Unify ad_dgst
This commit is contained in:
@@ -2791,6 +2791,7 @@ E void FDECL(mhitm_ad_were, (struct monst *, struct attack *, struct monst *, st
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E void FDECL(mhitm_ad_heal, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
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E void FDECL(mhitm_ad_stun, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
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E void FDECL(mhitm_ad_legs, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
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E void FDECL(mhitm_ad_dgst, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
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E boolean FDECL(do_stone_u, (struct monst *));
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E void FDECL(do_stone_mon, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
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E int FDECL(damageum, (struct monst *, struct attack *, int));
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51
src/mhitm.c
51
src/mhitm.c
@@ -900,54 +900,9 @@ int dieroll;
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switch (mattk->adtyp) {
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case AD_DGST:
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/* eating a Rider or its corpse is fatal */
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if (is_rider(pd)) {
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if (g.vis && canseemon(magr))
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pline("%s %s!", Monnam(magr),
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(pd == &mons[PM_FAMINE])
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? "belches feebly, shrivels up and dies"
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: (pd == &mons[PM_PESTILENCE])
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? "coughs spasmodically and collapses"
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: "vomits violently and drops dead");
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mondied(magr);
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if (!DEADMONSTER(magr))
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return 0; /* lifesaved */
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else if (magr->mtame && !g.vis)
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You(brief_feeling, "queasy");
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return MM_AGR_DIED;
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}
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if (flags.verbose && !Deaf)
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verbalize("Burrrrp!");
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mhm.damage = mdef->mhp;
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/* Use up amulet of life saving */
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if ((obj = mlifesaver(mdef)) != 0)
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m_useup(mdef, obj);
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/* Is a corpse for nutrition possible? It may kill magr */
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if (!corpse_chance(mdef, magr, TRUE) || DEADMONSTER(magr))
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break;
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/* Pets get nutrition from swallowing monster whole.
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* No nutrition from G_NOCORPSE monster, eg, undead.
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* DGST monsters don't die from undead corpses
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*/
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num = monsndx(pd);
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if (magr->mtame && !magr->isminion
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&& !(g.mvitals[num].mvflags & G_NOCORPSE)) {
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struct obj *virtualcorpse = mksobj(CORPSE, FALSE, FALSE);
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int nutrit;
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set_corpsenm(virtualcorpse, num);
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nutrit = dog_nutrition(magr, virtualcorpse);
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dealloc_obj(virtualcorpse);
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/* only 50% nutrition, 25% of normal eating time */
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if (magr->meating > 1)
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magr->meating = (magr->meating + 3) / 4;
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if (nutrit > 1)
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nutrit /= 2;
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EDOG(magr)->hungrytime += nutrit;
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}
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mhitm_ad_dgst(magr, mattk, mdef, &mhm);
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if (mhm.done)
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return mhm.hitflags;
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break;
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case AD_STUN:
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mhitm_ad_stun(magr, mattk, mdef, &mhm);
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75
src/uhitm.c
75
src/uhitm.c
@@ -3884,6 +3884,81 @@ struct mhitm_data *mhm;
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}
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}
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void
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mhitm_ad_dgst(magr, mattk, mdef, mhm)
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struct monst *magr;
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struct attack *mattk;
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struct monst *mdef;
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struct mhitm_data *mhm;
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{
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struct permonst *pd = mdef->data;
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if (magr == &g.youmonst) {
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/* uhitm */
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mhm->damage = 0;
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} else if (mdef == &g.youmonst) {
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/* mhitu */
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mhm->damage = 0;
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} else {
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/* mhitm */
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int num;
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struct obj *obj;
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/* eating a Rider or its corpse is fatal */
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if (is_rider(pd)) {
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if (g.vis && canseemon(magr))
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pline("%s %s!", Monnam(magr),
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(pd == &mons[PM_FAMINE])
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? "belches feebly, shrivels up and dies"
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: (pd == &mons[PM_PESTILENCE])
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? "coughs spasmodically and collapses"
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: "vomits violently and drops dead");
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mondied(magr);
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if (!DEADMONSTER(magr)) {
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mhm->hitflags = MM_MISS; /* lifesaved */
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mhm->done = TRUE;
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return;
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} else if (magr->mtame && !g.vis)
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You(brief_feeling, "queasy");
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mhm->hitflags = MM_AGR_DIED;
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mhm->done = TRUE;
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return;
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}
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if (flags.verbose && !Deaf)
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verbalize("Burrrrp!");
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mhm->damage = mdef->mhp;
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/* Use up amulet of life saving */
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if ((obj = mlifesaver(mdef)) != 0)
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m_useup(mdef, obj);
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/* Is a corpse for nutrition possible? It may kill magr */
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if (!corpse_chance(mdef, magr, TRUE) || DEADMONSTER(magr))
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return;
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/* Pets get nutrition from swallowing monster whole.
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* No nutrition from G_NOCORPSE monster, eg, undead.
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* DGST monsters don't die from undead corpses
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*/
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num = monsndx(pd);
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if (magr->mtame && !magr->isminion
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&& !(g.mvitals[num].mvflags & G_NOCORPSE)) {
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struct obj *virtualcorpse = mksobj(CORPSE, FALSE, FALSE);
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int nutrit;
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set_corpsenm(virtualcorpse, num);
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nutrit = dog_nutrition(magr, virtualcorpse);
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dealloc_obj(virtualcorpse);
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/* only 50% nutrition, 25% of normal eating time */
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if (magr->meating > 1)
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magr->meating = (magr->meating + 3) / 4;
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if (nutrit > 1)
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nutrit /= 2;
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EDOG(magr)->hungrytime += nutrit;
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}
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}
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}
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/* Template for monster hits monster for AD_FOO.
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- replace "break" with return
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- replace "return" with mhm->done = TRUE
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