change GOLD_CLASS to COIN_CLASS

This commit is contained in:
nethack.allison
2002-07-08 23:25:53 +00:00
parent 1c6535a655
commit 40940991bb
31 changed files with 115 additions and 115 deletions

View File

@@ -70,7 +70,7 @@ STATIC_OVL NEARDATA const char comestibles[] = { FOOD_CLASS, 0 };
/* Gold must come first for getobj(). */
STATIC_OVL NEARDATA const char allobj[] = {
GOLD_CLASS, WEAPON_CLASS, ARMOR_CLASS, POTION_CLASS, SCROLL_CLASS,
COIN_CLASS, WEAPON_CLASS, ARMOR_CLASS, POTION_CLASS, SCROLL_CLASS,
WAND_CLASS, RING_CLASS, AMULET_CLASS, FOOD_CLASS, TOOL_CLASS,
GEM_CLASS, ROCK_CLASS, BALL_CLASS, CHAIN_CLASS, SPBOOK_CLASS, 0 };
@@ -253,7 +253,7 @@ choke(food) /* To a full belly all food is bad. (It.) */
*/
if(food) {
You("choke over your %s.", foodword(food));
if (food->oclass == GOLD_CLASS) {
if (food->oclass == COIN_CLASS) {
killer = "a very rich meal";
} else {
killer = food_xname(food, FALSE);
@@ -1515,7 +1515,7 @@ eatspecial() /* called after eating non-food */
lesshungry(victual.nmod);
victual.piece = (struct obj *)0;
victual.eating = 0;
if (otmp->oclass == GOLD_CLASS) {
if (otmp->oclass == COIN_CLASS) {
#ifdef GOLDOBJ
if (carried(otmp))
useupall(otmp);
@@ -1854,7 +1854,7 @@ doeat() /* generic "eat" command funtion (see cmd.c) */
victual.canchoke = (u.uhs == SATIATED);
/* Note: gold weighs 1 pt. for each 1000 pieces (see */
/* pickup.c) so gold and non-gold is consistent. */
if (otmp->oclass == GOLD_CLASS)
if (otmp->oclass == COIN_CLASS)
basenutrit = ((otmp->quan > 200000L) ? 2000
: (int)(otmp->quan/100L));
else if(otmp->oclass == BALL_CLASS || otmp->oclass == CHAIN_CLASS)
@@ -1885,7 +1885,7 @@ doeat() /* generic "eat" command funtion (see cmd.c) */
You("seem unaffected by the poison.");
} else if (!otmp->cursed)
pline("This %s is delicious!",
otmp->oclass == GOLD_CLASS ? foodword(otmp) :
otmp->oclass == COIN_CLASS ? foodword(otmp) :
singular(otmp, xname));
eatspecial();
@@ -2366,7 +2366,7 @@ floorfood(verb,corpsecheck) /* get food from floor or pack */
for (otmp = level.objects[u.ux][u.uy]; otmp; otmp = otmp->nexthere) {
if(corpsecheck ?
(otmp->otyp==CORPSE && (corpsecheck == 1 || tinnable(otmp))) :
feeding ? (otmp->oclass != GOLD_CLASS && is_edible(otmp)) :
feeding ? (otmp->oclass != COIN_CLASS && is_edible(otmp)) :
otmp->oclass==FOOD_CLASS) {
Sprintf(qbuf, "There %s %s here; %s %s?",
otense(otmp, "are"),