change GOLD_CLASS to COIN_CLASS

This commit is contained in:
nethack.allison
2002-07-08 23:25:53 +00:00
parent 1c6535a655
commit 40940991bb
31 changed files with 115 additions and 115 deletions

View File

@@ -42,7 +42,7 @@ STATIC_DCL void NDECL(final_level);
#ifdef OVLB
static NEARDATA const char drop_types[] =
{ ALLOW_COUNT, GOLD_CLASS, ALL_CLASSES, 0 };
{ ALLOW_COUNT, COIN_CLASS, ALL_CLASSES, 0 };
/* 'd' command: drop one inventory item */
int
@@ -224,7 +224,7 @@ doaltarobj(obj) /* obj is an object dropped on an altar */
/* KMH, conduct */
u.uconduct.gnostic++;
if ((obj->blessed || obj->cursed) && obj->oclass != GOLD_CLASS) {
if ((obj->blessed || obj->cursed) && obj->oclass != COIN_CLASS) {
There("is %s flash as %s %s the altar.",
an(hcolor(obj->blessed ? amber : Black)),
doname(obj), otense(obj, "hit"));
@@ -484,10 +484,10 @@ register struct obj *obj;
if (!can_reach_floor()) {
if(flags.verbose) You("drop %s.", doname(obj));
#ifndef GOLDOBJ
if (obj->oclass != GOLD_CLASS || obj == invent) freeinv(obj);
if (obj->oclass != COIN_CLASS || obj == invent) freeinv(obj);
#else
/* Ensure update when we drop gold objects */
if (obj->oclass == GOLD_CLASS) flags.botl = 1;
if (obj->oclass == COIN_CLASS) flags.botl = 1;
freeinv(obj);
#endif
hitfloor(obj);
@@ -509,10 +509,10 @@ dropx(obj)
register struct obj *obj;
{
#ifndef GOLDOBJ
if (obj->oclass != GOLD_CLASS || obj == invent) freeinv(obj);
if (obj->oclass != COIN_CLASS || obj == invent) freeinv(obj);
#else
/* Ensure update when we drop gold objects */
if (obj->oclass == GOLD_CLASS) flags.botl = 1;
if (obj->oclass == COIN_CLASS) flags.botl = 1;
freeinv(obj);
#endif
if (!u.uswallow && ship_object(obj, u.ux, u.uy, FALSE)) return;
@@ -671,7 +671,7 @@ int retry;
if (cnt < otmp->quan && !welded(otmp) &&
(!otmp->cursed || otmp->otyp != LOADSTONE)) {
#ifndef GOLDOBJ
if (otmp->oclass == GOLD_CLASS)
if (otmp->oclass == COIN_CLASS)
(void) splitobj(otmp, otmp->quan - cnt);
else
#endif
@@ -685,7 +685,7 @@ int retry;
drop_done:
#ifndef GOLDOBJ
if (u_gold && invent && invent->oclass == GOLD_CLASS) {
if (u_gold && invent && invent->oclass == COIN_CLASS) {
/* didn't drop [all of] it */
u_gold = invent;
invent = u_gold->nobj;