tile synch and a warning fix

This commit is contained in:
nethack.allison
2005-02-20 19:49:56 +00:00
parent a0cc33a8fd
commit 4078094246
2 changed files with 191 additions and 191 deletions

View File

@@ -105,7 +105,7 @@ char *argv[];
register char *dir;
#if defined(WIN32)
char fnamebuf[BUFSZ], encodedfnamebuf[BUFSZ];
boolean save_getreturn_status;
boolean save_getreturn_status = getreturn_enabled;
#endif
#ifdef NOCWD_ASSUMPTIONS
char failbuf[BUFSZ];

View File

@@ -337,6 +337,25 @@ P = (108, 145, 182)
MMMMMKKMMMKAMMMM
MMMMMMMMMMMMMMMM
}
# tile 19 (dingo)
{
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMCMM
MMMCMMCMMMMMMMCM
MMMCMCCMMMMMMMCA
MMCCCCKMMMMMMMCA
MMACACCKCCCCCCAA
MMLLCCCKCCCLCCCA
MKCCACKCLLLLACCA
MMAACAACLLAAACCA
MMMMACACAAAAAACA
MMMMCCACAAAMMCCA
MMMMMACCAMMMMMMM
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
}
# tile 17 (dog)
{
MMMMMMMMMMMMMMMM
@@ -375,25 +394,6 @@ P = (108, 145, 182)
MMMMMKKAAMMMKAMM
MMMMMMMMMMMMMMMM
}
# tile 19 (dingo)
{
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMCMM
MMMCMMCMMMMMMMCM
MMMCMCCMMMMMMMCA
MMCCCCKMMMMMMMCA
MMACACCKCCCCCCAA
MMLLCCCKCCCLCCCA
MKCCACKCLLLLACCA
MMAACAACLLAAACCA
MMMMACACAAAAAACA
MMMMCCACAAAMMCCA
MMMMMACCAMMMMMMM
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
}
# tile 20 (wolf)
{
MMMMMMMMMMMMMMMM
@@ -432,25 +432,6 @@ P = (108, 145, 182)
MMMLMLLAAMMPPMMM
MMMMMLLMMMMMMMMM
}
# tile 22 (warg)
{
MMMMMMMMMMMMMMMM
MMMPMMPMMMMPPMMM
MMMPMPPMMMMMMPMM
MMPPPPMMMMMMMPMA
MMNMNPPMMMMMMPMA
MPMMPPPPPMMMMPMA
PPPPDPPPPPPPPPAA
DPPNDPPPPPPPPPAA
MMDDDPPPPPPPPPAA
PNDNPMPPPPPPPPAA
MPPPPAPPPPAPPMAM
MMMPAAPPAAAAPPAA
MMMPAAPMAAAAPMAM
MPPPAAPAAAAAPAAM
MMMMPPPAAMPPPAMM
MMMMMMMMMMMMMMMM
}
# tile 23 (winter wolf cub)
{
MMMMMMMMMMMMMMMM
@@ -470,6 +451,25 @@ P = (108, 145, 182)
MMMMMNBMMNBAMMMM
MMMMMMMMMMMMMMMM
}
# tile 22 (warg)
{
MMMMMMMMMMMMMMMM
MMMPMMPMMMMPPMMM
MMMPMPPMMMMMMPMM
MMPPPPMMMMMMMPMA
MMNMNPPMMMMMMPMA
MPMMPPPPPMMMMPMA
PPPPDPPPPPPPPPAA
DPPNDPPPPPPPPPAA
MMDDDPPPPPPPPPAA
PNDNPMPPPPPPPPAA
MPPPPAPPPPAPPMAM
MMMPAAPPAAAAPPAA
MMMPAAPMAAAAPMAM
MPPPAAPAAAAAPAAM
MMMMPPPAAMPPPAMM
MMMMMMMMMMMMMMMM
}
# tile 24 (winter wolf)
{
MMMMMMMMMMMMMMMM
@@ -1933,6 +1933,25 @@ P = (108, 145, 182)
MMMAAGFAAGFAAAMM
MAAAAAAAAAAAAAAA
}
# tile 104 (pony)
{
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMMMMJJMMMMMMMMM
MMMMKKKJMMMMMMMM
MMMKKEKJMMMMMMMM
MMKKJKKJMMMMMMMM
MMJJAKKJAAMMMMMM
MMMAKKKJAMMMMMMM
MMMKKKKKKKJMMMMM
MMMKKKKKKKJJAAAM
MMMKJKJJJJJAJAMM
MMMJAJAAAAJAAMMM
MMMJAJAAJAJAMMMM
MMMLMJAALAJMMMMM
MMMMMLAMMMLMMMMM
MMMMMMMMMMMMMMMM
}
# tile 101 (white unicorn)
{
MMMMMMMMMMMMMMMM
@@ -1990,25 +2009,6 @@ P = (108, 145, 182)
MMMMMLPMMMLMMMMM
MMMMMMMMMMMMMMMM
}
# tile 104 (pony)
{
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMMMMJJMMMMMMMMM
MMMMKKKJMMMMMMMM
MMMKKEKJMMMMMMMM
MMKKJKKJMMMMMMMM
MMJJAKKJAAMMMMMM
MMMAKKKJAMMMMMMM
MMMKKKKKKKJMMMMM
MMMKKKKKKKJJAAAM
MMMKJKJJJJJAJAMM
MMMJAJAAAAJAAMMM
MMMJAJAAJAJAMMMM
MMMLMJAALAJMMMMM
MMMMMLAMMMLMMMMM
MMMMMMMMMMMMMMMM
}
# tile 105 (horse)
{
MMMMMMMMMMMMMMMM
@@ -3339,25 +3339,6 @@ P = (108, 145, 182)
MMMMMCLJACLJAAAA
MMMLLLLJMCLLLKAA
}
# tile 175 (storm giant)
{
MMMMMMJJJJAAMMMM
MMMMJJJJJJJJAMMM
MMMMJJLLLLJJAMMM
MMMMJFFLLFFJAMMM
MMMMJLLLLLLJAMMM
MMMMALLAALLAAHMM
MMMMMALLLLJAHAAM
MMMJJKJJJJJHHAAM
MMLJJCCKCKHHLAAM
MMJLKKKCKHHHHHHM
MMLAAKKCCKJAHHAA
MMLAAJJJKKJHHALA
MMLCMJJJJJKHAAAA
MMLLMCLJACHAAAAA
MMMMMCLJACCJAAAA
MMMLLLLJMLLLLKAA
}
# tile 176 (ettin)
{
MMMMNNMMONOPMMMM
@@ -3377,6 +3358,25 @@ P = (108, 145, 182)
MMMMMBPAABPAAAAA
MMMPPPPAMBPPPFAA
}
# tile 175 (storm giant)
{
MMMMMMJJJJAAMMMM
MMMMJJJJJJJJAMMM
MMMMJJLLLLJJAMMM
MMMMJFFLLFFJAMMM
MMMMJLLLLLLJAMMM
MMMMALLAALLAAHMM
MMMMMALLLLJAHAAM
MMMJJKJJJJJHHAAM
MMLJJCCKCKHHLAAM
MMJLKKKCKHHHHHHM
MMLAAKKCCKJAHHAA
MMLAAJJJKKJHHALA
MMLCMJJJJJKHAAAA
MMLLMCLJACHAAAAA
MMMMMCLJACCJAAAA
MMMLLLLJMLLLLKAA
}
# tile 177 (titan)
{
MMMMMAAAAAAAMMMM
@@ -4004,25 +4004,6 @@ P = (108, 145, 182)
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
}
# tile 210 (black pudding)
{
MMMMMMMMAMMMMMMM
MMMMMMMMAAMMMMMM
MMMMMAAAMMMMMMMM
MMMMAAAAAMMMMMMM
MMMMCACAAMMMMMMM
MMMMDADAAMMMMMMM
MMMMAAAAAMMMMMMM
MMMMAAAAAMMMMMMM
MMMMAAAAAMMMMMMM
MMMMMAAAAAMMMMMM
MMMMMAAAAAMMMMMM
MMMMMMAAAAAMMMMM
MMMMMMAAAAAAMMMM
MMMMMMMAAAAAAMAM
MMMMMMMMAAAAAAAA
MMMMMMMMMMAAAAMM
}
# tile 211 (green slime)
{
MMMMMMMMMMMMMMMM
@@ -4042,6 +4023,25 @@ P = (108, 145, 182)
NGGFGGFMMGFMMMMM
MMGGFMMGGFMMGMMM
}
# tile 210 (black pudding)
{
MMMMMMMMAMMMMMMM
MMMMMMMMAAMMMMMM
MMMMMAAAMMMMMMMM
MMMMAAAAAMMMMMMM
MMMMCACAAMMMMMMM
MMMMDADAAMMMMMMM
MMMMAAAAAMMMMMMM
MMMMAAAAAMMMMMMM
MMMMAAAAAMMMMMMM
MMMMMAAAAAMMMMMM
MMMMMAAAAAMMMMMM
MMMMMMAAAAAMMMMM
MMMMMMAAAAAAMMMM
MMMMMMMAAAAAAMAM
MMMMMMMMAAAAAAAA
MMMMMMMMMMAAAAMM
}
# tile 212 (quantum mechanic)
{
MMMMMMMMMMMMMMMM
@@ -4156,25 +4156,6 @@ P = (108, 145, 182)
MMMMMAAAAAMMMMMM
MMMMMMMMMMMMMMMM
}
# tile 218 (pit viper)
{
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMMMAAAMMMMMMMMM
MMMAAAAAMMMAAAMM
MMMOAAAAAMAAMAAM
MMMAAMMAAMAAMAAM
MMMDMMMAAMAAMMAM
MMMMMMAAAMMAAMAM
MMMMMMAAMMMAAMMM
MMMMMAAAMMMAAMMM
MMMMMAAMMMAAAMMM
MMMMMAAMMAAAMMMM
MMMMMAAAAAAMMMMM
MMMMMMAAAAMMMMMM
MMMMMMMMMMMMMMMM
}
# tile 219 (python)
{
MMMMMMMMMMMMMMMM
@@ -4194,6 +4175,25 @@ P = (108, 145, 182)
MMMMMJJJJJAAMMMM
MMMMMMMMMMMMMMMM
}
# tile 218 (pit viper)
{
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMMMAAAMMMMMMMMM
MMMAAAAAMMMAAAMM
MMMOAAAAAMAAMAAM
MMMAAMMAAMAAMAAM
MMMDMMMAAMAAMMAM
MMMMMMAAAMMAAMAM
MMMMMMAAMMMAAMMM
MMMMMAAAMMMAAMMM
MMMMMAAMMMAAAMMM
MMMMMAAMMAAAMMMM
MMMMMAAAAAAMMMMM
MMMMMMAAAAMMMMMM
MMMMMMMMMMMMMMMM
}
# tile 220 (cobra)
{
MMMMMMMMMMMMMMMM
@@ -4726,25 +4726,6 @@ P = (108, 145, 182)
MMMMMGFAAGFAAAAA
MMMFFFFAMGFFFFAA
}
# tile 248 (giant zombie)
{
MMMMMMJJJJAAMMMM
MMMMJJJJJJJJAMMM
MMMMJJFFFFJJAMMM
MMMMJDDFFDDJAMMM
MMMMJFFFFFFJAMMM
MMMMAFFAAFFAAAMM
MMMMMAFFFFJAAAAM
MMGGFFJJJJFFGGAA
MGFFFGGFFFFFFFCA
MFFFKFFFFFFKFFFA
FFFAAFFFFFFAAFFA
FFAAMJJJKKJAAFFA
FFAMMJJJJJKAGFAA
MMMMMGFAGFFAFFAA
MMMMGFFAGFFAAAAA
MMMGFFAAGFFFAAAA
}
# tile 249 (ghoul)
{
MMMMMMAAAMMMMMMM
@@ -4764,6 +4745,25 @@ P = (108, 145, 182)
MMMMOOAOOAMMMMMM
MMMMMMMMMMMMMMMM
}
# tile 248 (giant zombie)
{
MMMMMMJJJJAAMMMM
MMMMJJJJJJJJAMMM
MMMMJJFFFFJJAMMM
MMMMJDDFFDDJAMMM
MMMMJFFFFFFJAMMM
MMMMAFFAAFFAAAMM
MMMMMAFFFFJAAAAM
MMGGFFJJJJFFGGAA
MGFFFGGFFFFFFFCA
MFFFKFFFFFFKFFFA
FFFAAFFFFFFAAFFA
FFAAMJJJKKJAAFFA
FFAMMJJJJJKAGFAA
MMMMMGFAGFFAFFAA
MMMMGFFAGFFAAAAA
MMMGFFAAGFFFAAAA
}
# tile 250 (skeleton)
{
MMMMMMMMMMMMMMMM
@@ -5201,25 +5201,6 @@ P = (108, 145, 182)
MMCDMLLAALLADCMM
MMMMMMMMMMMMMMMM
}
# tile 273 (nurse)
{
MMMMMMMMMMMMMMMM
MMMMMMMNOMMMMMMM
MMMMMMNDDOMMMMMM
MMMMMMNNOOAMMMMM
MMMMMDBLBLDMMMMM
MMMMMCLLLLDCMMMM
MMMMMDALLACDMMMM
MMMMMCNAAODCAAAM
MMMMMNNNOOLAAAAM
MMMMLANNDOALAAAM
MMMMLANNOOALAAAM
MMMMMMNNOOAAAAMM
MMMMMMNNAOAAMAMM
MMMMMLLAMLLAMMMM
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
}
# tile 274 (shopkeeper)
{
MMMMMMMMMMMMMMMM
@@ -5372,6 +5353,25 @@ P = (108, 145, 182)
MMMMMAAMAAMMMMMM
MMMMMMMMMMMMMMMM
}
# tile 273 (nurse)
{
MMMMMMMMMMMMMMMM
MMMMMMMNOMMMMMMM
MMMMMMNDDOMMMMMM
MMMMMMNNOOAMMMMM
MMMMMDBLBLDMMMMM
MMMMMCLLLLDCMMMM
MMMMMDALLACDMMMM
MMMMMCNAAODCAAAM
MMMMMNNNOOLAAAAM
MMMMLANNDOALAAAM
MMMMLANNOOALAAAM
MMMMMMNNOOAAAAMM
MMMMMMNNAOAAMAMM
MMMMMLLAMLLAMMMM
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
}
# tile 282 (lieutenant)
{
MMMMMMMMMMMMMMMM
@@ -5581,25 +5581,6 @@ P = (108, 145, 182)
MMMMEEAEEAMMMMMM
MMMMMMMMMMMMMMMM
}
# tile 293 (horned devil)
{
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMOMMMMMMMOMMMMM
MMOOMMMMMOOMMMMM
MMMLOCDCOLMMMMMM
MMMCDDDDDCMMMMMM
MMMDAADAADAMMDMM
MMMDDDDDDDAMDMMM
MMCCDDFDDCCADMAM
MMCDKDDDKCDADAMM
MMCDAKKKACDAAAAM
MMDDADDDADDAAAAM
MMMMCDDDKAAAAAMM
MMMCDDADDKAAMMMM
MMCDDAAMDDKMMMMM
MMMMMMMMMMMMMMMM
}
# tile 294 (succubus)
{
DDMOHHDMMMMMMMMM
@@ -5619,6 +5600,25 @@ P = (108, 145, 182)
MMMMDDAAMMDDAAMM
MMMDDJAMMMDDDAMM
}
# tile 293 (horned devil)
{
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
MMOMMMMMMMOMMMMM
MMOOMMMMMOOMMMMM
MMMLOCDCOLMMMMMM
MMMCDDDDDCMMMMMM
MMMDAADAADAMMDMM
MMMDDDDDDDAMDMMM
MMCCDDFDDCCADMAM
MMCDKDDDKCDADAMM
MMCDAKKKACDAAAAM
MMDDADDDADDAAAAM
MMMMCDDDKAAAAAMM
MMMCDDADDKAAMMMM
MMCDDAAMDDKMMMMM
MMMMMMMMMMMMMMMM
}
# tile 295 (incubus)
{
DDMOHHDMMMMMMMMM
@@ -5809,6 +5809,25 @@ P = (108, 145, 182)
MMMCDDAAMDDKMMMM
MMMMMMMMMMMMMMMM
}
# tile 319 (sandestin)
{
MMMMMCCCCCMMIMMM
MIMMCDMMMMCMMMMM
MMMCDMDDDMMCMMIM
MMCDMDDDDDMMCMMM
MMCDMDNDNDAMDCMM
IMCDMDDDDDAMDCMM
MMCDMADDDAMDCMMA
MCDMDDAAADDMDCAA
CDMDDDDDDDDDADCA
CDMDADDDDDADADCA
CDMDADDDDDADADCA
CDMDADDDDDADADCM
MCDMMDDJDDAADCAM
MMCDMDDADDADCAMM
MCDMDDAADDDADCMM
MMMMMMMMMMMMMMMM
}
# tile 305 (balrog)
{
MMMMMMMMMMMMMMMM
@@ -6075,25 +6094,6 @@ P = (108, 145, 182)
MMMMMMMMMIFEDMMM
MMMMMMMMMMMMMMMM
}
# tile 319 (sandestin)
{
MMMMMCCCCCMMIMMM
MIMMCDMMMMCMMMMM
MMMCDMDDDMMCMMIM
MMCDMDDDDDMMCMMM
MMCDMDNDNDAMDCMM
IMCDMDDDDDAMDCMM
MMCDMADDDAMDCMMA
MCDMDDAAADDMDCAA
CDMDDDDDDDDDADCA
CDMDADDDDDADADCA
CDMDADDDDDADADCA
CDMDADDDDDADADCM
MCDMMDDJDDAADCAM
MMCDMDDADDADCAMM
MCDMDDAADDDADCMM
MMMMMMMMMMMMMMMM
}
# tile 320 (jellyfish)
{
MMMMMMMMMMMMMMMM