change GOLD_CLASS to COIN_CLASS
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@@ -2707,7 +2707,7 @@ struct obj *obj; /* object tossed/used */
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range--;
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} else {
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if(weapon == KICKED_WEAPON &&
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((obj->oclass == GOLD_CLASS &&
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((obj->oclass == COIN_CLASS &&
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OBJ_AT(bhitpos.x, bhitpos.y)) ||
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ship_object(obj, bhitpos.x, bhitpos.y,
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costly_spot(bhitpos.x, bhitpos.y)))) {
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