dipping non-weapon iron in fountain
<email deleted> wrote: > Non-weapon iron items don't appear to rust if #dipped in a fountain. Fixed. If something does get rusted, its a 50/50 chance whether other fountain effects take place on the item afterwards.
This commit is contained in:
@@ -391,7 +391,8 @@ register struct obj *obj;
|
||||
if(in_town(u.ux, u.uy))
|
||||
(void) angry_guards(FALSE);
|
||||
return;
|
||||
} else (void) get_wet(obj);
|
||||
} else if (get_wet(obj) && !rn2(2))
|
||||
return;
|
||||
|
||||
/* Acid and water don't mix */
|
||||
if (obj->otyp == POT_ACID) {
|
||||
|
||||
Reference in New Issue
Block a user