF
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@@ -588,9 +597,9 @@ $(TILERES): $(NTSYS)\console.rc
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$(SRC)\uuid.lib: $(bcclib)\uuid.lib
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@copy $(bcclib)\uuid.lib $@
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$(GAMEFILE) : $(ALLOBJ) $(TILERES) $(SRC)\uuid.lib
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$(GAMEFILE) : $(ALLOBJ) $(NHRES) $(SRC)\uuid.lib
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@echo Linking....
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@$(link) $(lflags) $(startobjg) $(ALLOBJ), $@, $(GAME).map,$(libsmt),,$(TILERES)
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@$(link) $(lflags) $(startobjg) $(ALLOBJ), $@, $(GAME).map,$(libsmt),,$(NHRES)
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@if exist $(O)install.tag del $(O)install.tag
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@if exist $(GAMEDIR)\$(GAME).bak del $(GAMEDIR)\$(GAME).bak
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@@ -802,14 +811,16 @@ $(O)dlb.o: $(O)dlb_main.o $(O)alloc.o $(O)panic.o $(INCL)\dlb.h
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$(O)dlb_main.o: $(UTIL)\dlb_main.c $(INCL)\config.h $(INCL)\dlb.h
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@$(cc) $(CFLAGS) -o$@ $(UTIL)\dlb_main.c
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nhdat: $(U)dlb_main.exe $(DAT)\data $(DAT)\oracles $(DAT)\options \
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nhdat: $(U)dlb_main.exe $(DAT)\data $(DAT)\oracles $(OPTIONS_FILE) \
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$(DAT)\quest.dat $(DAT)\rumors $(DAT)\help $(DAT)\hh $(DAT)\cmdhelp \
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$(DAT)\history $(DAT)\opthelp $(DAT)\wizhelp $(DAT)\dungeon \
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$(DAT)\license $(O)sp_lev.tag
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cd $(DAT)
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echo data >dlb.lst
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echo oracles >>dlb.lst
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echo options >>dlb.lst
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if exist options echo options >>dlb.lst
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if exist ttyoptions echo ttyoptions >>dlb.lst
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if exist guioptions echo guioptions >>dlb.lst
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echo quest.dat >>dlb.lst
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echo rumors >>dlb.lst
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echo help >>dlb.lst
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@@ -877,9 +888,9 @@ $(U)txt2ppm.exe: $(PPMWRITERS) $(TEXT_IO) $(SRC)\uuid.lib
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!IF "$(GRAPHICAL)"=="Y"
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$(TILEBMP): $(TILEUTIL) $(TILEFILES)
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@echo Creating binary tile files (this may take some time)
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@$(U)tile2bmp $(TILEBMP)
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$(TILEBMP16): $(TILEUTIL16) $(TILEFILES)
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@echo Creating 16x16 binary tile files (this may take some time)
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@$(U)tile2bmp $(TILEBMP16)
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!ENDIF
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$(U)tile2bmp.exe: $(O)tile2bmp.o $(TEXT_IO) $(SRC)\uuid.lib
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@@ -929,6 +940,8 @@ spotless: clean
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if exist $(DAT)\medusa-?.lev del $(DAT)\medusa-?.lev
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if exist $(DAT)\mine*.lev del $(DAT)\mine*.lev
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if exist $(DAT)\options del $(DAT)\options
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if exist $(DAT)\ttyoptions del $(DAT)\ttyoptions
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if exist $(DAT)\guioptions del $(DAT)\guioptions
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if exist $(DAT)\oracle.lev del $(DAT)\oracle.lev
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if exist $(DAT)\oracles del $(DAT)\oracles
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if exist $(DAT)\orcus.lev del $(DAT)\orcus.lev
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@@ -954,7 +967,7 @@ clean:
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if exist $(U)dgn_comp.exe del $(U)dgn_comp.exe
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if exist $(SRC)\*.lnk del $(SRC)\*.lnk
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if exist $(SRC)\*.map del $(SRC)\*.map
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if exist $(TILEBMP) del $(TILEBMP)
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if exist $(TILEBMP16) del $(TILEBMP16)
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#===================================================================
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# OTHER DEPENDENCIES
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@@ -191,7 +191,7 @@ LFLAGSBASEG = $(linkdebug) $(guiflags) $(guilibsmt) comctl32.lib
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# Util builds
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#==========================================
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CFLAGSU = $(CFLAGSBASE)
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CFLAGSU = $(CFLAGSBASE) $(WINPFLAG)
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LFLAGSU = $(LFLAGSBASEC)
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#==========================================
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@@ -390,6 +390,11 @@ VVOBJ = $(O)version.o
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ALLOBJ = $(WINPOBJ) $(SOBJ) $(DLBOBJ) $(TTYOBJ) $(WOBJ) $(OBJS) $(VVOBJ)
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!IF "$(GRAPHICAL)" == "Y"
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OPTIONS_FILE = $(DAT)\guioptions
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!ELSE
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OPTIONS_FILE = $(DAT)\ttyoptions
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!ENDIF
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#==========================================
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# Header file macros
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#==========================================
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@@ -834,14 +839,16 @@ $(O)dlb.o: $(O)dlb_main.o $(O)alloc.o $(O)panic.o $(INCL)\dlb.h
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$(O)dlb_main.o: $(UTIL)\dlb_main.c $(INCL)\config.h $(INCL)\dlb.h
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@$(CC) $(CFLAGS) /Fo$@ $(UTIL)\dlb_main.c
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nhdat: $(U)dlb_main.exe $(DAT)\data $(DAT)\oracles $(DAT)\options \
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nhdat: $(U)dlb_main.exe $(DAT)\data $(DAT)\oracles $(OPTIONS_FILE) \
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$(DAT)\quest.dat $(DAT)\rumors $(DAT)\help $(DAT)\hh $(DAT)\cmdhelp \
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$(DAT)\history $(DAT)\opthelp $(DAT)\wizhelp $(DAT)\dungeon \
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$(DAT)\license $(O)sp_lev.tag
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cd $(DAT)
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echo data >dlb.lst
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echo oracles >>dlb.lst
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echo options >>dlb.lst
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if exist options echo options >>dlb.lst
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if exist ttyoptions echo ttyoptions >>dlb.lst
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if exist guioptions echo guioptions >>dlb.lst
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echo quest.dat >>dlb.lst
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echo rumors >>dlb.lst
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echo help >>dlb.lst
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@@ -1006,6 +1013,8 @@ spotless: clean
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if exist $(DAT)\medusa-?.lev del $(DAT)\medusa-?.lev
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if exist $(DAT)\mine*.lev del $(DAT)\mine*.lev
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if exist $(DAT)\options del $(DAT)\options
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if exist $(DAT)\ttyoptions del $(DAT)\ttyoptions
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if exist $(DAT)\guioptions del $(DAT)\guioptions
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if exist $(DAT)\oracle.lev del $(DAT)\oracle.lev
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if exist $(DAT)\oracles del $(DAT)\oracles
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if exist $(DAT)\orcus.lev del $(DAT)\orcus.lev
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@@ -55,7 +55,30 @@ LINK32=link.exe
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# Begin Special Build Tool
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SOURCE="$(InputPath)"
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PostBuild_Desc=Packaging via DLB
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PostBuild_Cmds=echo chdir ..\dat chdir ..\dat chdir echo data >dlb.lst echo oracles >>dlb.lst echo options >>dlb.lst echo quest.dat >>dlb.lst echo rumors >>dlb.lst echo help >>dlb.lst echo hh >>dlb.lst echo cmdhelp >>dlb.lst echo history >>dlb.lst echo opthelp >>dlb.lst echo wizhelp >>dlb.lst echo dungeon >>dlb.lst echo license >>dlb.lst for %%N in (*.lev) do echo %%N >>dlb.lst ..\util\dlb_main.exe cIf dlb.lst nhdat echo chdir ..\build chdir ..\build echo if NOT exist ..\binary\*.* mkdir ..\binary if NOT exist ..\binary\*.* mkdir ..\binary
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PostBuild_Cmds=echo chdir ..\dat \
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chdir ..\dat \
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chdir \
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echo data >dlb.lst \
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echo oracles >>dlb.lst \
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if exist options echo options >>dlb.lst \
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if exist ttyoptions echo ttyoptions >>dlb.lst \
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if exist guioptions echo guioptions >>dlb.lst \
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echo quest.dat >>dlb.lst \
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echo rumors >>dlb.lst \
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echo help >>dlb.lst \
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echo hh >>dlb.lst \
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echo cmdhelp >>dlb.lst \
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echo history >>dlb.lst \
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echo opthelp >>dlb.lst \
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echo wizhelp >>dlb.lst \
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echo dungeon >>dlb.lst \
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echo license >>dlb.lst \
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for %%N in (*.lev) do echo %%N >>dlb.lst \
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..\util\dlb_main.exe cIf dlb.lst nhdat \
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echo chdir ..\build \
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chdir ..\build \
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echo if NOT exist ..\binary\*.* mkdir ..\binary \
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if NOT exist ..\binary\*.* mkdir ..\binary
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "dlb_main - Win32 Debug"
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@@ -84,7 +107,30 @@ LINK32=link.exe
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# Begin Special Build Tool
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SOURCE="$(InputPath)"
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PostBuild_Desc=Packaging via dlb
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PostBuild_Cmds=echo chdir ..\dat chdir ..\dat chdir echo data >dlb.lst echo oracles >>dlb.lst echo options >>dlb.lst echo quest.dat >>dlb.lst echo rumors >>dlb.lst echo help >>dlb.lst echo hh >>dlb.lst echo cmdhelp >>dlb.lst echo history >>dlb.lst echo opthelp >>dlb.lst echo wizhelp >>dlb.lst echo dungeon >>dlb.lst echo license >>dlb.lst for %%N in (*.lev) do echo %%N >>dlb.lst ..\util\dlb_main.exe cIf dlb.lst nhdat echo chdir ..\build chdir ..\build echo if NOT exist ..\binary\*.* mkdir ..\binary if NOT exist ..\binary\*.* mkdir ..\binary
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PostBuild_Cmds=echo chdir ..\dat \
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chdir ..\dat \
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chdir \
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echo data >dlb.lst \
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echo oracles >>dlb.lst \
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if exist options echo options >>dlb.lst \
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if exist ttyoptions echo ttyoptions >>dlb.lst \
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if exist guioptions echo guioptions >>dlb.lst \
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echo quest.dat >>dlb.lst \
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echo rumors >>dlb.lst \
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echo help >>dlb.lst \
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echo hh >>dlb.lst \
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echo cmdhelp >>dlb.lst \
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echo history >>dlb.lst \
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echo opthelp >>dlb.lst \
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echo wizhelp >>dlb.lst \
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echo dungeon >>dlb.lst \
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echo license >>dlb.lst \
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for %%N in (*.lev) do echo %%N >>dlb.lst \
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..\util\dlb_main.exe cIf dlb.lst nhdat \
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echo chdir ..\build \
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chdir ..\build \
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echo if NOT exist ..\binary\*.* mkdir ..\binary \
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if NOT exist ..\binary\*.* mkdir ..\binary
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# End Special Build Tool
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!ENDIF
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Reference in New Issue
Block a user