expanded feedback for "in quiver" (trunk only)
Replace quiver with quiver/quiver pouch/at the ready as appropriate.
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@@ -33,7 +33,7 @@
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\begin{document}
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%
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% input file: guidebook.mn
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% $Revision: 1.106 $ $Date: 2007/05/25 02:02:43 $
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% $Revision: 1.107 $ $Date: 2007/05/26 02:36:38 $
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%
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%.ds h0 "
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%.ds h1 %.ds h2 \%
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@@ -726,7 +726,8 @@ of the game, so your version might not have it.)\\
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%.ed
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%.Ip
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\item[\tb{f}]
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Fire one of the objects placed in your quiver. You may select
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Fire one of the objects placed in your quiver (or quiver sack, or that you
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have at the ready). You may select
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ammunition with a previous `{\tt Q}' command, or let the computer pick
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something appropriate if {\it autoquiver\/} is true.
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%.lp
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@@ -771,7 +772,9 @@ The behavior can be varied via the msg_window option.
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Quaff (drink) something (potion, water, etc).
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%.lp
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\item[\tb{Q}]
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Select an object for your quiver. You can then throw this using
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Select an object for your quiver, quiver sack, or just generally at
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the ready (only one of these is available at a time). You can then throw
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this (or one of these) using
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the `f' command. (In versions prior to 3.3 this was the command to quit
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the game, which has now been moved to `{\tt \#quit}'.)
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%.lp
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@@ -1529,7 +1532,8 @@ have to specify which item to throw each time you use `{\tt f}'. There is
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also an option,
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{\it autoquiver},
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which has {\it NetHack\/} choose another item to automatically fill your
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quiver when the inventory slot used for `{\tt Q}' runs out.
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quiver (or quiver sack, or have at the ready) when the inventory slot used
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for `{\tt Q}' runs out.
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%.pg
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Some characters have the ability to fire a volley of multiple items in a
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@@ -2153,11 +2157,14 @@ See ``{\it pickup\_types\/}'' to refine the behavior.
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%.lp
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\item[\ib{autoquiver}]
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This option controls what happens when you attempt the `f' (fire)
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command with an empty quiver. When true, the computer will fill
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your quiver with some suitable weapon. Note that it will not take
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command with an empty quiver (or quiver sack or have nothing at the ready).
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When true, the computer will fill
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your quiver or quiver sack or make ready some suitable weapon. Note that it
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will not take
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into account the blessed/cursed status, enchantment, damage, or
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quality of the weapon; you are free to manually fill your quiver with
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the `Q' command instead. If no weapon is found or the option is
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quality of the weapon; you are free to manually fill your quiver or quiver sack
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or make ready
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with the `Q' command instead. If no weapon is found or the option is
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false, the `t' (throw) command is executed instead. (default false)
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%.lp
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\item[\ib{boulder}]
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