runtime enable statushilites if compiled in

Changes to be committed:
	modified:   src/options.c

default to runtime enabled of statushilites if compile time option set
This commit is contained in:
nhmall
2015-06-02 16:55:02 -04:00
parent 7840fcf6bc
commit 429ad27a74

View File

@@ -196,7 +196,11 @@ static struct Bool_Opt {
{ "sparkle", &flags.sparkle, TRUE, SET_IN_GAME },
{ "splash_screen", &iflags.wc_splash_screen, TRUE, DISP_IN_GAME }, /*WC*/
{ "standout", &flags.standout, FALSE, SET_IN_GAME },
{ "statushilites", &iflags.use_status_hilites, FALSE, SET_IN_GAME },
#ifdef STATUS_VIA_WINDOWPORT
#ifdef STATUS_HILITES
{ "statushilites", &iflags.use_status_hilites, TRUE, SET_IN_GAME },
#endif
#endif
{ "tiled_map", &iflags.wc_tiled_map, PREFER_TILED, DISP_IN_GAME }, /*WC*/
{ "time", &flags.time, FALSE, SET_IN_GAME },
#ifdef TIMED_DELAY