ki-rin body parts
Use horse/unicorn body parts. The result for HAIR is "mane" which is appropriate. There's no field for SKIN so the question of whether to specify "scales" is moot. (Snakes and dragons describe HAIR as "scales" but that wouldn't be right for ki-rin.)
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@@ -1,4 +1,4 @@
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.357 $ $NHDT-Date: 1605927391 2020/11/21 02:56:31 $
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.358 $ $NHDT-Date: 1605959203 2020/11/21 11:46:43 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -298,8 +298,8 @@ if a monster threw a cocktrice egg at the hero but hit and petrified another
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update persistent inventory when putting on a helmet causes it to auto-curse
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since ki-rin look quite a bit like unicorns, make them be more like one:
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allow them to use their own horn to cure themselves; remove M1_ANIMAL,
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change MS_NEIGH to MS_SPELL, add MR_POISON; they're still 'A' rather
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than 'u' and don't care about gems
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change MS_NEIGH to MS_SPELL, add MR_POISON, use horse body parts;
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they're still 'A' rather than 'u' and don't care about gems
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wand or scroll of create monster that makes a new monster which can be seen
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or sensed becomes discovered but was doing so even for a concealed
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mimic seen as furniture or an object
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@@ -1,4 +1,4 @@
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/* NetHack 3.7 polyself.c $NHDT-Date: 1596498197 2020/08/03 23:43:17 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.155 $ */
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/* NetHack 3.7 polyself.c $NHDT-Date: 1605959204 2020/11/21 11:46:44 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.157 $ */
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/* Copyright (C) 1987, 1988, 1989 by Ken Arromdee */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1783,6 +1783,7 @@ int part;
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if (mptr == &mons[PM_RAVEN])
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return bird_parts[part];
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if (mptr->mlet == S_CENTAUR || mptr->mlet == S_UNICORN
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|| mptr == &mons[PM_KI_RIN]
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|| (mptr == &mons[PM_ROTHE] && part != HAIR))
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return horse_parts[part];
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if (mptr->mlet == S_LIGHT) {
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