'showscore' vs containers
When SCORE_ON_BOTL is enabled, you could tell how much gold is inside a container with unknown contents by having 'showsore' On and watching how much the score changed on the status line when picking the container up.
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@@ -1,4 +1,4 @@
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/* NetHack 3.7 extern.h $NHDT-Date: 1605493683 2020/11/16 02:28:03 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.878 $ */
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/* NetHack 3.7 extern.h $NHDT-Date: 1606008997 2020/11/22 01:36:37 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.880 $ */
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/* Copyright (c) Steve Creps, 1988. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -2396,7 +2396,7 @@ E void NDECL(finish_paybill);
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E struct obj *FDECL(find_oid, (unsigned));
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E long FDECL(contained_cost,
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(struct obj *, struct monst *, long, BOOLEAN_P, BOOLEAN_P));
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E long FDECL(contained_gold, (struct obj *));
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E long FDECL(contained_gold, (struct obj *, BOOLEAN_P));
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E void FDECL(picked_container, (struct obj *));
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E void FDECL(gem_learned, (int));
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E void FDECL(alter_cost, (struct obj *, long));
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@@ -2823,7 +2823,7 @@ E void FDECL(uleftvault, (struct monst *));
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E void NDECL(invault);
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E int FDECL(gd_move, (struct monst *));
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E void FDECL(paygd, (BOOLEAN_P));
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E long NDECL(hidden_gold);
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E long FDECL(hidden_gold, (BOOLEAN_P));
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E boolean NDECL(gd_sound);
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E void FDECL(vault_gd_watching, (unsigned int));
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