redundant comparison bit
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2
src/do.c
2
src/do.c
@@ -192,7 +192,7 @@ const char *verb;
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}
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water_damage(obj, FALSE, FALSE);
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} else if (u.ux == x && u.uy == y &&
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(!u.utrap || (u.utrap && u.utraptype != TT_PIT)) &&
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(!u.utrap || u.utraptype != TT_PIT) &&
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(t = t_at(x,y)) != 0 && t->tseen &&
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(t->ttyp==PIT || t->ttyp==SPIKED_PIT)) {
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/* you escaped a pit and are standing on the precipice */
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