This commit is contained in:
nhmall
2018-04-05 18:51:50 -04:00
parent c9acbf8d14
commit 4357f644b0

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@@ -3049,67 +3049,67 @@ Where to align or place the message window (top, bottom, left, or right)
.lp align_status
Where to align or place the status window (top, bottom, left, or right).
.lp ascii_map
NetHack should display an ascii character map if it can.
If NetHack can, it should display an ascii character map if it can.
.lp color
NetHack should display color if it can for different monsters,
If NetHack can, it should display color if it can for different monsters,
objects, and dungeon features
.lp eight_bit_tty
NetHack should pass eight-bit character values (for example, specified with the
If NetHack can, it should pass eight-bit character values (for example, specified with the
.op traps
option) straight through to your terminal (default off).
.lp font_map
NetHack should use a font by the chosen name for the map window.
if NetHack can, it should use a font by the chosen name for the map window.
.lp font_menu
NetHack should use a font by the chosen name for menu windows.
If NetHack can, it should use a font by the chosen name for menu windows.
.lp font_message
NetHack should use a font by the chosen name for the message window.
If NetHack can, it should use a font by the chosen name for the message window.
.lp font_status
NetHack should use a font by the chosen name for the status window.
If NetHack can, it should use a font by the chosen name for the status window.
.lp font_text
NetHack should use a font by the chosen name for text windows.
If NetHack can, it should use a font by the chosen name for text windows.
.lp font_size_map
NetHack should use this size font for the map window.
If NetHack can, it should use this size font for the map window.
.lp font_size_menu
NetHack should use this size font for menu windows.
If NetHack can, it should use this size font for menu windows.
.lp font_size_message
NetHack should use this size font for the message window.
If NetHack can, it should use this size font for the message window.
.lp font_size_status
NetHack should use this size font for the status window.
If NetHack can, it should use this size font for the status window.
.lp font_size_text
NetHack should use this size font for text windows.
If NetHack can, it should use this size font for text windows.
.lp fullscreen
NetHack should try and display on the entire screen rather than in a window.
If NetHack can, it should try and display on the entire screen rather than in a window.
.lp large_font
NetHack should use a large font.
If NetHack can, it should use a large font.
.lp map_mode
NetHack should display the map in the manner specified.
If NetHack can, it should display the map in the manner specified.
.lp mouse_support
Allow use of the mouse for input and travel.
.lp player_selection
NetHack should pop up dialog boxes, or use prompts for character selection.
If NetHack can, it should pop up dialog boxes, or use prompts for character selection.
.lp popup_dialog
NetHack should pop up dialog boxes for input.
If NetHack can, it should pop up dialog boxes for input.
.lp preload_tiles
NetHack should preload tiles into memory.
If NetHack can, it should preload tiles into memory.
For example, in the protected mode MSDOS version, control whether tiles
get pre-loaded into RAM at the start of the game. Doing so
enhances performance of the tile graphics, but uses more memory. (default on).
Cannot be set with the `O' command.
.lp scroll_amount
NetHack should scroll the display by this number of cells
If NetHack can, it should scroll the display by this number of cells
when the hero reaches the scroll_margin.
.lp scroll_margin
NetHack should scroll the display when the hero or cursor
If NetHack can, it should scroll the display when the hero or cursor
is this number of cells away from the edge of the window.
.lp selectsaved
NetHack should display a menu of existing saved games for the player to
If NetHack can, it should display a menu of existing saved games for the player to
choose from at game startup, if it can. Not all ports support this option.
.lp softkeyboard
Display an onscreen keyboard. Handhelds are most likely to support this option.
.lp splash_screen
NetHack should display an opening splash screen when it starts up (default yes).
If NetHack can, it should display an opening splash screen when it starts up (default yes).
.lp tiled_map
NetHack should display a tiled map if it can.
If NetHack can, it should display a tiled map if it can.
.lp tile_file
Specify the name of an alternative tile file to override the default.
.lp tile_height
@@ -3119,15 +3119,15 @@ Specify the preferred width of each tile in a tile capable port
.lp use_darkgray
Use bold black instead of blue for black glyphs (TTY only).
.lp use_inverse
NetHack should display inverse when the game specifies it.
If NetHack can, it should display inverse when the game specifies it.
.lp vary_msgcount
NetHack should display this number of messages at a time in
If NetHack can, it should display this number of messages at a time in
the message window.
.lp windowcolors
NetHack should display windows with the specified foreground/background
If NetHack can, it should display windows with the specified foreground/background
colors if it can.
.lp wraptext
NetHack port should wrap long lines of text if they don't fit in
If NetHack can, it should wrap long lines of text if they don't fit in
the visible area of the window.
.hn 2
Platform-specific Customization options