mktrap() flags

This started out as a fix for a comment typo, then morphed a bit....
This commit is contained in:
PatR
2024-01-09 17:17:19 -08:00
parent d672ea3051
commit 3f3d5b7bda
4 changed files with 8 additions and 8 deletions

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@@ -1341,11 +1341,11 @@ typedef uint32_t mmflags_nht; /* makemon MM_ flags */
#define TELEDS_TELEPORT 2
/* flags for mktrap() */
#define MKTRAP_NOFLAGS 0x0
#define MKTRAP_MAZEFLAG 0x1 /* trap placed on coords as if in maze */
#define MKTRAP_NOSPIDERONWEB 0x2 /* web will not generate a spider */
#define MKTRAP_SEEN 0x4 /* trap is seen */
#define MKTRAP_NOVICTIM 0x8 /* no victim corpse or items on it */
#define MKTRAP_NOFLAGS 0x0U
#define MKTRAP_SEEN 0x1U /* trap is seen */
#define MKTRAP_MAZEFLAG 0x2U /* choose random coords instead of room */
#define MKTRAP_NOSPIDERONWEB 0x4U /* web will not generate a spider */
#define MKTRAP_NOVICTIM 0x8U /* no victim corpse or items on it */
#define MON_POLE_DIST 5 /* How far monsters can use pole-weapons */
#define PET_MISSILE_RANGE2 36 /* Square of distance within which pets shoot */