Change #wizmondiff to account for soldier ant, killer bee changes

This commit is contained in:
Alex Smith
2025-05-29 18:58:40 +01:00
parent 90e3abdf9b
commit 45bd98f10e

View File

@@ -479,6 +479,12 @@ mstrength(struct permonst *ptr)
if (!strcmp(ptr->pmnames[NEUTRAL], "leprechaun"))
n -= 2;
/* Soldier ants and killer bees are underestimated by the formula,
so have an artificial +1 difficulty */
if (!strcmp(ptr->pmnames[NEUTRAL], "killer bee") ||
!strcmp(ptr->pmnames[NEUTRAL], "soldier ant"))
tmp += 1;
/* finally, adjust the monster level 0 <= n <= 24 (approx.) */
if (n == 0)
tmp -= 1;