Unify ad_samu
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@@ -2792,6 +2792,7 @@ E void FDECL(mhitm_ad_heal, (struct monst *, struct attack *, struct monst *, st
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E void FDECL(mhitm_ad_stun, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
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E void FDECL(mhitm_ad_stun, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
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E void FDECL(mhitm_ad_legs, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
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E void FDECL(mhitm_ad_legs, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
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E void FDECL(mhitm_ad_dgst, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
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E void FDECL(mhitm_ad_dgst, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
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E void FDECL(mhitm_ad_samu, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
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E boolean FDECL(do_stone_u, (struct monst *));
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E boolean FDECL(do_stone_u, (struct monst *));
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E void FDECL(do_stone_mon, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
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E void FDECL(do_stone_mon, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
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E int FDECL(damageum, (struct monst *, struct attack *, int));
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E int FDECL(damageum, (struct monst *, struct attack *, int));
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+3
-7
@@ -1165,14 +1165,10 @@ register struct attack *mattk;
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break;
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break;
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case AD_SAMU:
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case AD_SAMU:
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hitmsg(mtmp, mattk);
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mhitm_ad_samu(mtmp, mattk, &g.youmonst, &mhm);
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/* when the Wizard or quest nemesis hits, there's a 1/20 chance
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if (mhm.done)
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to steal a quest artifact (any, not just the one for the hero's
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return mhm.hitflags;
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own role) or the Amulet or one of the invocation tools */
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if (!rn2(20))
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stealamulet(mtmp);
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break;
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break;
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case AD_TLPT:
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case AD_TLPT:
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mhitm_ad_tlpt(mtmp, mattk, &g.youmonst, &mhm);
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mhitm_ad_tlpt(mtmp, mattk, &g.youmonst, &mhm);
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if (mhm.done)
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if (mhm.done)
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+27
@@ -3959,6 +3959,33 @@ struct mhitm_data *mhm;
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}
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}
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}
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}
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void
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mhitm_ad_samu(magr, mattk, mdef, mhm)
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struct monst *magr;
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struct attack *mattk;
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struct monst *mdef;
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struct mhitm_data *mhm;
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{
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struct permonst *pd = mdef->data;
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if (magr == &g.youmonst) {
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/* uhitm */
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mhm->damage = 0;
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} else if (mdef == &g.youmonst) {
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/* mhitu */
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hitmsg(magr, mattk);
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/* when the Wizard or quest nemesis hits, there's a 1/20 chance
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to steal a quest artifact (any, not just the one for the hero's
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own role) or the Amulet or one of the invocation tools */
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if (!rn2(20))
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stealamulet(magr);
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} else {
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/* mhitm */
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mhm->damage = 0;
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}
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}
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/* Template for monster hits monster for AD_FOO.
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/* Template for monster hits monster for AD_FOO.
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- replace "break" with return
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- replace "break" with return
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- replace "return" with mhm->done = TRUE
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- replace "return" with mhm->done = TRUE
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